Summary: Standardize WS implementation for JS environments. Why do we need a separate server implementation for browsers? Browser targets cannot authenticate via the default certificate exchange flow. We need a dedicated client for them that works over an insecure channel (without the cert exchange). Major changes: 1. Renamed `flipper-js-client-sdk` to `js-flipper` for consistency with `react-native-flipper` 2. Updated `js-flipper` implementation to match our other existing clients Documentation will be updated in a separate subsequent PR. https://fb.quip.com/2mboA0xbgoxl Reviewed By: mweststrate Differential Revision: D31688105 fbshipit-source-id: 418aa80e0fd86361c089cf54b0d44a8b4f748efa
69 lines
2.8 KiB
Markdown
69 lines
2.8 KiB
Markdown
# flipper-sdk-api
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This package exposes JavaScript bindings to talk from web / Node.js directly to
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flipper.
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## Installation
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`yarn add js-flipper`
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## Usage
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How to build Flipper plugins is explained in the flipper documentation:
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[Creating a Flipper plugin](https://fbflipper.com/docs/extending/index).
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Building a Flipper plugin involves building a plugin for the Desktop app, and a
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plugin that runs on a Device (web or Node.js). This package is only needed for
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the plugin that runs on the device (web / Node.js), and wants to use the
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WebSocket connection to communicate to Flipper.
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This package exposes a `flipperClient`. It has:
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- `addPlugin` method. It accepts a `plugin`
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parameter, that registers a client plugin and will fire the relevant callbacks
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if the corresponding desktop plugin is selected in the Flipper Desktop. The full
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plugin API is documented
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[here](https://fbflipper.com/docs/extending/create-plugin).
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- `start` method. It starts the client.
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- `appName` setter to set the app name displayed in Flipper
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- `onError` setter to override how errors are handled (it is simple `console.error` by default)
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- `websocketFactory` setter to override WebSocket implementation (Node.js folks, it is for you!)
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- `urlBase` setter to make the client connect to a different URL
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## Example (web)
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An example plugin can be found in
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[FlipperTicTacToe.js](https://github.com/facebook/flipper/blob/main/js/react-flipper-example/src/FlipperTicTacToe.tsx).
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The corresponding Desktop plugin ships by default in Flipper, so importing the
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above file and dropping the `<FlipperTicTacToe />` component somewhere in your
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application should work out of the box.
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The sources of the corresponding Desktop plugin can be found
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[here](https://github.com/facebook/flipper/tree/main/desktop/plugins/rn-tic-tac-toe).
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## Node.js
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Node.js does not have a built-in WebSocket implementation. You need to install
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any implmentation of WebSockets for Node.js that is compatible with the
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interface of the
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[web version](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket).
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```ts
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import {setWebSocketImplementation, start} from 'js-flipper';
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// Say, you decided to go with 'ws'
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// https://github.com/websockets/ws
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import WebSocket from 'ws';
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// You need to let the flipper client know about it.
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setWebSocketImplementation(url => new WebSocket(url, {origin: 'localhost:'}));
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// You might ask yourself why there is the second argument `{ origin: 'localhost:' }`
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// Flipper Desktop verifies the `Origin` header for every WS connection. You need to set it to one of the whitelisted values (see `VALID_WEB_SOCKET_REQUEST_ORIGIN_PREFIXES`).
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// Now, the last bit. You need to start the client.
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start();
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```
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An example plugin should be somewhat similar to
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[what we have for React](https://github.com/facebook/flipper/blob/main/js/react-flipper-example/src/FlipperTicTacToe.tsx).
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It is currently WIP (do not confuse with RIP!).
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