Files
flipper/xplat/Sonar/SonarConnection.h
John Knox 9d9fa17134 Rename all The c++ JNI classes
Summary: Pull Request resolved: https://github.com/facebook/flipper/pull/272

Reviewed By: passy

Differential Revision: D9861432

Pulled By: jknoxville

fbshipit-source-id: 523b8fc28541b922bbcc0939514f4ddd0a3fc1b0
2018-09-18 07:27:28 -07:00

55 lines
1.2 KiB
C++

/*
* Copyright (c) 2018-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the LICENSE
* file in the root directory of this source tree.
*
*/
#pragma once
#include <Sonar/FlipperResponder.h>
#include <folly/json.h>
#include <functional>
#include <string>
namespace facebook {
namespace flipper {
/**
Represents a connection between the Desktop and mobile plugins
with corresponding identifiers.
*/
class SonarConnection {
public:
using SonarReceiver = std::function<
void(const folly::dynamic&, std::unique_ptr<FlipperResponder>)>;
virtual ~SonarConnection() {}
/**
Invoke a method on the Sonar desktop plugin with with a matching identifier.
*/
virtual void send(
const std::string& method,
const folly::dynamic& params) = 0;
/**
Report an error to the Sonar desktop app
*/
virtual void error(
const std::string& message,
const std::string& stacktrace) = 0;
/**
Register a receiver to be notified of incoming calls of the given
method from the Sonar desktop plugin with a matching identifier.
*/
virtual void receive(
const std::string& method,
const SonarReceiver& receiver) = 0;
};
} // namespace flipper
} // namespace facebook