Summary: Introduces a Scheduler implementation using ReactDispatcher. The scheduler is/will be used by the FlipperConnectionManager as to serialise socket operations in it. Reviewed By: antonk52 Differential Revision: D39053301 fbshipit-source-id: 5bc2d68a753ec4be3e28533b4c29e2d6ff6d8ba0
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <ReactDispatcher.h>
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#include <winrt/Microsoft.ReactNative.h>
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#include <thread>
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#include "../../../../xplat/Flipper/FlipperScheduler.h"
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using namespace winrt::Microsoft::ReactNative;
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namespace facebook {
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namespace flipper {
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class FlipperReactScheduler : public Scheduler {
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FlipperReactScheduler()
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: dispatcher_(ReactDispatcher::CreateSerialDispatcher()) {}
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virtual ~FlipperReactScheduler() {}
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virtual void schedule(facebook::flipper::Func&& t) override {
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dispatcher_.Post([t]() { t(); });
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}
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virtual void scheduleAfter(facebook::flipper::Func&& t, unsigned int ms)
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override {
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dispatcher_.Post([t, ms]() {
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std::this_thread::sleep_for(std::chrono::microseconds(ms));
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t();
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});
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}
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virtual bool isRunningInOwnThread() override {
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return true;
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}
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private:
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ReactDispatcher dispatcher_;
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};
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} // namespace flipper
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} // namespace facebook
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