Files
flipper/xplat/Flipper/FlipperConnectionImpl.h
John Knox 9889df3f3c Rename SonarConnection to FlipperConnection
Summary: Part of Sonar -> Flipper rename

Reviewed By: passy

Differential Revision: D9907353

fbshipit-source-id: 01f7bb84da1c27fd68d608151f437a18b6eaaa4e
2018-09-20 17:06:54 -07:00

62 lines
1.6 KiB
C++

/*
* Copyright (c) 2018-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the LICENSE
* file in the root directory of this source tree.
*
*/
#pragma once
#include "FlipperConnection.h"
#include "SonarWebSocket.h"
#include <map>
#include <string>
namespace facebook {
namespace flipper {
class FlipperConnectionImpl : public FlipperConnection {
public:
FlipperConnectionImpl(SonarWebSocket* socket, const std::string& name)
: socket_(socket), name_(name) {}
void call(
const std::string& method,
const folly::dynamic& params,
std::unique_ptr<FlipperResponder> responder) {
if (receivers_.find(method) == receivers_.end()) {
throw std::out_of_range("receiver " + method + " not found.");
}
receivers_.at(method)(params, std::move(responder));
}
void send(const std::string& method, const folly::dynamic& params) override {
folly::dynamic message = folly::dynamic::object("method", "execute")(
"params",
folly::dynamic::object("api", name_)("method", method)(
"params", params));
socket_->sendMessage(message);
}
void error(const std::string& message, const std::string& stacktrace)
override {
socket_->sendMessage(folly::dynamic::object(
"error",
folly::dynamic::object("message", message)("stacktrace", stacktrace)));
}
void receive(const std::string& method, const SonarReceiver& receiver)
override {
receivers_[method] = receiver;
}
private:
SonarWebSocket* socket_;
std::string name_;
std::map<std::string, SonarReceiver> receivers_;
};
} // namespace flipper
} // namespace facebook