Summary: React ws implementations Reviewed By: antonk52 Differential Revision: D39053839 fbshipit-source-id: 7e68770c7bc4e0a0307679713a8b210bba2bbd0b
80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
/*
|
|
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
*
|
|
* This source code is licensed under the MIT license found in the
|
|
* LICENSE file in the root directory of this source tree.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <folly/dynamic.h>
|
|
#include <future>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include "../../../../xplat/Flipper/FlipperSocket.h"
|
|
#include "../../../../xplat/Flipper/FlipperSocketProvider.h"
|
|
#include "FlipperReactBaseSocket.h"
|
|
|
|
namespace facebook {
|
|
namespace flipper {
|
|
|
|
class FlipperConnectionManager;
|
|
class ConnectionContextStore;
|
|
class FlipperReactSocket : public FlipperSocket {
|
|
public:
|
|
FlipperReactSocket(
|
|
FlipperConnectionEndpoint endpoint,
|
|
std::unique_ptr<FlipperSocketBasePayload> payload,
|
|
Scheduler* scheduler);
|
|
FlipperReactSocket(
|
|
FlipperConnectionEndpoint endpoint,
|
|
std::unique_ptr<FlipperSocketBasePayload> payload,
|
|
Scheduler* scheduler,
|
|
ConnectionContextStore* connectionContextStore);
|
|
|
|
virtual ~FlipperReactSocket();
|
|
|
|
virtual void setEventHandler(SocketEventHandler eventHandler) override;
|
|
virtual void setMessageHandler(SocketMessageHandler messageHandler) override;
|
|
|
|
virtual bool connect(FlipperConnectionManager* manager) override;
|
|
virtual void disconnect() override;
|
|
|
|
virtual void send(const folly::dynamic& message, SocketSendHandler completion)
|
|
override;
|
|
virtual void send(const std::string& message, SocketSendHandler completion)
|
|
override;
|
|
virtual void sendExpectResponse(
|
|
const std::string& message,
|
|
SocketSendExpectResponseHandler completion) override;
|
|
|
|
private:
|
|
std::unique_ptr<FlipperReactBaseSocket> socket_;
|
|
};
|
|
|
|
class FlipperWebSocketProvider : public FlipperSocketProvider {
|
|
public:
|
|
FlipperWebSocketProvider() {}
|
|
virtual std::unique_ptr<FlipperSocket> create(
|
|
FlipperConnectionEndpoint endpoint,
|
|
std::unique_ptr<FlipperSocketBasePayload> payload,
|
|
Scheduler* scheduler) override {
|
|
return std::make_unique<FlipperReactSocket>(
|
|
std::move(endpoint), std::move(payload), scheduler);
|
|
}
|
|
virtual std::unique_ptr<FlipperSocket> create(
|
|
FlipperConnectionEndpoint endpoint,
|
|
std::unique_ptr<FlipperSocketBasePayload> payload,
|
|
Scheduler* scheduler,
|
|
ConnectionContextStore* connectionContextStore) override {
|
|
return std::make_unique<FlipperReactSocket>(
|
|
std::move(endpoint),
|
|
std::move(payload),
|
|
scheduler,
|
|
connectionContextStore);
|
|
}
|
|
};
|
|
|
|
} // namespace flipper
|
|
} // namespace facebook
|