Summary: I was unable to build `FlipperKit` for iOS. It looks like there's a dependency mismatch. See https://github.com/facebook/flipper/issues/1226 ## Changelog - Updated Podfile dependencies to latest versions - Added a default scheme for building - Updated the iOS platform version to iOS 10.0 from 9 - Updated filenames to match the new filenames Pull Request resolved: https://github.com/facebook/flipper/pull/1227 Test Plan: Was able to successfully build: Fixes https://github.com/facebook/flipper/issues/1226 <img width="2032" alt="Screen Shot 2020-06-05 at 10 49 54 AM" src="https://user-images.githubusercontent.com/35780254/83890945-76107600-a71a-11ea-82fd-2d060729fa75.png"> <img width="2032" alt="Screen Shot 2020-06-05 at 10 50 25 AM" src="https://user-images.githubusercontent.com/35780254/83890931-71e45880-a71a-11ea-8b9b-4a8ebb292863.png"> Reviewed By: jknoxville Differential Revision: D21972672 Pulled By: priteshrnandgaonkar fbshipit-source-id: 93b5e79757cc89002df8f196e53fabbff7378ad0
68 lines
2.3 KiB
XML
68 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1150"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "53D19A0420A4BA3600A371E3"
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BuildableName = "FlipperKit.framework"
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BlueprintName = "FlipperKit"
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ReferencedContainer = "container:FlipperKit.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "53D19A0420A4BA3600A371E3"
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BuildableName = "FlipperKit.framework"
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BlueprintName = "FlipperKit"
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ReferencedContainer = "container:FlipperKit.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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