Files
flipper/xplat/Flipper/FlipperSocketProvider.cpp
Lorenzo Blasa ef831f346d Socket provider
Summary:
Abstract the socket creation from FlipperConnectionManagerImpl. Instead, use FlipperSocketProvider.

There's a default provider which will always return RSocket sockets. This provider can be changed and thus can return other implementations.

Reviewed By: fabiomassimo

Differential Revision: D30396322

fbshipit-source-id: 0583865376809260b0240e5bd653d73f2fa514b1
2021-08-23 03:17:47 -07:00

68 lines
2.1 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "FlipperSocketProvider.h"
#include "FlipperRSocket.h"
#include "FlipperTransportTypes.h"
namespace facebook {
namespace flipper {
class FlipperDefaultSocketProvider : public FlipperSocketProvider {
public:
FlipperDefaultSocketProvider() {}
virtual std::unique_ptr<FlipperSocket> create(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase) override {
return std::make_unique<FlipperRSocket>(
std::move(endpoint), std::move(payload), eventBase);
}
virtual std::unique_ptr<FlipperSocket> create(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase,
ConnectionContextStore* connectionContextStore) override {
return std::make_unique<FlipperRSocket>(
std::move(endpoint),
std::move(payload),
eventBase,
connectionContextStore);
}
};
std::unique_ptr<FlipperSocketProvider> FlipperSocketProvider::provider_ =
std::make_unique<FlipperDefaultSocketProvider>();
std::unique_ptr<FlipperSocket> FlipperSocketProvider::socketCreate(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase) {
return provider_->create(std::move(endpoint), std::move(payload), eventBase);
}
std::unique_ptr<FlipperSocket> FlipperSocketProvider::socketCreate(
FlipperConnectionEndpoint endpoint,
std::unique_ptr<FlipperSocketBasePayload> payload,
folly::EventBase* eventBase,
ConnectionContextStore* connectionContextStore) {
return provider_->create(
std::move(endpoint),
std::move(payload),
eventBase,
connectionContextStore);
}
void FlipperSocketProvider::setDefaultProvider(
std::unique_ptr<FlipperSocketProvider> provider) {
provider_ = std::move(provider);
}
} // namespace flipper
} // namespace facebook