Reviewed By: bhamodi Differential Revision: D33331422 fbshipit-source-id: 016e8dcc0c0c7f1fc353a348b54fda0d5e2ddc01
46 lines
1.5 KiB
TypeScript
46 lines
1.5 KiB
TypeScript
/**
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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import BaseDevice from '../devices/BaseDevice';
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import {reportPlatformFailures} from 'flipper-common';
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import {getRenderHostInstance} from '../RenderHost';
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import {getFlipperLib, path} from 'flipper-plugin';
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export function getCaptureLocation() {
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return (
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getRenderHostInstance().serverConfig.processConfig.screenCapturePath ||
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getRenderHostInstance().serverConfig.paths.desktopPath
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);
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}
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// TODO: refactor so this doesn't need to be exported
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export function getFileName(extension: 'png' | 'mp4'): string {
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// Windows does not like `:` in its filenames. Yes, I know ...
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return `screencap-${new Date().toISOString().replace(/:/g, '')}.${extension}`;
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}
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export async function capture(device: BaseDevice): Promise<string> {
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if (!device.connected.get()) {
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console.log('Skipping screenshot for disconnected device');
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return '';
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}
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const pngPath = path.join(getCaptureLocation(), getFileName('png'));
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return reportPlatformFailures(
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// TODO: there is no reason to read the screenshot first, grab it over the websocket, than send it back
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// again to write in a file, probably easier to change screenshot api to `device.screenshot(): path`
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device
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.screenshot()
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.then((buffer) =>
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getFlipperLib().remoteServerContext.fs.writeFileBinary(pngPath, buffer),
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)
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.then(() => pngPath),
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'captureScreenshot',
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);
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}
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