Summary: This diff moves all UI code from app/src to app/flipper-ui-core. That is now slightly too much (e.g. node deps are not removed yet), but from here it should be easier to move things out again, as I don't want this diff to be open for too long to avoid too much merge conflicts. * But at least flipper-ui-core is Electron free :) * Killed all cross module imports as well, as they where now even more in the way * Some unit test needed some changes, most not too big (but emotion hashes got renumbered in the snapshots, feel free to ignore that) * Found some files that were actually meaningless (tsconfig in plugins, WatchTools files, that start generating compile errors, removed those Follow up work: * make flipper-ui-core configurable, and wire up flipper-server-core in Electron instead of here * remove node deps (aigoncharov) * figure out correct place to load GKs, plugins, make intern requests etc., and move to the correct module * clean up deps Reviewed By: aigoncharov Differential Revision: D32427722 fbshipit-source-id: 14fe92e1ceb15b9dcf7bece367c8ab92df927a70
102 lines
2.5 KiB
TypeScript
102 lines
2.5 KiB
TypeScript
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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import React, {Component} from 'react';
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import BaseDevice from '../devices/BaseDevice';
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import {Button, Glyph, colors} from '../ui';
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import path from 'path';
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import os from 'os';
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type OwnProps = {
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recordingFinished: (path: string | null) => void;
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};
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type StateFromProps = {
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selectedDevice: BaseDevice | null | undefined;
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};
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type DispatchFromProps = {};
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type State = {
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recording: boolean;
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recordingEnabled: boolean;
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};
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type Props = OwnProps & StateFromProps & DispatchFromProps;
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export default class VideoRecordingButton extends Component<Props, State> {
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state: State = {
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recording: false,
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recordingEnabled: true,
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};
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startRecording = async () => {
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const {selectedDevice} = this.props;
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if (!selectedDevice) {
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return;
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}
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const flipperDirectory = path.join(os.homedir(), '.flipper');
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const fileName = `screencap-${new Date()
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.toISOString()
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.replace(/:/g, '')}.mp4`;
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const videoPath = path.join(flipperDirectory, fileName);
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this.setState({
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recording: true,
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});
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selectedDevice.startScreenCapture(videoPath).catch((e) => {
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console.error('Screen recording failed:', e);
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this.setState({
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recording: false,
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});
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});
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};
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stopRecording = async () => {
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const {selectedDevice} = this.props;
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if (!selectedDevice) {
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return;
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}
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const path = await selectedDevice.stopScreenCapture();
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this.setState({
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recording: false,
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});
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this.props.recordingFinished(path);
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};
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onRecordingClicked = () => {
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if (this.state.recording) {
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this.stopRecording();
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} else {
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this.startRecording();
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}
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};
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render() {
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const {recordingEnabled} = this.state;
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const {selectedDevice} = this.props;
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return (
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<Button
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compact
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onClick={this.onRecordingClicked}
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pulse={this.state.recording}
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selected={this.state.recording}
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title="Make Screen Recording"
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disabled={!selectedDevice || !recordingEnabled}
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type={this.state.recording ? 'danger' : 'primary'}>
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<Glyph
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name={this.state.recording ? 'stop-playback' : 'camcorder'}
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color={this.state.recording ? colors.red : colors.white}
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variant="filled"
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style={{marginRight: 8}}
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/>
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{this.state.recording ? 'Recording...' : 'Start Recording'}
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</Button>
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);
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}
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}
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