Files
flipper/docs/extending/create-plugin.md
Michel Weststrate 426d17b08d Update docs for JS only plugins
Summary: Added docs on how to write React-Native JavaScript based plugins

Reviewed By: passy

Differential Revision: D19344803

fbshipit-source-id: ad1ea66f1031760729fdaea8a7e6c1ef5dcd5439
2020-01-23 07:11:31 -08:00

216 lines
5.5 KiB
Markdown

---
id: create-plugin
title: Client Plugin API
---
## FlipperPlugin
To build a client plugin, implement the `FlipperPlugin` interface.
The ID that is returned from your implementation needs to match the `name` defined in your JavaScript counterpart's `package.json`.
<!--DOCUSAURUS_CODE_TABS-->
<!--Android-->
```java
public class MyFlipperPlugin implements FlipperPlugin {
private FlipperConnection mConnection;
@Override
public String getId() {
return "MyFlipperPlugin";
}
@Override
public void onConnect(FlipperConnection connection) throws Exception {
mConnection = connection;
}
@Override
public void onDisconnect() throws Exception {
mConnection = null;
}
@Override
public boolean runInBackground() {
return false;
}
}
```
<!--iOS-->
```objective-c
@interface MyFlipperPlugin : NSObject<FlipperPlugin>
@end
@implementation MyFlipperPlugin
- (NSString*)identifier { return @"MyFlipperPlugin"; }
- (void)didConnect:(FlipperConnection*)connection {}
- (void)didDisconnect {}
- (BOOL)runInBackground {}
@end
```
<!--C++-->
```c++
class MyFlipperPlugin : public FlipperPlugin {
public:
std::string identifier() const override { return "MyFlipperPlugin"; }
void didConnect(std::shared_ptr<FlipperConnection> conn) override;
void didDisconnect() override;
bool runInBackground() override;
};
```
<!--React Native JS-->
<div class="warning">
Please note that using Flipper from JavaScript in React Native requires the package [`react-native-flipper`](https://www.npmjs.com/package/react-native-flipper) to be installed in the hosting application.
</div>
```javascript
import {addPlugin} from 'react-native-flipper';
addPlugin({
getId() {
return 'MyFlipperPlugin';
},
onConnect(connection) {
console.log("connected");
},
onDisconnect() {
console.log("disconnected");
},
runInBackground() {
return false;
}
})
```
<!--END_DOCUSAURUS_CODE_TABS-->
## Using FlipperConnection
`onConnect` will be called when your plugin becomes active. This will provide a `FlipperConnection` allowing you to register receivers for desktop method calls and respond with data.
<!--DOCUSAURUS_CODE_TABS-->
<!--Android-->
```java
connection.receive("getData", new FlipperReceiver() {
@Override
public void onReceive(FlipperObject params, FlipperResponder responder) throws Exception {
responder.success(
new FlipperObject.Builder()
.put("data", MyData.get())
.build());
}
});
```
<!--iOS-->
```objective-c
@interface MyFlipperPlugin : NSObject<FlipperPlugin>
@end
@implementation MyFlipperPlugin
- (NSString*)identifier { return @"MyFlipperPlugin"; }
- (void)didConnect:(FlipperConnection*)connection
{
[connection receive:@"getData" withBlock:^(NSDictionary *params, FlipperResponder *responder) {
[responder success:@{
@"data":[MyData get],
}];
}];
}
- (void)didDisonnect {}
@end
```
<!--C++-->
```c++
void MyFlipperPlugin::didConnect(std::shared_ptr<FlipperConnection> conn) {
conn->receive("getData", [](const folly::dynamic &params,
std::unique_ptr<FlipperResponder> responder) {
dynamic response = folly::dynamic::object("data", getMyData());
responder->success(response);
});
}
```
<!--React Native JS-->
```javascript
addPlugin({
getId() {
return 'MyFlipperPlugin';
},
onConnect(connection) {
console.log("connected");
connection.receive("getData", (data, responder) => {
console.log("incoming data", data);
// respond with some data
responder.success({
ack: true
});
});
},
// ...as-is
})
```
<!--END_DOCUSAURUS_CODE_TABS-->
## Push data to the desktop
You don't have to wait for the desktop to request data though, you can also push data directly to the desktop. If the JS plugin subscribes to the same method, it will receive the data.
<!--DOCUSAURUS_CODE_TABS-->
<!--Android-->
```java
connection.send("MyMessage",
new FlipperObject.Builder()
.put("message", "Hello")
.build()
```
<!--iOS-->
```objective-c
[connection send:@"getData" withParams:@{@"message":@"hello"}];
```
<!--C++-->
```c++
void MyFlipperPlugin::didConnect(std::shared_ptr<FlipperConnection> conn) {
dynamic message = folly::dynamic::object("message", "hello");
conn->send("getData", message);
}
```
<!--React Native JS-->
```javascript
addPlugin({
getId() {
return 'MyFlipperPlugin';
},
onConnect(connection) {
console.log("connected");
connection.send("newRow", { message: "Hello" });
},
// ...as-is
})
```
<!--END_DOCUSAURUS_CODE_TABS-->
## Background Plugins
In some cases you may want to provide data to Flipper even when your plugin is not currently active. Returning true in `runInBackground()` will result in `onConnect` being called as soon as Flipper connects, and allow you to use the connection at any time.
This should be used in combination with a `persistedStateReducer` on the desktop side. See the [JS Plugin API](js-plugin-api#background-plugins) for details.
The benefit is that the desktop plugin can process this data in the background and fire notifications. It also reduces the number of renders and time taken to display the data when the plugin becomes active.
<div class="warning">
Please note that a background plugin could keep some data in memory until a Flipper connection is available, for example to keep statistics about the app startup process.
However, a plugin shouldn't assume it will eventually get a connection, since this depends on whether the user has enabled the plugin on the Desktop side.
So make sure to not store unbounded amounts of data!
</div>