Summary: This change adds the template for a RNW module to the existing react-native flipper project. Basically, the changes in this diff are the product of executing the react-native-windows init for the existing library. See: https://microsoft.github.io/react-native-windows/docs/getting-started https://microsoft.github.io/react-native-windows/docs/native-modules-setup Notes: There's some auto-generated module code contained in this change: ReactNativeModule (.h/.cpp) allow-large-files Reviewed By: passy Differential Revision: D36751772 fbshipit-source-id: 41207bedb00ea147883f6d13336ed6c1da4454d7
28 lines
906 B
C++
28 lines
906 B
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include "ReactPackageProvider.g.h"
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using namespace winrt::Microsoft::ReactNative;
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namespace winrt::ReactNativeFlipper::implementation {
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struct ReactPackageProvider : ReactPackageProviderT<ReactPackageProvider> {
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ReactPackageProvider() = default;
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void CreatePackage(IReactPackageBuilder const& packageBuilder) noexcept;
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};
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} // namespace winrt::ReactNativeFlipper::implementation
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namespace winrt::ReactNativeFlipper::factory_implementation {
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struct ReactPackageProvider : ReactPackageProviderT<
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ReactPackageProvider,
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implementation::ReactPackageProvider> {};
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} // namespace winrt::ReactNativeFlipper::factory_implementation
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