UID refactor 4/ Expose readonly UIState
Summary: Currently state writes can either go through a named handler that is easy to find and debug or they can directly modify the state. By exposing readonly atoms only we ensure that all state writes go through a UIACtions. This adds consistency and ease of future debugging. E.g We could add a utility to wrap all ui actions with logging statements Reviewed By: antonk52 Differential Revision: D47547531 fbshipit-source-id: f88651169d8e7c5f7e31068d64f9aa5b6b573647
This commit is contained in:
committed by
Facebook GitHub Bot
parent
87a1b657c3
commit
957a336349
@@ -7,7 +7,7 @@
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* @format
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*/
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import {Atom} from 'flipper-plugin';
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import {Atom, _ReadOnlyAtom} from 'flipper-plugin';
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import {
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Id,
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FrameworkEventType,
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@@ -35,6 +35,14 @@ export type UIState = {
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filterMainThreadMonitoring: Atom<boolean>;
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};
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//enumerates the keys of input type and casts each to ReadOnlyAtom, this is so we only expose read only atoms to the UI
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//and all writes come through UIActions
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type TransformToReadOnly<T> = {
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[P in keyof T]: T[P] extends Atom<infer U> ? _ReadOnlyAtom<U> : T[P];
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};
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export type ReadOnlyUIState = TransformToReadOnly<UIState>;
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export type StreamFlowState = {paused: boolean};
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export type NestedNode = {
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@@ -62,7 +70,7 @@ export type OnSelectNode = (
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) => void;
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export type UIActions = {
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onHoverNode: (node?: Id) => void;
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onHoverNode: (...node: Id[]) => void;
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onFocusNode: (focused?: Id) => void;
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onContextMenuOpen: (open: boolean) => void;
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onSelectNode: OnSelectNode;
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@@ -71,6 +79,12 @@ export type UIActions = {
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setVisualiserWidth: (width: number) => void;
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onSetFilterMainThreadMonitoring: (toggled: boolean) => void;
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onSetViewMode: (viewMode: ViewMode) => void;
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onSetFrameworkEventMonitored: (
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eventType: FrameworkEventType,
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monitored: boolean,
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) => void;
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onPlayPauseToggled: () => void;
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onSearchTermUpdated: (searchTerm: string) => void;
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};
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export type SelectionSource = 'visualiser' | 'tree' | 'keyboard';
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@@ -27,12 +27,6 @@ import {
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} from '@ant-design/icons';
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import {usePlugin, useValue, Layout} from 'flipper-plugin';
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import {FrameworkEventType} from '../ClientTypes';
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import {tracker} from '../utils/tracker';
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import {debounce} from 'lodash';
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const searchTermUpdated = debounce((searchTerm: string) => {
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tracker.track('search-term-updated', {searchTerm});
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}, 250);
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export const Controls: React.FC = () => {
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const instance = usePlugin(plugin);
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@@ -49,23 +43,12 @@ export const Controls: React.FC = () => {
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const [showFrameworkEventsModal, setShowFrameworkEventsModal] =
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useState(false);
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const onSetEventMonitored: (
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eventType: FrameworkEventType,
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monitored: boolean,
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) => void = (eventType: FrameworkEventType, monitored: boolean) => {
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tracker.track('framework-event-monitored', {eventType, monitored});
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instance.uiState.frameworkEventMonitoring.update((draft) =>
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draft.set(eventType, monitored),
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);
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};
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return (
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<Layout.Horizontal pad="small" gap="small">
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<Input
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value={searchTerm}
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onChange={(e) => {
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instance.uiState.searchTerm.set(e.target.value);
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searchTermUpdated(e.target.value);
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instance.uiActions.onSearchTermUpdated(e.target.value);
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}}
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prefix={<SearchOutlined />}
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placeholder="Search"
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@@ -73,11 +56,7 @@ export const Controls: React.FC = () => {
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<Button
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type="default"
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shape="circle"
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onClick={() => {
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const isPaused = !instance.uiState.isPaused.get();
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tracker.track('play-pause-toggled', {paused: isPaused});
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instance.setPlayPause(isPaused);
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}}
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onClick={instance.uiActions.onPlayPauseToggled}
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icon={
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<Tooltip
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title={isPaused ? 'Resume live updates' : 'Pause incoming updates'}>
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@@ -102,7 +81,7 @@ export const Controls: React.FC = () => {
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instance.uiActions.onSetFilterMainThreadMonitoring
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}
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frameworkEventTypes={[...frameworkEventMonitoring.entries()]}
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onSetEventMonitored={onSetEventMonitored}
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onSetEventMonitored={instance.uiActions.onSetFrameworkEventMonitored}
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visible={showFrameworkEventsModal}
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onCancel={() => setShowFrameworkEventsModal(false)}
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/>
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@@ -14,7 +14,7 @@ import {
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ClientNode,
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FrameworkEvent,
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} from '../ClientTypes';
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import {UIState} from '../DesktopTypes';
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import {ReadOnlyUIState} from '../DesktopTypes';
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import React, {useMemo} from 'react';
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import {
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DataInspector,
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@@ -26,7 +26,7 @@ import {
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} from 'flipper-plugin';
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export function PerfStats(props: {
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uiState: UIState;
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uiState: ReadOnlyUIState;
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nodes: Map<Id, ClientNode>;
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rootId?: Id;
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events: DataSource<DynamicPerformanceStatsEvent, number>;
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@@ -253,7 +253,7 @@ export function Tree2({
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}}
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onMouseLeave={() => {
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if (isContextMenuOpen === false) {
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instance.uiState.hoveredNodes.set([]);
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instance.uiActions.onHoverNode();
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}
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}}>
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{rowVirtualizer.getVirtualItems().map((virtualRow) => (
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@@ -756,7 +756,7 @@ function useKeyboardShortcuts(
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selectedNode: Id | undefined,
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hoveredNodeId: Id | undefined,
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onSelectNode: OnSelectNode,
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onHoverNode: (id?: Id) => void,
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onHoverNode: (...id: Id[]) => void,
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onExpandNode: (id: Id) => void,
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onCollapseNode: (id: Id) => void,
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isUsingKBToScrollUntill: React.MutableRefObject<number>,
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@@ -861,7 +861,7 @@ function moveSelectedNodeUpOrDown(
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hoveredNode: Id | undefined,
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selectedNode: Id | undefined,
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onSelectNode: OnSelectNode,
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onHoverNode: (id?: Id) => void,
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onHoverNode: (...id: Id[]) => void,
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isUsingKBToScrollUntill: React.MutableRefObject<MillisSinceEpoch>,
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) {
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const nodeToUse = selectedNode != null ? selectedNode : hoveredNode;
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@@ -886,7 +886,7 @@ function moveSelectedNodeViaKeyBoard(
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treeNodes: TreeNode[],
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rowVirtualizer: Virtualizer<HTMLDivElement, Element>,
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onSelectNode: OnSelectNode,
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onHoverNode: (id?: Id) => void,
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onHoverNode: (...id: Id[]) => void,
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isUsingKBToScrollUntil: React.MutableRefObject<number>,
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) {
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if (newIdx >= 0 && newIdx < treeNodes.length) {
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@@ -80,7 +80,7 @@ export const Visualization2D: React.FC<
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hitNodes.length > 0 &&
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!isEqual(hitNodes, instance.uiState.hoveredNodes.get())
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) {
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instance.uiState.hoveredNodes.set(hitNodes);
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instance.uiActions.onHoverNode(...hitNodes);
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}
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}, MouseThrottle);
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window.addEventListener('mousemove', mouseListener);
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@@ -95,6 +95,7 @@ export const Visualization2D: React.FC<
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instance.uiState.isContextMenuOpen,
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width,
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snapshotNode,
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instance.uiActions,
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]);
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if (!focusState || !snapshotNode) {
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@@ -110,7 +111,7 @@ export const Visualization2D: React.FC<
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e.stopPropagation();
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//the context menu triggers this callback but we dont want to remove hover effect
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if (!instance.uiState.isContextMenuOpen.get()) {
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instance.uiState.hoveredNodes.set([]);
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instance.uiActions.onHoverNode();
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}
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mouseInVisualiserRef.current = false;
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@@ -338,7 +339,7 @@ const ContextMenu: React.FC<{nodes: Map<Id, ClientNode>}> = ({children}) => {
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return (
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<Dropdown
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onVisibleChange={(open) => {
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instance.uiState.isContextMenuOpen.set(open);
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instance.uiActions.onContextMenuOpen(open);
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}}
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trigger={['contextMenu']}
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overlay={() => {
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@@ -358,7 +359,7 @@ const ContextMenu: React.FC<{nodes: Map<Id, ClientNode>}> = ({children}) => {
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key="remove-focus"
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text="Remove focus"
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onClick={() => {
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instance.uiState.focusedNode.set(undefined);
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instance.uiActions.onFocusNode(undefined);
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}}
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/>
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)}
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@@ -39,7 +39,7 @@ export const UIDebuggerMenuItem: React.FC<{
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disabled={onClick == null}
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onClick={() => {
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onClick?.();
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instance.uiState.isContextMenuOpen.set(false);
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instance.uiActions.onContextMenuOpen(false);
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}}>
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<Layout.Horizontal center gap="small">
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{icon}
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@@ -12,7 +12,6 @@ import {
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createDataSource,
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createState,
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PluginClient,
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produce,
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} from 'flipper-plugin';
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import {
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Events,
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@@ -34,11 +33,13 @@ import {
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StreamState,
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UIActions,
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ViewMode,
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ReadOnlyUIState,
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} from './DesktopTypes';
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import {Draft} from 'immer';
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import {tracker} from './utils/tracker';
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import {getStreamInterceptor} from './fb-stubs/StreamInterceptor';
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import {prefetchSourceFileLocation} from './components/fb-stubs/IDEContextMenu';
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import {debounce} from 'lodash';
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type LiveClientState = {
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snapshotInfo: SnapshotInfo | null;
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@@ -234,25 +235,9 @@ export function plugin(client: PluginClient<Events>) {
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expandedNodes: createState<Set<Id>>(new Set()),
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};
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const setPlayPause = (isPaused: boolean) => {
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uiState.isPaused.set(isPaused);
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if (!isPaused) {
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//When going back to play mode then set the atoms to the live state to rerender the latest
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//Also need to fixed expanded state for any change in active child state
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uiState.expandedNodes.update((draft) => {
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liveClientData.nodes.forEach((node) => {
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collapseinActiveChildren(node, draft);
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});
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});
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nodesAtom.set(liveClientData.nodes);
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snapshot.set(liveClientData.snapshotInfo);
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checkFocusedNodeStillActive(uiState, nodesAtom.get());
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}
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};
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//this is the client data is what drives all of desktop UI
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//it is always up-to-date with the client regardless of whether we are paused or not
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let liveClientData: LiveClientState = {
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const mutableLiveClientData: LiveClientState = {
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snapshotInfo: null,
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nodes: new Map(),
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};
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@@ -330,13 +315,10 @@ export function plugin(client: PluginClient<Events>) {
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nodes: Map<Id, ClientNode>,
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snapshotInfo: SnapshotInfo | undefined,
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) {
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liveClientData = produce(liveClientData, (draft) => {
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if (snapshotInfo) {
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draft.snapshotInfo = snapshotInfo;
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}
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draft.nodes = nodes;
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});
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if (snapshotInfo) {
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mutableLiveClientData.snapshotInfo = snapshotInfo;
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}
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mutableLiveClientData.nodes = nodes;
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uiState.expandedNodes.update((draft) => {
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for (const node of nodes.values()) {
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@@ -354,8 +336,8 @@ export function plugin(client: PluginClient<Events>) {
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});
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if (!uiState.isPaused.get()) {
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nodesAtom.set(liveClientData.nodes);
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snapshot.set(liveClientData.snapshotInfo);
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nodesAtom.set(mutableLiveClientData.nodes);
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snapshot.set(mutableLiveClientData.snapshotInfo);
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checkFocusedNodeStillActive(uiState, nodesAtom.get());
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}
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@@ -378,14 +360,13 @@ export function plugin(client: PluginClient<Events>) {
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return {
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rootId,
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uiState,
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uiActions: uiActions(uiState, nodesAtom),
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uiState: uiState as ReadOnlyUIState,
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uiActions: uiActions(uiState, nodesAtom, snapshot, mutableLiveClientData),
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nodes: nodesAtom,
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frameworkEvents,
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snapshot,
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metadata,
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perfEvents,
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setPlayPause,
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os,
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};
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}
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@@ -393,6 +374,8 @@ export function plugin(client: PluginClient<Events>) {
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function uiActions(
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uiState: UIState,
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nodes: Atom<Map<Id, ClientNode>>,
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snapshot: Atom<SnapshotInfo | null>,
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liveClientData: LiveClientState,
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): UIActions {
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const onExpandNode = (node: Id) => {
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uiState.expandedNodes.update((draft) => {
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@@ -434,9 +417,9 @@ function uiActions(
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});
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};
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const onHoverNode = (node?: Id) => {
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const onHoverNode = (...node: Id[]) => {
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if (node != null) {
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uiState.hoveredNodes.set([node]);
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uiState.hoveredNodes.set(node);
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} else {
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uiState.hoveredNodes.set([]);
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}
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@@ -473,6 +456,43 @@ function uiActions(
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uiState.viewMode.set(viewMode);
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};
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const onSetFrameworkEventMonitored = (
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eventType: FrameworkEventType,
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monitored: boolean,
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) => {
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tracker.track('framework-event-monitored', {eventType, monitored});
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uiState.frameworkEventMonitoring.update((draft) =>
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draft.set(eventType, monitored),
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);
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};
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const onPlayPauseToggled = () => {
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const isPaused = !uiState.isPaused.get();
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tracker.track('play-pause-toggled', {paused: isPaused});
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uiState.isPaused.set(isPaused);
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if (!isPaused) {
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//When going back to play mode then set the atoms to the live state to rerender the latest
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//Also need to fixed expanded state for any change in active child state
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uiState.expandedNodes.update((draft) => {
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liveClientData.nodes.forEach((node) => {
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collapseinActiveChildren(node, draft);
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});
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});
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nodes.set(liveClientData.nodes);
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snapshot.set(liveClientData.snapshotInfo);
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checkFocusedNodeStillActive(uiState, nodes.get());
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}
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};
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const searchTermUpdatedDebounced = debounce((searchTerm: string) => {
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tracker.track('search-term-updated', {searchTerm});
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}, 250);
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const onSearchTermUpdated = (searchTerm: string) => {
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uiState.searchTerm.set(searchTerm);
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searchTermUpdatedDebounced(searchTerm);
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};
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return {
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onExpandNode,
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onCollapseNode,
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@@ -483,6 +503,9 @@ function uiActions(
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setVisualiserWidth,
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onSetFilterMainThreadMonitoring,
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onSetViewMode,
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onSetFrameworkEventMonitored,
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onPlayPauseToggled,
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onSearchTermUpdated,
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};
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}
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