Summary: Part of the Sonar -> Flipper rename Intentionally left externally visible buck target as Sonar for now to minimize diff size. Reviewed By: passy Differential Revision: D9871684 fbshipit-source-id: 6926eb62c578a05cd895745c75ed7da3cfe965b5
55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
/*
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* Copyright (c) 2018-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the LICENSE
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* file in the root directory of this source tree.
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*
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*/
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#pragma once
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#include "FlipperResponder.h"
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#include <folly/json.h>
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#include <functional>
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#include <string>
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namespace facebook {
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namespace flipper {
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/**
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Represents a connection between the Desktop and mobile plugins
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with corresponding identifiers.
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*/
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class SonarConnection {
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public:
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using SonarReceiver = std::function<
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void(const folly::dynamic&, std::unique_ptr<FlipperResponder>)>;
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virtual ~SonarConnection() {}
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/**
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Invoke a method on the Sonar desktop plugin with with a matching identifier.
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*/
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virtual void send(
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const std::string& method,
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const folly::dynamic& params) = 0;
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/**
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Report an error to the Sonar desktop app
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*/
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virtual void error(
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const std::string& message,
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const std::string& stacktrace) = 0;
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/**
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Register a receiver to be notified of incoming calls of the given
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method from the Sonar desktop plugin with a matching identifier.
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*/
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virtual void receive(
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const std::string& method,
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const SonarReceiver& receiver) = 0;
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};
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} // namespace flipper
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} // namespace facebook
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