Summary: Abstract the socket creation from FlipperConnectionManagerImpl. Instead, use FlipperSocketProvider. There's a default provider which will always return RSocket sockets. This provider can be changed and thus can return other implementations. Reviewed By: fabiomassimo Differential Revision: D30396322 fbshipit-source-id: 0583865376809260b0240e5bd653d73f2fa514b1
68 lines
2.1 KiB
C++
68 lines
2.1 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "FlipperSocketProvider.h"
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#include "FlipperRSocket.h"
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#include "FlipperTransportTypes.h"
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namespace facebook {
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namespace flipper {
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class FlipperDefaultSocketProvider : public FlipperSocketProvider {
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public:
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FlipperDefaultSocketProvider() {}
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virtual std::unique_ptr<FlipperSocket> create(
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FlipperConnectionEndpoint endpoint,
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std::unique_ptr<FlipperSocketBasePayload> payload,
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folly::EventBase* eventBase) override {
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return std::make_unique<FlipperRSocket>(
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std::move(endpoint), std::move(payload), eventBase);
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}
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virtual std::unique_ptr<FlipperSocket> create(
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FlipperConnectionEndpoint endpoint,
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std::unique_ptr<FlipperSocketBasePayload> payload,
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folly::EventBase* eventBase,
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ConnectionContextStore* connectionContextStore) override {
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return std::make_unique<FlipperRSocket>(
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std::move(endpoint),
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std::move(payload),
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eventBase,
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connectionContextStore);
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}
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};
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std::unique_ptr<FlipperSocketProvider> FlipperSocketProvider::provider_ =
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std::make_unique<FlipperDefaultSocketProvider>();
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std::unique_ptr<FlipperSocket> FlipperSocketProvider::socketCreate(
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FlipperConnectionEndpoint endpoint,
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std::unique_ptr<FlipperSocketBasePayload> payload,
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folly::EventBase* eventBase) {
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return provider_->create(std::move(endpoint), std::move(payload), eventBase);
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}
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std::unique_ptr<FlipperSocket> FlipperSocketProvider::socketCreate(
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FlipperConnectionEndpoint endpoint,
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std::unique_ptr<FlipperSocketBasePayload> payload,
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folly::EventBase* eventBase,
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ConnectionContextStore* connectionContextStore) {
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return provider_->create(
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std::move(endpoint),
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std::move(payload),
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eventBase,
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connectionContextStore);
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}
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void FlipperSocketProvider::setDefaultProvider(
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std::unique_ptr<FlipperSocketProvider> provider) {
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provider_ = std::move(provider);
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}
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} // namespace flipper
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} // namespace facebook
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