Files
flipper/desktop/plugins/public/ui-debugger/index.tsx
Luke De Feo fd673d0535 Infrastructure for stream interceptor transform nodes
Summary:
Added stream interecptor which gets a chance to augment the messages off the wire. Stream interceptor transformations are async and can fail  due to network errors so added error state with a retry button. The retry button will just call the function again.

I am also handling errors better generally when this method fails unexpectedly, logging more clearly what went wrong and communicating it to the user

Did some refactoring of subtree update event to support this

Reviewed By: lblasa

Differential Revision: D44415260

fbshipit-source-id: a5a5542b318775b641d53941808399a8fa4634d3
2023-04-27 07:28:41 -07:00

463 lines
13 KiB
TypeScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {
Atom,
createDataSource,
createState,
PluginClient,
produce,
} from 'flipper-plugin';
import {
Events,
FrameworkEvent,
FrameworkEventType,
Id,
Metadata,
MetadataId,
PerformanceStatsEvent,
Snapshot,
StreamInterceptorError,
SubtreeUpdateEvent,
UINode,
} from './types';
import {Draft} from 'immer';
import {QueryClient, setLogger} from 'react-query';
import {tracker} from './tracker';
import {getStreamInterceptor} from './fb-stubs/StreamInterceptor';
import React from 'react';
import {StreamInterceptorErrorView} from './components/StreamInterceptorErrorView';
type SnapshotInfo = {nodeId: Id; base64Image: Snapshot};
type LiveClientState = {
snapshotInfo: SnapshotInfo | null;
nodes: Map<Id, UINode>;
};
type UIState = {
isPaused: Atom<boolean>;
streamInterceptorError: Atom<React.ReactNode | undefined>;
searchTerm: Atom<string>;
isContextMenuOpen: Atom<boolean>;
hoveredNodes: Atom<Id[]>;
selectedNode: Atom<Id | undefined>;
highlightedNodes: Atom<Set<Id>>;
focusedNode: Atom<Id | undefined>;
expandedNodes: Atom<Set<Id>>;
visualiserWidth: Atom<number>;
frameworkEventMonitoring: Atom<Map<FrameworkEventType, boolean>>;
};
export function plugin(client: PluginClient<Events>) {
const rootId = createState<Id | undefined>(undefined);
const metadata = createState<Map<MetadataId, Metadata>>(new Map());
const streamInterceptor = getStreamInterceptor();
const device = client.device.os;
client.onMessage('init', (event) => {
rootId.set(event.rootId);
uiState.frameworkEventMonitoring.update((draft) => {
event.frameworkEventMetadata?.forEach((frameworkEventMeta) => {
draft.set(frameworkEventMeta.type, false);
});
});
});
client.onMessage('metadataUpdate', (event) => {
if (!event.attributeMetadata) {
return;
}
metadata.update((draft) => {
for (const [_key, value] of Object.entries(event.attributeMetadata)) {
draft.set(value.id, value);
}
});
});
const perfEvents = createDataSource<PerformanceStatsEvent, 'txId'>([], {
key: 'txId',
limit: 10 * 1024,
});
/**
* The message handling below is a temporary measure for a couple of weeks until
* clients migrate to the newer message/format.
*/
client.onMessage('perfStats', (event) => {
const stat = {
txId: event.txId,
observerType: event.observerType,
nodesCount: event.nodesCount,
start: event.start,
traversalMS: event.traversalComplete - event.start,
snapshotMS: event.snapshotComplete - event.traversalComplete,
queuingMS: event.queuingComplete - event.snapshotComplete,
deferredComputationMS:
event.deferredComputationComplete - event.queuingComplete,
serializationMS:
event.serializationComplete - event.deferredComputationComplete,
socketMS: event.socketComplete - event.serializationComplete,
};
client.logger.track('performance', 'subtreeUpdate', stat, 'ui-debugger');
perfEvents.append(stat);
});
client.onMessage('performanceStats', (event) => {
client.logger.track('performance', 'subtreeUpdate', event, 'ui-debugger');
perfEvents.append(event);
});
const nodesAtom = createState<Map<Id, UINode>>(new Map());
const frameworkEvents = createState<Map<Id, FrameworkEvent[]>>(new Map());
const highlightedNodes = createState(new Set<Id>());
const snapshot = createState<SnapshotInfo | null>(null);
const uiState: UIState = {
//used to disabled hover effects which cause rerenders and mess up the existing context menu
isContextMenuOpen: createState<boolean>(false),
streamInterceptorError: createState<React.ReactNode | undefined>(undefined),
visualiserWidth: createState(Math.min(window.innerWidth / 4.5, 500)),
highlightedNodes,
selectedNode: createState<Id | undefined>(undefined),
//used to indicate whether we will higher the visualizer / tree when a matching event comes in
//also whether or not will show running total in the tree
frameworkEventMonitoring: createState(
new Map<FrameworkEventType, boolean>(),
),
isPaused: createState(false),
//The reason for the array as that user could be hovering multiple overlapping nodes at once in the visualiser.
//The nodes are sorted by area since you most likely want to select the smallest node under your cursor
hoveredNodes: createState<Id[]>([]),
searchTerm: createState<string>(''),
focusedNode: createState<Id | undefined>(undefined),
expandedNodes: createState<Set<Id>>(new Set()),
};
const setPlayPause = (isPaused: boolean) => {
uiState.isPaused.set(isPaused);
if (!isPaused) {
//When going back to play mode then set the atoms to the live state to rerender the latest
//Also need to fixed expanded state for any change in active child state
uiState.expandedNodes.update((draft) => {
liveClientData.nodes.forEach((node) => {
collapseinActiveChildren(node, draft);
});
});
nodesAtom.set(liveClientData.nodes);
snapshot.set(liveClientData.snapshotInfo);
checkFocusedNodeStillActive(uiState, nodesAtom.get());
}
};
//this is the client data is what drives all of desktop UI
//it is always up-to-date with the client regardless of whether we are paused or not
let liveClientData: LiveClientState = {
snapshotInfo: null,
nodes: new Map(),
};
const seenNodes = new Set<Id>();
const subTreeUpdateCallBack = async (subtreeUpdate: SubtreeUpdateEvent) => {
try {
const processedNodes = await streamInterceptor.transformNodes(
new Map(subtreeUpdate.nodes.map((node) => [node.id, {...node}])),
);
applyFrameData(processedNodes, {
nodeId: subtreeUpdate.rootId,
base64Image: subtreeUpdate.snapshot,
});
applyFrameworkEvents(subtreeUpdate);
uiState.streamInterceptorError.set(undefined);
} catch (error) {
if (error instanceof StreamInterceptorError) {
const retryCallback = () => {
uiState.streamInterceptorError.set(undefined);
//wipe the internal state so loading indicator appears
applyFrameData(new Map(), null);
subTreeUpdateCallBack(subtreeUpdate);
};
uiState.streamInterceptorError.set(
<StreamInterceptorErrorView
message={error.message}
title={error.title}
retryCallback={retryCallback}
/>,
);
} else {
console.error(
`[ui-debugger] Unexpected Error processing frame from ${client.appName}`,
error,
);
uiState.streamInterceptorError.set(
<StreamInterceptorErrorView
message="Something has gone horribly wrong, we are aware of this and are looking into it"
title="Oops"
/>,
);
}
}
};
function applyFrameworkEvents(subtreeUpdate: SubtreeUpdateEvent) {
frameworkEvents.update((draft) => {
if (subtreeUpdate.frameworkEvents) {
subtreeUpdate.frameworkEvents.forEach((frameworkEvent) => {
if (
uiState.frameworkEventMonitoring.get().get(frameworkEvent.type) ===
true &&
uiState.isPaused.get() === false
) {
highlightedNodes.update((draft) => {
draft.add(frameworkEvent.nodeId);
});
}
const frameworkEventsForNode = draft.get(frameworkEvent.nodeId);
if (frameworkEventsForNode) {
frameworkEventsForNode.push(frameworkEvent);
} else {
draft.set(frameworkEvent.nodeId, [frameworkEvent]);
}
});
setTimeout(() => {
highlightedNodes.update((laterDraft) => {
for (const event of subtreeUpdate.frameworkEvents!!.values()) {
laterDraft.delete(event.nodeId);
}
});
}, HighlightTime);
}
});
}
//todo deal with racecondition, where bloks screen is fetching, takes time then you go back get more recent frame then bloks screen comes and overrites it
function applyFrameData(
nodes: Map<Id, UINode>,
snapshotInfo: SnapshotInfo | null,
) {
liveClientData = produce(liveClientData, (draft) => {
if (snapshotInfo) {
draft.snapshotInfo = snapshotInfo;
}
draft.nodes = nodes;
setParentPointers(rootId.get()!!, undefined, draft.nodes);
});
uiState.expandedNodes.update((draft) => {
for (const node of nodes.values()) {
if (!seenNodes.has(node.id)) {
draft.add(node.id);
}
seenNodes.add(node.id);
if (!uiState.isPaused.get()) {
//we need to not do this while paused as you may move to another screen / tab
//and it would collapse the tree node for the activity you were paused on.
collapseinActiveChildren(node, draft);
}
}
});
if (!uiState.isPaused.get()) {
nodesAtom.set(liveClientData.nodes);
snapshot.set(liveClientData.snapshotInfo);
checkFocusedNodeStillActive(uiState, nodesAtom.get());
}
}
client.onMessage('subtreeUpdate', subTreeUpdateCallBack);
const queryClient = new QueryClient({});
return {
rootId,
uiState,
uiActions: uiActions(uiState, nodesAtom),
nodes: nodesAtom,
frameworkEvents,
snapshot,
metadata,
perfEvents,
setPlayPause,
queryClient,
device,
};
}
function setParentPointers(
cur: Id,
parent: Id | undefined,
nodes: Map<Id, UINode>,
) {
const node = nodes.get(cur);
if (node == null) {
return;
}
node.parent = parent;
node.children.forEach((child) => {
setParentPointers(child, cur, nodes);
});
}
type UIActions = {
onHoverNode: (node: Id) => void;
onFocusNode: (focused?: Id) => void;
onContextMenuOpen: (open: boolean) => void;
onSelectNode: (node?: Id) => void;
onExpandNode: (node: Id) => void;
onCollapseNode: (node: Id) => void;
setVisualiserWidth: (width: Id) => void;
};
function uiActions(uiState: UIState, nodes: Atom<Map<Id, UINode>>): UIActions {
const onExpandNode = (node: Id) => {
uiState.expandedNodes.update((draft) => {
draft.add(node);
});
};
const onSelectNode = (node?: Id) => {
uiState.selectedNode.set(node);
if (node) {
const selectedNode = nodes.get().get(node);
const tags = selectedNode?.tags;
if (tags) {
tracker.track('node-selected', {name: selectedNode.name, tags});
}
}
let current = node;
// expand entire ancestory in case it has been manually collapsed
uiState.expandedNodes.update((expandedNodesDraft) => {
while (current != null) {
expandedNodesDraft.add(current);
current = nodes.get().get(current)?.parent;
}
});
};
const onCollapseNode = (node: Id) => {
uiState.expandedNodes.update((draft) => {
draft.delete(node);
});
};
const onHoverNode = (node: Id) => {
uiState.hoveredNodes.set([node]);
};
const onContextMenuOpen = (open: boolean) => {
tracker.track('context-menu-opened', {});
uiState.isContextMenuOpen.set(open);
};
const onFocusNode = (node?: Id) => {
if (node) {
const focusedNode = nodes.get().get(node);
const tags = focusedNode?.tags;
if (tags) {
tracker.track('node-focused', {name: focusedNode.name, tags});
}
}
uiState.focusedNode.set(node);
};
const setVisualiserWidth = (width: number) => {
console.log('w', width);
uiState.visualiserWidth.set(width);
};
return {
onExpandNode,
onCollapseNode,
onHoverNode,
onSelectNode,
onContextMenuOpen,
onFocusNode,
setVisualiserWidth,
};
}
function checkFocusedNodeStillActive(uiState: UIState, nodes: Map<Id, UINode>) {
const focusedNodeId = uiState.focusedNode.get();
const focusedNode = focusedNodeId && nodes.get(focusedNodeId);
if (focusedNode && !isFocusedNodeAncestryAllActive(focusedNode, nodes)) {
uiState.focusedNode.set(undefined);
}
}
function isFocusedNodeAncestryAllActive(
focused: UINode,
nodes: Map<Id, UINode>,
): boolean {
let node = focused;
while (node != null) {
if (node.parent == null) {
return true;
}
const parent = nodes.get(node.parent);
if (parent == null) {
//should also never happen
return false;
}
if (parent.activeChild != null && parent.activeChild !== node.id) {
return false;
}
node = parent;
}
//wont happen
return false;
}
function collapseinActiveChildren(node: UINode, expandedNodes: Draft<Set<Id>>) {
if (node.activeChild) {
expandedNodes.add(node.activeChild);
for (const child of node.children) {
if (child !== node.activeChild) {
expandedNodes.delete(child);
}
}
}
}
const HighlightTime = 300;
export {Component} from './components/main';
export * from './types';
setLogger({
log: (...args) => {
console.log(...args);
},
warn: (...args) => {
console.warn(...args);
},
error: (...args) => {
//downgrade react query network errors to warning so they dont get sent to scribe
console.warn(...args);
},
});