Noah Gilmore 68789e7c96 Fix Obj-C and Swift builds which are broken in v0.6.13 (#192)
Summary:
9f807c introduced a new subspec in SonarKit.podspec, which caused Cpp header files to be included in `SonarKit-umbrella.h`, causing all non-ObjC++ project integrations to fail to build (see #190 for more info). SirArkimedes and I investigated this today and found the fix:

1. Make the `CppBridge` subspec's header files private
2. Add a hack to make Cocoapods copy `FBMacros.h` into `{PODS_ROOT}/Headers/Public/SonarKit`, since otherwise `#import "FBMacros.h"` in `SonarKit-umbrella.h` will fail to resolve in out-of-the-box projects.

I've put up a branch [here](https://github.com/noahsark769/sonar-testing-example-projects/tree/working_reference) which pulls the pod from this branch and verifies that the fix works.

Fixes #190
Pull Request resolved: https://github.com/facebook/Sonar/pull/192

Reviewed By: passy

Differential Revision: D9049420

Pulled By: priteshrnandgaonkar

fbshipit-source-id: 9383016975607e897085323d64ad44a068199918
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Sonar Build Status

Sonar is a platform for debugging mobile apps on iOS and Android. Visualize, inspect, and control your apps from a simple desktop interface. Use Sonar as is or extend it using the plugin API.

Sonar

Mobile development

Sonar aims to be your number one companion for mobile app development on iOS and Android. Therefore, we provide a bunch of useful tools including a log viewer, interactive layout inspector, and network inspector.

Extending Sonar

Sonar is built as a platform. In addition to using the tools already included, you can create your own plugins to visualize and debug data from your mobile apps. Sonar takes care of sending data back and forth, calling functions, and listening for events on the mobile app.

Contributing to Sonar

Both Sonar's desktop app and native mobile SDKs are open-source and MIT licensed. This enables you to see and understand how we are building plugins, and of course join the community and help improve Sonar. We are excited to see what you will build on this platform.

In this repo

This repository includes all parts of Sonar. This includes:

  • Sonar's desktop app built using Electron (/src)
  • native Sonar SDKs for iOS (/iOS)
  • native Sonar SDKs for Android (/android)
  • Plugins:
    • Logs (/src/device-plugins/logs)
    • Layout inspector (/src/plugins/layout)
    • Network inspector (/src/plugins/network)
  • website and documentation (/website / /docs)

Getting started

Please refer to our Getting Started guide to set up Sonar.

Requirements

  • macOS (while Sonar is buildable using other systems as well, only macOS is officially supported)
  • node >= 8
  • yarn >= 1.5
  • iOS developer tools (for developing iOS plugins)
  • Android SDK and adb

Building from Source

Desktop

Running from source

git clone https://github.com/facebook/Sonar.git
cd Sonar
yarn
yarn start

NOTE: If you're on Windows, you need to use Yarn 1.5.1 until this issue is resolved.

Building standalone application

yarn build --mac --version $buildNumber

iOS SDK + Sample App

cd iOS/Sample
pod install
open Sample.xcworkspace
<Run app from xcode>

Android SDK + Sample app

Start up an android emulator and run the following in the project root:

./gradlew :sample:installDebug

Documentation

Find the full documentation for this project at fbsonar.com.

Contributing and license

See the CONTRIBUTING file for how to help out. Sonar is MIT licensed, as found in the LICENSE file.

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