Files
flipper/xplat/Flipper/FlipperConnectionManagerImpl.h
Lorenzo Blasa 8e2a839f9d Clear event handler on deallocation
Summary:
It's just bad that we give a naked pointer of the connection manager to other instances. If the connection manager gets deallocated, the instances keeping a pointer to it are doomed to crash.

This change creates a wrapper on top of the pointer that can be freely shared. On deallocation, the shared wrapper gets invalidated.

Reviewed By: timur-valiev

Differential Revision: D30398466

fbshipit-source-id: 8f228e7fbaebc0ea28921409de071b58bbb69f1e
2021-08-19 04:42:45 -07:00

87 lines
2.3 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <folly/Executor.h>
#include <folly/io/async/EventBase.h>
#include <mutex>
#include "FlipperConnectionManager.h"
#include "FlipperInitConfig.h"
#include "FlipperSocket.h"
#include "FlipperState.h"
namespace facebook {
namespace flipper {
class ConnectionEvents;
class ConnectionContextStore;
class FlipperRSocketResponder;
class FlipperConnectionManagerWrapper;
class FlipperConnectionManagerImpl : public FlipperConnectionManager {
friend ConnectionEvents;
public:
FlipperConnectionManagerImpl(
FlipperInitConfig config,
std::shared_ptr<FlipperState> state,
std::shared_ptr<ConnectionContextStore> contextStore);
~FlipperConnectionManagerImpl();
void start() override;
void stop() override;
bool isOpen() const override;
void setCallbacks(Callbacks* callbacks) override;
void sendMessage(const folly::dynamic& message) override;
void onMessageReceived(
const folly::dynamic& message,
std::unique_ptr<FlipperResponder> responder) override;
void reconnect();
void setCertificateProvider(
const std::shared_ptr<FlipperCertificateProvider> provider) override;
std::shared_ptr<FlipperCertificateProvider> getCertificateProvider() override;
private:
bool isOpen_ = false;
bool isStarted_ = false;
std::shared_ptr<FlipperCertificateProvider> certProvider_ = nullptr;
Callbacks* callbacks_;
DeviceData deviceData_;
std::shared_ptr<FlipperState> flipperState_;
int insecurePort;
int securePort;
folly::EventBase* flipperEventBase_;
folly::EventBase* connectionEventBase_;
std::unique_ptr<FlipperSocket> client_;
bool connectionIsTrusted_;
int failedConnectionAttempts_ = 0;
std::shared_ptr<ConnectionContextStore> contextStore_;
std::shared_ptr<FlipperConnectionManagerWrapper> implWrapper_;
void startSync();
bool connectAndExchangeCertificate();
bool connectSecurely();
bool isCertificateExchangeNeeded();
void requestSignedCertFromFlipper();
bool isRunningInOwnThread();
void sendLegacyCertificateRequest(folly::dynamic message);
std::string getDeviceId();
};
} // namespace flipper
} // namespace facebook