Summary: These changes abstract RSocket from FlipperConnectionManagerImpl. This is achieved by defining FlipperSocket. FlipperConnectionManagerImpl uses instances of FlipperSocket and RSocket is now contained within FlipperRSocket which implements FlipperSocket. On the changes to follow, FlipperConnectionManagerImpl will no longer reference FlipperRSocket directly thus fully abstracting the socket implementation in use. For reviewers: - All of the RSocket code now lives in FlipperRSocket. - Main changes are in FlipperConnectionManagerImpl. Lambdas are used to deal with events and message handling. - There's some very minimal serialisation additions for payloads. Reviewed By: jknoxville Differential Revision: D30341076 fbshipit-source-id: 54bb4878967378490710c05f729cdd7f4cf08bb8
86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <folly/Executor.h>
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#include <folly/io/async/EventBase.h>
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#include <mutex>
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#include "FlipperConnectionManager.h"
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#include "FlipperInitConfig.h"
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#include "FlipperSocket.h"
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#include "FlipperState.h"
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namespace facebook {
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namespace flipper {
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class ConnectionEvents;
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class ConnectionContextStore;
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class FlipperRSocketResponder;
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class FlipperConnectionManagerImpl : public FlipperConnectionManager {
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friend ConnectionEvents;
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public:
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FlipperConnectionManagerImpl(
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FlipperInitConfig config,
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std::shared_ptr<FlipperState> state,
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std::shared_ptr<ConnectionContextStore> contextStore);
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~FlipperConnectionManagerImpl();
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void start() override;
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void stop() override;
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bool isOpen() const override;
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void setCallbacks(Callbacks* callbacks) override;
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void sendMessage(const folly::dynamic& message) override;
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void onMessageReceived(
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const folly::dynamic& message,
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std::unique_ptr<FlipperResponder> responder) override;
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void reconnect();
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void setCertificateProvider(
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const std::shared_ptr<FlipperCertificateProvider> provider) override;
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std::shared_ptr<FlipperCertificateProvider> getCertificateProvider() override;
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private:
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bool isOpen_ = false;
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bool isStarted_ = false;
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std::shared_ptr<FlipperCertificateProvider> certProvider_ = nullptr;
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Callbacks* callbacks_;
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DeviceData deviceData_;
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std::shared_ptr<FlipperState> flipperState_;
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int insecurePort;
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int securePort;
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folly::EventBase* flipperEventBase_;
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folly::EventBase* connectionEventBase_;
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std::unique_ptr<FlipperSocket> client_;
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bool connectionIsTrusted_;
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int failedConnectionAttempts_ = 0;
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std::shared_ptr<ConnectionContextStore> contextStore_;
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void startSync();
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bool connectAndExchangeCertificate();
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bool connectSecurely();
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bool isCertificateExchangeNeeded();
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void requestSignedCertFromFlipper();
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bool isRunningInOwnThread();
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void sendLegacyCertificateRequest(folly::dynamic message);
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std::string getDeviceId();
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};
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} // namespace flipper
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} // namespace facebook
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