Close server if no clients are connected
Summary: If after 15min there are no connected clients, close flipper server. Reviewed By: antonk52 Differential Revision: D46519563 fbshipit-source-id: c3396ed8987be8ca7075c644734793e4ebceba18
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@@ -25,6 +25,7 @@ import {
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FlipperServerCompanionEnv,
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} from 'flipper-server-companion';
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import {URLSearchParams} from 'url';
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import {getFlipperServerConfig} from '../FlipperServerConfig';
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const safe = (f: () => void) => {
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try {
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@@ -36,9 +37,12 @@ const safe = (f: () => void) => {
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}
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};
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let numberOfConnectedClients = 0;
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let disconnectTimeout: NodeJS.Timeout | undefined;
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/**
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* Attach and handle incoming messages from clients.
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* @param flipperServer A FlipperServer instance.
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* @param server A FlipperServer instance.
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* @param socket A ws socket on which to listen for events.
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*/
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export function attachSocketServer(
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@@ -53,6 +57,8 @@ export function attachSocketServer(
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'';
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console.log('Client connected', clientAddress);
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numberOfConnectedClients++;
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let connected = true;
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let flipperServerCompanion: FlipperServerCompanion | undefined;
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@@ -227,6 +233,22 @@ export function attachSocketServer(
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console.log(`Client disconnected ${clientAddress}`);
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}
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numberOfConnectedClients--;
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if (getFlipperServerConfig().environmentInfo.isHeadlessBuild) {
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if (disconnectTimeout) {
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clearTimeout(disconnectTimeout);
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}
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/**
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* If, after 15 min, there are no more connected clients, we exit the process.
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*/
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disconnectTimeout = setTimeout(() => {
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if (numberOfConnectedClients === 0) {
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console.info('Shutdown as no clients are currently connected');
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process.exit(0);
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}
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}, 15 * 60 * 1000);
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}
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connected = false;
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server.offAny(onServerEvent);
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flipperServerCompanion?.destroyAll();
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