Files
flipper/desktop/plugins/public/ui-debugger/components/Visualization2D.tsx
Luke De Feo f282a5eb8a Ant tree -> React complex tree
Summary:
Upgraded from ant tree library to the much more capable React complex tree. Added the following:
1. Ability to expand / collapse nodes while automatically expanding / collapsing active/inactive children when they change
2. Keyboard controls of tree all the time
3. Basic search functionality
4. Selecting node in tree focuses and scrolls in the tree
5. Hover state for tree

Reviewed By: lblasa

Differential Revision: D40633876

fbshipit-source-id: 8dcef5ec2c277e476a3eb3cdaef62b15c25323c0
2022-10-25 07:10:38 -07:00

237 lines
6.0 KiB
TypeScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import React from 'react';
import {Id, Snapshot, Tag, UINode} from '../types';
import {styled, Layout, theme} from 'flipper-plugin';
export const Visualization2D: React.FC<
{
rootId: Id;
nodes: Map<Id, UINode>;
snapshots: Map<Id, Snapshot>;
hoveredNode?: Id;
selectedNode?: Id;
onSelectNode: (id?: Id) => void;
onHoverNode: (id?: Id) => void;
modifierPressed: boolean;
} & React.HTMLAttributes<HTMLDivElement>
> = ({
rootId,
nodes,
snapshots,
hoveredNode,
selectedNode,
onSelectNode,
onHoverNode,
modifierPressed,
}) => {
//todo, do a bfs search for the first bounds found
const rootBounds = nodes.get(rootId)?.bounds;
const rootSnapshot = snapshots.get(rootId);
if (!rootBounds) {
return null;
}
return (
<div
onMouseLeave={(e) => {
e.stopPropagation();
onHoverNode(undefined);
}}
style={{
/**
* This relative position is so the root visualization 2DNode and outer border has a non static element to
* position itself relative to.
*
* Subsequent Visualization2DNode are positioned relative to their parent as each one is position absolute
* which despite the name acts are a reference point for absolute positioning...
*/
position: 'relative',
width: toPx(rootBounds.width),
height: toPx(rootBounds.height),
overflow: 'hidden',
}}>
<OuterBorder />
{rootSnapshot ? (
<img
src={'data:image/jpeg;base64,' + rootSnapshot}
style={{maxWidth: '100%'}}
/>
) : null}
<Visualization2DNode
nodeId={rootId}
nodes={nodes}
snapshots={snapshots}
hoveredNode={hoveredNode}
selectedNode={selectedNode}
onSelectNode={onSelectNode}
onHoverNode={onHoverNode}
modifierPressed={modifierPressed}
/>
</div>
);
};
function Visualization2DNode({
parentId,
nodeId,
nodes,
snapshots,
hoveredNode,
selectedNode,
onSelectNode,
onHoverNode,
modifierPressed,
}: {
nodeId: Id;
parentId?: Id;
nodes: Map<Id, UINode>;
snapshots: Map<Id, Snapshot>;
modifierPressed: boolean;
hoveredNode?: Id;
selectedNode?: Id;
onSelectNode: (id?: Id) => void;
onHoverNode: (id?: Id) => void;
}) {
const node = nodes.get(nodeId);
const snapshot = snapshots.get(nodeId);
if (!node) {
return null;
}
const isHovered = hoveredNode === nodeId;
const isSelected = selectedNode === nodeId;
let childrenIds: Id[] = [];
//if there is an active child don't draw the other children
//this means we don't draw overlapping activities / tabs etc
if (node.activeChild) {
childrenIds = [node.activeChild];
} else {
childrenIds = node.children;
}
// stop drawing children if hovered with the modifier so you
// can see parent views without their children getting in the way
if (isHovered && modifierPressed) {
childrenIds = [];
}
const children = childrenIds.map((childId) => (
<Visualization2DNode
parentId={nodeId}
key={childId}
nodeId={childId}
nodes={nodes}
snapshots={snapshots}
hoveredNode={hoveredNode}
onSelectNode={onSelectNode}
onHoverNode={onHoverNode}
selectedNode={selectedNode}
modifierPressed={modifierPressed}
/>
));
const bounds = node.bounds ?? {x: 0, y: 0, width: 0, height: 0};
return (
<div
role="button"
tabIndex={0}
style={{
position: 'absolute',
cursor: 'pointer',
left: toPx(bounds.x),
top: toPx(bounds.y),
width: toPx(bounds.width),
height: toPx(bounds.height),
opacity: isSelected || isHovered ? 0.5 : 1,
backgroundColor: isSelected
? theme.primaryColor
: isHovered
? theme.selectionBackgroundColor
: 'transparent',
}}
onMouseEnter={(e) => {
e.stopPropagation();
onHoverNode(nodeId);
}}
onMouseLeave={(e) => {
e.stopPropagation();
onHoverNode(parentId);
}}
onClick={(e) => {
e.stopPropagation();
if (hoveredNode === selectedNode) {
onSelectNode(undefined);
} else {
//the way click is resolved doesn't always match what is hovered, this is a way to ensure what is hovered is selected
onSelectNode(hoveredNode);
}
}}>
<NodeBorder tags={node.tags}></NodeBorder>
{snapshot && (
<img
src={'data:image/jpeg;base64,' + snapshot}
style={{maxWidth: '100%'}}
/>
)}
{isHovered && <p style={{float: 'right'}}>{node.name}</p>}
{children}
</div>
);
}
/**
* this is the border that shows the green or blue line, it is implemented as a sibling to the
* node itself so that it has the same size but the border doesnt affect the sizing of its children
* as border is part of the box model
*/
const NodeBorder = styled.div<{tags: Tag[]}>((props) => ({
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
borderWidth: '1px',
borderStyle: 'solid',
color: 'transparent',
borderColor: props.tags.includes('Declarative')
? 'green'
: props.tags.includes('Native')
? 'blue'
: 'black',
}));
const outerBorderWidth = '10px';
const outerBorderOffset = `-${outerBorderWidth}`;
//this is the thick black border around the whole vizualization, the border goes around the content
//hence the top,left,right,botton being negative to increase its size
const OuterBorder = styled.div({
boxSizing: 'border-box',
position: 'absolute',
top: outerBorderOffset,
left: outerBorderOffset,
right: outerBorderOffset,
bottom: outerBorderOffset,
borderWidth: outerBorderWidth,
borderStyle: 'solid',
borderColor: 'black',
borderRadius: '10px',
});
function toPx(n: number) {
return `${n / 2}px`;
}