Files
flipper/desktop/app/src/dispatcher/iOSDevice.tsx
Michel Weststrate 9c202a4a10 Introduce menu entry support
Summary:
[interesting] since it shows how Flipper APIs are exposed through sandy. However, the next diff is a much simpler example of that

This diff adds support for adding menu entries for sandy plugin (renamed keyboard actions to menus, as it always creates a menu entry, but not necessarily a keyboard shortcut)

```

  client.addMenuEntry(
    // custom entry
    {
      label: 'Reset Selection',
      topLevelMenu: 'Edit',
      handler: () => {
        selectedID.set(null);
      },
    },
    // based on built-in action (sets standard label, shortcut)
    {
      action: 'createPaste',
      handler: () => {
        console.log('creating paste');
      },
    },
  );
```

Most of this diff is introducing the concept of FlipperUtils, a set of static Flipper methods (not related to a device or client) that can be used from Sandy. This will for example be used to implement things as `createPaste` as well

Reviewed By: nikoant

Differential Revision: D22766990

fbshipit-source-id: ce90af3b700e6c3d9a779a3bab4673ba356f3933
2020-08-04 07:47:14 -07:00

268 lines
7.9 KiB
TypeScript

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {ChildProcess} from 'child_process';
import {Store} from '../reducers/index';
import {setXcodeDetected} from '../reducers/application';
import {Logger} from '../fb-interfaces/Logger';
import type {DeviceType} from 'flipper-plugin';
import {promisify} from 'util';
import path from 'path';
import child_process from 'child_process';
const execFile = child_process.execFile;
import iosUtil from '../utils/iOSContainerUtility';
import IOSDevice from '../devices/IOSDevice';
import isProduction from '../utils/isProduction';
import {registerDeviceCallbackOnPlugins} from '../utils/onRegisterDevice';
type iOSSimulatorDevice = {
state: 'Booted' | 'Shutdown' | 'Shutting Down';
availability?: string;
isAvailable?: 'YES' | 'NO' | true | false;
name: string;
udid: string;
};
type IOSDeviceParams = {udid: string; type: DeviceType; name: string};
const exec = promisify(child_process.exec);
let portForwarders: Array<ChildProcess> = [];
function isAvailable(simulator: iOSSimulatorDevice): boolean {
// For some users "availability" is set, for others it's "isAvailable"
// It's not clear which key is set, so we are checking both.
// We've also seen isAvailable return "YES" and true, depending on version.
return (
simulator.availability === '(available)' ||
simulator.isAvailable === 'YES' ||
simulator.isAvailable === true
);
}
const portforwardingClient = isProduction()
? path.resolve(
__dirname,
'PortForwardingMacApp.app/Contents/MacOS/PortForwardingMacApp',
)
: 'PortForwardingMacApp.app/Contents/MacOS/PortForwardingMacApp';
function forwardPort(port: number, multiplexChannelPort: number) {
return execFile(portforwardingClient, [
`-portForward=${port}`,
`-multiplexChannelPort=${multiplexChannelPort}`,
]);
}
function startDevicePortForwarders(): void {
if (portForwarders.length > 0) {
// Only ever start them once.
return;
}
// start port forwarding server for real device connections
portForwarders = [forwardPort(8089, 8079), forwardPort(8088, 8078)];
}
if (typeof window !== 'undefined') {
window.addEventListener('beforeunload', () => {
portForwarders.forEach((process) => process.kill());
});
}
async function queryDevices(store: Store, logger: Logger): Promise<any> {
return Promise.all([
checkXcodeVersionMismatch(store),
getActiveSimulators().then((devices) => {
processDevices(store, logger, devices, 'emulator');
}),
getActiveDevices().then((devices) => {
processDevices(store, logger, devices, 'physical');
}),
]);
}
function processDevices(
store: Store,
logger: Logger,
activeDevices: IOSDeviceParams[],
type: 'physical' | 'emulator',
) {
const {connections} = store.getState();
const currentDeviceIDs: Set<string> = new Set(
connections.devices
.filter(
(device) =>
device instanceof IOSDevice &&
device.deviceType === type &&
!device.isArchived,
)
.map((device) => device.serial),
);
for (const {udid, type, name} of activeDevices) {
if (currentDeviceIDs.has(udid)) {
currentDeviceIDs.delete(udid);
} else {
logger.track('usage', 'register-device', {
os: 'iOS',
type: type,
name: name,
serial: udid,
});
const iOSDevice = new IOSDevice(udid, type, name);
iOSDevice.loadDevicePlugins(store.getState().plugins.devicePlugins);
store.dispatch({
type: 'REGISTER_DEVICE',
payload: iOSDevice,
});
registerDeviceCallbackOnPlugins(
store,
store.getState().plugins.devicePlugins,
store.getState().plugins.clientPlugins,
iOSDevice,
);
}
}
if (currentDeviceIDs.size > 0) {
currentDeviceIDs.forEach((id) =>
logger.track('usage', 'unregister-device', {os: 'iOS', serial: id}),
);
store.dispatch({
type: 'UNREGISTER_DEVICES',
payload: currentDeviceIDs,
});
}
}
function getActiveSimulators(): Promise<Array<IOSDeviceParams>> {
const deviceSetPath = process.env.DEVICE_SET_PATH
? ['--set', process.env.DEVICE_SET_PATH]
: [];
return promisify(execFile)(
'xcrun',
['simctl', ...deviceSetPath, 'list', 'devices', '--json'],
{
encoding: 'utf8',
},
)
.then(({stdout}) => JSON.parse(stdout).devices)
.then((simulatorDevices: Array<iOSSimulatorDevice>) => {
const simulators: Array<iOSSimulatorDevice> = Object.values(
simulatorDevices,
).reduce((acc: Array<iOSSimulatorDevice>, cv) => acc.concat(cv), []);
return simulators
.filter(
(simulator) => simulator.state === 'Booted' && isAvailable(simulator),
)
.map((simulator) => {
return {
udid: simulator.udid,
type: 'emulator',
name: simulator.name,
} as IOSDeviceParams;
});
})
.catch((_) => []);
}
function getActiveDevices(): Promise<Array<IOSDeviceParams>> {
return iosUtil.targets().catch((e) => {
console.error(e.message);
return [];
});
}
function queryDevicesForever(store: Store, logger: Logger) {
return queryDevices(store, logger)
.then(() => {
// It's important to schedule the next check AFTER the current one has completed
// to avoid simultaneous queries which can cause multiple user input prompts.
setTimeout(() => queryDevicesForever(store, logger), 3000);
})
.catch((err) => {
console.error(err);
});
}
let xcodeVersionMismatchFound = false;
async function checkXcodeVersionMismatch(store: Store) {
if (xcodeVersionMismatchFound) {
return;
}
try {
let {stdout: xcodeCLIVersion} = await exec('xcode-select -p');
xcodeCLIVersion = xcodeCLIVersion.trim();
const {stdout} = await exec('ps aux | grep CoreSimulator');
for (const line of stdout.split('\n')) {
const match = line.match(
/\/Applications\/Xcode[^/]*\.app\/Contents\/Developer/,
);
const runningVersion = match && match.length > 0 ? match[0].trim() : null;
if (runningVersion && runningVersion !== xcodeCLIVersion) {
const errorMessage = `Xcode version mismatch: Simulator is running from "${runningVersion}" while Xcode CLI is "${xcodeCLIVersion}". Running "xcode-select --switch ${runningVersion}" can fix this.`;
store.dispatch({
type: 'SERVER_ERROR',
payload: {
message: errorMessage,
details:
"You might want to run 'sudo xcode-select -s /Applications/Xcode.app/Contents/Developer'",
urgent: true,
},
});
// Fire a console.error as well, so that it gets reported to the backend.
console.error(errorMessage);
xcodeVersionMismatchFound = true;
break;
}
}
} catch (e) {
console.error(e);
}
}
async function isXcodeDetected(): Promise<boolean> {
return exec('xcode-select -p')
.then((_) => true)
.catch((_) => false);
}
export async function getActiveDevicesAndSimulators(): Promise<
Array<IOSDevice>
> {
const activeDevices: Array<Array<IOSDeviceParams>> = await Promise.all([
getActiveSimulators(),
getActiveDevices(),
]);
const allDevices = activeDevices[0].concat(activeDevices[1]);
return allDevices.map((device) => {
const {udid, type, name} = device;
return new IOSDevice(udid, type, name);
});
}
export default (store: Store, logger: Logger) => {
// monitoring iOS devices only available on MacOS.
if (process.platform !== 'darwin') {
return;
}
if (!store.getState().settingsState.enableIOS) {
return;
}
isXcodeDetected().then((isDetected) => {
store.dispatch(setXcodeDetected(isDetected));
if (isDetected) {
if (store.getState().settingsState.enablePhysicalIOS) {
startDevicePortForwarders();
}
return queryDevicesForever(store, logger);
}
});
};