Files
flipper/desktop/plugins/public/ui-debugger/components/Visualization2D.tsx
Lorenzo Blasa 43f44652f4 Change snapshots format to png
Summary:
There was an issue whereas snapshots were not properly rendered on retina devices.

After running a few tests, the issue seems to be solved by changing the snapshot format from jpeg to png.

Reviewed By: antonk52

Differential Revision: D41520939

fbshipit-source-id: 1563fe89162e41f71418357a7e58caaf46581f04
2022-11-24 07:14:55 -08:00

359 lines
9.2 KiB
TypeScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import React, {useEffect, useMemo, useRef, useState} from 'react';
import {
Bounds,
Coordinate,
Id,
NestedNode,
Snapshot,
Tag,
UINode,
} from '../types';
import {styled, theme, usePlugin} from 'flipper-plugin';
import {plugin} from '../index';
import {throttle, isEqual, head} from 'lodash';
export const Visualization2D: React.FC<
{
rootId: Id;
nodes: Map<Id, UINode>;
snapshots: Map<Id, Snapshot>;
selectedNode?: Id;
onSelectNode: (id?: Id) => void;
modifierPressed: boolean;
} & React.HTMLAttributes<HTMLDivElement>
> = ({
rootId,
nodes,
snapshots,
selectedNode,
onSelectNode,
modifierPressed,
}) => {
const root = useMemo(() => toNestedNode(rootId, nodes), [rootId, nodes]);
const rootNodeRef = useRef<HTMLDivElement>();
const instance = usePlugin(plugin);
useEffect(() => {
const mouseListener = throttle((ev: MouseEvent) => {
const domRect = rootNodeRef.current?.getBoundingClientRect();
if (!root || !domRect) {
return;
}
//make the mouse coord relative to the dom rect of the visualizer
const offsetMouse = offsetCoordinate(
{x: ev.clientX, y: ev.clientY},
domRect,
);
const scaledMouse = {
x: offsetMouse.x * pxScaleFactor,
y: offsetMouse.y * pxScaleFactor,
};
const hitNodes = hitTest(root, scaledMouse).map((node) => node.id);
if (
hitNodes.length > 0 &&
!isEqual(hitNodes, instance.hoveredNodes.get())
) {
instance.hoveredNodes.set(hitNodes);
}
}, MouseThrottle);
window.addEventListener('mousemove', mouseListener);
return () => {
window.removeEventListener('mousemove', mouseListener);
};
}, [instance.hoveredNodes, root]);
if (!root) {
return null;
}
return (
<div
ref={rootNodeRef as any}
onMouseLeave={(e) => {
e.stopPropagation();
instance.hoveredNodes.set([]);
}}
style={{
/**
* This relative position is so the root visualization 2DNode and outer border has a non static element to
* position itself relative to.
*
* Subsequent Visualization2DNode are positioned relative to their parent as each one is position absolute
* which despite the name acts are a reference point for absolute positioning...
*/
position: 'relative',
width: toPx(root.bounds.width),
height: toPx(root.bounds.height),
overflow: 'hidden',
}}>
<OuterBorder />
<MemoedVisualizationNode2D
node={root}
snapshots={snapshots}
selectedNode={selectedNode}
onSelectNode={onSelectNode}
modifierPressed={modifierPressed}
/>
</div>
);
};
const MemoedVisualizationNode2D = React.memo(
Visualization2DNode,
(prev, next) => {
return (
prev.node === next.node &&
prev.modifierPressed === next.modifierPressed &&
prev.selectedNode === next.selectedNode
);
},
);
function Visualization2DNode({
node,
snapshots,
selectedNode,
onSelectNode,
modifierPressed,
}: {
node: NestedNode;
snapshots: Map<Id, Snapshot>;
modifierPressed: boolean;
selectedNode?: Id;
onSelectNode: (id?: Id) => void;
}) {
const snapshot = snapshots.get(node.id);
const instance = usePlugin(plugin);
const [isHovered, setIsHovered] = useState(false);
useEffect(() => {
const listener = (newValue?: Id[], prevValue?: Id[]) => {
if (head(prevValue) === node.id || head(newValue) === node.id) {
setIsHovered(head(newValue) === node.id);
}
};
instance.hoveredNodes.subscribe(listener);
return () => {
instance.hoveredNodes.unsubscribe(listener);
};
}, [instance.hoveredNodes, node.id]);
const isSelected = selectedNode === node.id;
let nestedChildren: NestedNode[];
//if there is an active child don't draw the other children
//this means we don't draw overlapping activities / tabs etc
if (node.activeChildIdx) {
nestedChildren = [node.children[node.activeChildIdx]];
} else {
nestedChildren = node.children;
}
// stop drawing children if hovered with the modifier so you
// can see parent views without their children getting in the way
if (isHovered && modifierPressed) {
nestedChildren = [];
}
const children = nestedChildren.map((child) => (
<MemoedVisualizationNode2D
key={child.id}
node={child}
snapshots={snapshots}
onSelectNode={onSelectNode}
selectedNode={selectedNode}
modifierPressed={modifierPressed}
/>
));
const bounds = node.bounds ?? {x: 0, y: 0, width: 0, height: 0};
return (
<div
role="button"
tabIndex={0}
style={{
position: 'absolute',
cursor: 'pointer',
left: toPx(bounds.x),
top: toPx(bounds.y),
width: toPx(bounds.width),
height: toPx(bounds.height),
opacity: isSelected ? 0.5 : 1,
backgroundColor: isSelected
? theme.selectionBackgroundColor
: 'transparent',
}}
onClick={(e) => {
e.stopPropagation();
const hoveredNodes = instance.hoveredNodes.get();
if (hoveredNodes[0] === selectedNode) {
onSelectNode(undefined);
} else {
onSelectNode(hoveredNodes[0]);
}
}}>
<NodeBorder hovered={isHovered} tags={node.tags}></NodeBorder>
{snapshot && (
<img
src={'data:image/png;base64,' + snapshot}
style={{maxWidth: '100%'}}
/>
)}
{isHovered && <p style={{float: 'right'}}>{node.name}</p>}
{children}
</div>
);
}
/**
* this is the border that shows the green or blue line, it is implemented as a sibling to the
* node itself so that it has the same size but the border doesnt affect the sizing of its children
* as border is part of the box model
*/
const NodeBorder = styled.div<{tags: Tag[]; hovered: boolean}>((props) => ({
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
right: 0,
borderWidth: props.hovered ? '2px' : '1px',
borderStyle: 'solid',
color: 'transparent',
borderColor: props.tags.includes('Declarative')
? 'green'
: props.tags.includes('Native')
? 'blue'
: 'black',
}));
const outerBorderWidth = '10px';
const outerBorderOffset = `-${outerBorderWidth}`;
//this is the thick black border around the whole vizualization, the border goes around the content
//hence the top,left,right,botton being negative to increase its size
const OuterBorder = styled.div({
boxSizing: 'border-box',
position: 'absolute',
top: outerBorderOffset,
left: outerBorderOffset,
right: outerBorderOffset,
bottom: outerBorderOffset,
borderWidth: outerBorderWidth,
borderStyle: 'solid',
borderColor: 'black',
borderRadius: '10px',
});
const pxScaleFactor = 2;
const MouseThrottle = 32;
function toPx(n: number) {
return `${n / pxScaleFactor}px`;
}
function toNestedNode(
rootId: Id,
nodes: Map<Id, UINode>,
): NestedNode | undefined {
function uiNodeToNestedNode(node: UINode): NestedNode {
const activeChildIdx = node.activeChild
? node.children.indexOf(node.activeChild)
: undefined;
return {
id: node.id,
name: node.name,
attributes: node.attributes,
children: node.children
.map((childId) => nodes.get(childId))
.filter((child) => child != null)
.map((child) => uiNodeToNestedNode(child!!)),
bounds: node.bounds,
tags: node.tags,
activeChildIdx: activeChildIdx,
};
}
const root = nodes.get(rootId);
return root ? uiNodeToNestedNode(root) : undefined;
}
function hitTest(node: NestedNode, mouseCoordinate: Coordinate): NestedNode[] {
const res: NestedNode[] = [];
function hitTestRec(node: NestedNode, mouseCoordinate: Coordinate): boolean {
const nodeBounds = node.bounds;
const thisNodeHit = boundsContainsCoordinate(nodeBounds, mouseCoordinate);
let children = node.children;
if (node.activeChildIdx != null) {
children = [node.children[node.activeChildIdx]];
}
const offsetMouseCoord = offsetCoordinate(mouseCoordinate, nodeBounds);
let childHit = false;
for (const child of children) {
childHit = hitTestRec(child, offsetMouseCoord) || childHit;
}
const hit = thisNodeHit && !childHit;
if (hit) {
res.push(node);
}
return hit;
}
hitTestRec(node, mouseCoordinate);
return res.sort((a, b) => {
const areaA = a.bounds.height * a.bounds.width;
const areaB = b.bounds.height * b.bounds.width;
if (areaA > areaB) {
return 1;
} else if (areaA < areaB) {
return -1;
} else {
return 0;
}
});
}
function boundsContainsCoordinate(bounds: Bounds, coordinate: Coordinate) {
return (
coordinate.x >= bounds.x &&
coordinate.x <= bounds.x + bounds.width &&
coordinate.y >= bounds.y &&
coordinate.y <= bounds.y + bounds.height
);
}
function offsetCoordinate(
coordinate: Coordinate,
offset: Coordinate,
): Coordinate {
return {
x: coordinate.x - offset.x,
y: coordinate.y - offset.y,
};
}