Files
flipper/xplat/Sonar/SonarInitConfig.h
John Knox a480be90a2 Rename facebook::sonar namespace
Summary: Pull Request resolved: https://github.com/facebook/flipper/pull/271

Reviewed By: passy

Differential Revision: D9861393

Pulled By: jknoxville

fbshipit-source-id: d65f751c35028748915023f33f273d6ec45863c8
2018-09-18 07:27:28 -07:00

46 lines
887 B
C++

/*
* Copyright (c) 2018-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the LICENSE
* file in the root directory of this source tree.
*
*/
#pragma once
#include <folly/io/async/EventBase.h>
#include <map>
namespace facebook {
namespace flipper {
struct DeviceData {
std::string host;
std::string os;
std::string device;
std::string deviceId;
std::string app;
std::string appId;
std::string privateAppDirectory;
};
struct SonarInitConfig {
/**
Map of client specific configuration data such as app name, device name, etc.
*/
DeviceData deviceData;
/**
EventBase on which client callbacks should be called.
*/
folly::EventBase* callbackWorker;
/**
EventBase to be used to maintain the network connection.
*/
folly::EventBase* connectionWorker;
};
} // namespace flipper
} // namespace facebook