Files
flipper/desktop/plugins/public/ui-debugger/index.tsx
Luke De Feo df9b0a6aa6 Use react query to cache myles query
Summary: The call to myles was a little slow and very cachable so use react query. Additionally it depends on VPN / light so added an error state to make that clear.

Reviewed By: lblasa

Differential Revision: D42990344

fbshipit-source-id: 8d6ad20aea79f1972a7cf1f61f8af729e5f3464f
2023-02-03 04:38:51 -08:00

303 lines
7.5 KiB
TypeScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {
PluginClient,
createState,
createDataSource,
produce,
Atom,
} from 'flipper-plugin';
import {
Events,
Id,
Metadata,
MetadataId,
PerfStatsEvent,
Snapshot,
UINode,
} from './types';
import {Draft} from 'immer';
import {QueryClient, setLogger} from 'react-query';
type SnapshotInfo = {nodeId: Id; base64Image: Snapshot};
type LiveClientState = {
snapshotInfo: SnapshotInfo | null;
nodes: Map<Id, UINode>;
};
type UIState = {
isPaused: Atom<boolean>;
searchTerm: Atom<string>;
isContextMenuOpen: Atom<boolean>;
hoveredNodes: Atom<Id[]>;
focusedNode: Atom<Id | undefined>;
expandedNodes: Atom<Set<Id>>;
};
export function plugin(client: PluginClient<Events>) {
const rootId = createState<Id | undefined>(undefined);
const metadata = createState<Map<MetadataId, Metadata>>(new Map());
client.onMessage('init', (event) => {
rootId.set(event.rootId);
});
client.onMessage('metadataUpdate', (event) => {
if (!event.attributeMetadata) {
return;
}
metadata.update((draft) => {
for (const [_key, value] of Object.entries(event.attributeMetadata)) {
draft.set(value.id, value);
}
});
});
const perfEvents = createDataSource<PerfStatsEvent, 'txId'>([], {
key: 'txId',
limit: 10 * 1024,
});
client.onMessage('perfStats', (event) => {
client.logger.track('performance', 'subtreeUpdate', event, 'ui-debugger');
perfEvents.append(event);
});
const nodes = createState<Map<Id, UINode>>(new Map());
const snapshot = createState<SnapshotInfo | null>(null);
const uiState: UIState = {
//used to disabled hover effects which cause rerenders and mess up the existing context menu
isContextMenuOpen: createState<boolean>(false),
isPaused: createState(false),
//The reason for the array as that user could be hovering multiple overlapping nodes at once in the visualiser.
//The nodes are sorted by area since you most likely want to select the smallest node under your cursor
hoveredNodes: createState<Id[]>([]),
searchTerm: createState<string>(''),
focusedNode: createState<Id | undefined>(undefined),
expandedNodes: createState<Set<Id>>(new Set()),
};
client.onMessage('coordinateUpdate', (event) => {
liveClientData = produce(liveClientData, (draft) => {
const node = draft.nodes.get(event.nodeId);
if (!node) {
console.warn(`Coordinate update for non existing node `, event);
} else {
node.bounds.x = event.coordinate.x;
node.bounds.y = event.coordinate.y;
}
});
if (uiState.isPaused.get()) {
return;
}
nodes.set(liveClientData.nodes);
});
const setPlayPause = (isPaused: boolean) => {
uiState.isPaused.set(isPaused);
if (!isPaused) {
//When going back to play mode then set the atoms to the live state to rerender the latest
//Also need to fixed expanded state for any change in active child state
uiState.expandedNodes.update((draft) => {
liveClientData.nodes.forEach((node) => {
collapseinActiveChildren(node, draft);
});
});
nodes.set(liveClientData.nodes);
snapshot.set(liveClientData.snapshotInfo);
checkFocusedNodeStillActive(uiState, nodes.get());
}
};
//this is the client data is what drives all of desktop UI
//it is always up-to-date with the client regardless of whether we are paused or not
let liveClientData: LiveClientState = {
snapshotInfo: null,
nodes: new Map(),
};
const seenNodes = new Set<Id>();
client.onMessage('subtreeUpdate', (event) => {
liveClientData = produce(liveClientData, (draft) => {
if (event.snapshot) {
draft.snapshotInfo = {
nodeId: event.rootId,
base64Image: event.snapshot,
};
}
event.nodes.forEach((node) => {
draft.nodes.set(node.id, {...node});
});
setParentPointers(rootId.get()!!, undefined, draft.nodes);
});
uiState.expandedNodes.update((draft) => {
for (const node of event.nodes) {
if (!seenNodes.has(node.id)) {
draft.add(node.id);
}
seenNodes.add(node.id);
if (!uiState.isPaused.get()) {
//we need to not do this while paused as you may move to another screen / tab
//and it would collapse the tree node for the activity you were paused on.
collapseinActiveChildren(node, draft);
}
}
});
if (!uiState.isPaused.get()) {
nodes.set(liveClientData.nodes);
snapshot.set(liveClientData.snapshotInfo);
checkFocusedNodeStillActive(uiState, nodes.get());
}
});
const queryClient = new QueryClient({});
return {
rootId,
uiState,
uiActions: uiActions(uiState),
nodes,
snapshot,
metadata,
perfEvents,
setPlayPause,
queryClient,
};
}
function setParentPointers(
cur: Id,
parent: Id | undefined,
nodes: Map<Id, UINode>,
) {
const node = nodes.get(cur);
if (node == null) {
return;
}
node.parent = parent;
node.children.forEach((child) => {
setParentPointers(child, cur, nodes);
});
}
type UIActions = {
onHoverNode: (node: Id) => void;
onFocusNode: (focused?: Id) => void;
onContextMenuOpen: (open: boolean) => void;
onExpandNode: (node: Id) => void;
onCollapseNode: (node: Id) => void;
};
function uiActions(uiState: UIState): UIActions {
const onExpandNode = (node: Id) => {
uiState.expandedNodes.update((draft) => {
draft.add(node);
});
};
const onCollapseNode = (node: Id) => {
uiState.expandedNodes.update((draft) => {
draft.delete(node);
});
};
const onHoverNode = (node: Id) => {
uiState.hoveredNodes.set([node]);
};
const onContextMenuOpen = (open: boolean) => {
uiState.isContextMenuOpen.set(open);
};
const onFocusNode = (focused?: Id) => {
uiState.focusedNode.set(focused);
};
return {
onExpandNode,
onCollapseNode,
onHoverNode,
onContextMenuOpen,
onFocusNode,
};
}
function checkFocusedNodeStillActive(uiState: UIState, nodes: Map<Id, UINode>) {
const focusedNodeId = uiState.focusedNode.get();
const focusedNode = focusedNodeId && nodes.get(focusedNodeId);
if (focusedNode && !isFocusedNodeAncestryAllActive(focusedNode, nodes)) {
uiState.focusedNode.set(undefined);
}
}
function isFocusedNodeAncestryAllActive(
focused: UINode,
nodes: Map<Id, UINode>,
): boolean {
let node = focused;
while (node != null) {
if (node.parent == null) {
return true;
}
const parent = nodes.get(node.parent);
if (parent == null) {
//should also never happen
return false;
}
if (parent.activeChild != null && parent.activeChild !== node.id) {
return false;
}
node = parent;
}
//wont happen
return false;
}
function collapseinActiveChildren(node: UINode, expandedNodes: Draft<Set<Id>>) {
if (node.activeChild) {
expandedNodes.add(node.activeChild);
for (const child of node.children) {
if (child !== node.activeChild) {
expandedNodes.delete(child);
}
}
}
}
export {Component} from './components/main';
setLogger({
log: (...args) => {
console.log(...args);
},
warn: (...args) => {
console.warn(...args);
},
error: (...args) => {
//downgrade react query network errors to warning so they dont get sent to scribe
console.warn(...args);
},
});