Summary: Renames SonarKitLayoutPlugin to FlipperKitLayoutPlugin Reviewed By: passy Differential Revision: D9949785 fbshipit-source-id: 8cfde4dfad3e34038d2f66f0ce4393db9d83ef60
116 lines
3.2 KiB
Objective-C
116 lines
3.2 KiB
Objective-C
/*
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* Copyright (c) 2018-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the LICENSE
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* file in the root directory of this source tree.
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*
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*/
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#import <UIKit/UIKit.h>
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#import "SKDescriptorMapper.h"
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#import "SKNamed.h"
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#import "SKTouch.h"
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typedef void (^SKNodeUpdateData)(id value);
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/**
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A SKNodeDescriptor is an object which know how to expose an Object of type T
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to SonarKitLayoutPlugin. This class is the extension point for SonarKitLayoutPlugin and
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is how custom objects or data can be exposed to Sonar.
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*/
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@interface SKNodeDescriptor<__covariant T> : NSObject
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/**
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If the descriptor class is dependent on some set-up, use this.
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This is invoked once Sonar connects.
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*/
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- (void)setUp;
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/**
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Initializes the node-descriptor with a SKDescriptorMapper which contains mappings
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between Class -> SKNodeDescriptor<Class>.
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*/
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- (instancetype)initWithDescriptorMapper:(SKDescriptorMapper *)mapper;
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/**
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Gets the node-descriptor registered for a specific class.
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*/
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- (SKNodeDescriptor *)descriptorForClass:(Class)cls;
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/**
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A globally unique ID used to identify a node in the hierarchy. This is used
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in the communication between SonarKitLayoutPlugin and the Sonar desktop application
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in order to identify nodes.
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*/
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- (NSString *)identifierForNode:(T)node;
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/**
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The name used to identify this node in the Sonar desktop application. This is what
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will be visible in the hierarchy.
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*/
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- (NSString *)nameForNode:(T)node;
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/**
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The number of children this node exposes in the layout hierarchy.
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*/
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- (NSUInteger)childCountForNode:(T)node;
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/**
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Get the child for a specific node at a specified index.
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*/
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- (id)childForNode:(T)node atIndex:(NSUInteger)index;
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/**
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Get the data to show for this node in the sidebar of the Sonar application. The objects
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will be shown in order by SKNamed.name as their header.
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*/
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- (NSArray<SKNamed<NSDictionary *> *> *)dataForNode:(T)node;
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/**
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Get the attributes for this node. Attributes will be showed in the Sonar application right
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next to the name of the node.
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*/
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- (NSArray<SKNamed<NSString *> *> *)attributesForNode:(T)node;
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/**
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A mapping of the path for a specific value, and a block responsible for updating
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its corresponding value for a specific node.
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The paths (string) is dependent on what `dataForNode` returns (e.g "SKNodeDescriptor.name").
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*/
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- (NSDictionary<NSString *, SKNodeUpdateData> *)dataMutationsForNode:(T)node;
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/**
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This is used in order to highlight any specific node which is currently
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selected in the Sonar application. The plugin automatically takes care of de-selecting
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the previously highlighted node.
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*/
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- (void)setHighlighted:(BOOL)highlighted forNode:(T)node;
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/**
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Perform hit testing on the given node. Either continue the search in
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one of the children of the node, or finish the hit testing on this
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node.
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*/
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- (void)hitTest:(SKTouch *)point forNode:(T)node;
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/**
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Invalidate a specific node. This is called once a node is removed or added
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from or to the layout hierarchy.
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*/
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- (void)invalidateNode:(T)node;
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/**
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The decoration for this node. Valid values are defined in the Sonar
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applictation.
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*/
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- (NSString *)decorationForNode:(T)node;
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/**
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Whether the node matches the given query.
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Used for layout search.
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*/
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- (BOOL)matchesQuery:(NSString *)query forNode:(T)node;
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@end
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