Files
flipper/iOS/Plugins/FlipperKitPluginUtils/FlipperKitLayoutHelpers/FlipperKitLayoutHelpers/SKNodeDescriptor.h
Kyle Cui 7c44d4d4f0 add macOS deps to shared libraries
Summary: Add macOS dependencies and alternative classes to the libraries that FlipperKitLayoutPlugin needs to function.

Reviewed By: priteshrnandgaonkar

Differential Revision: D27328277

fbshipit-source-id: f22d1e9f6a5415cee0bae8eaada653be5f5467b3
2021-03-29 16:13:24 -07:00

141 lines
4.1 KiB
Objective-C

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import <TargetConditionals.h>
#if TARGET_OS_IPHONE
#import <UIKit/UIKit.h>
#elif TARGET_OS_OSX
#import <AppKit/AppKit.h>
#import <Foundation/Foundation.h>
#endif
#import <FlipperKitLayoutHelpers/FlipperKitLayoutDescriptorMapperProtocol.h>
#import "SKNamed.h"
#import "SKTouch.h"
typedef void (^SKNodeUpdateData)(id value);
/**
A SKNodeDescriptor is an object which know how to expose an Object of type T
to SonarKitLayoutPlugin. This class is the extension point for
SonarKitLayoutPlugin and is how custom objects or data can be exposed to Sonar.
*/
@interface SKNodeDescriptor<__covariant T> : NSObject
/**
If the descriptor class is dependent on some set-up, use this.
This is invoked once Sonar connects.
*/
- (void)setUp;
/**
Initializes the node-descriptor with a SKDescriptorMapper which contains
mappings between Class -> SKNodeDescriptor<Class>.
*/
- (instancetype)initWithDescriptorMapper:(id<SKDescriptorMapperProtocol>)mapper;
/**
Gets the node-descriptor registered for a specific class.
*/
- (SKNodeDescriptor*)descriptorForClass:(Class)cls;
/**
A globally unique ID used to identify a node in the hierarchy. This is used
in the communication between SonarKitLayoutPlugin and the Sonar desktop
application in order to identify nodes.
*/
- (NSString*)identifierForNode:(T)node;
/**
When the setData command is received from Flipper to change a node's data,
an "invalidateWithData" command is sent back to signal that the node has
changed. However sometimes you may want to invalidate some other node,
not the node that had its data actually modified; usually some ancestor.
This method allows you to substitute another node's identifier.
If you do not override it, the default behavior is to simply return
the node's identifier.
*/
- (NSString*)identifierForInvalidation:(T)node;
/**
The name used to identify this node in the Sonar desktop application. This is
what will be visible in the hierarchy.
*/
- (NSString*)nameForNode:(T)node;
/**
The number of children this node exposes in the layout hierarchy.
*/
- (NSUInteger)childCountForNode:(T)node;
/**
Get the child for a specific node at a specified index.
*/
- (id)childForNode:(T)node atIndex:(NSUInteger)index;
/**
Get the data to show for this node in the sidebar of the Sonar application. The
objects will be shown in order by SKNamed.name as their header.
*/
- (NSArray<SKNamed<NSDictionary*>*>*)dataForNode:(T)node;
/**
Get the extra info to pass it back to Sonar application without showing them in
the sidebar.
*/
- (NSArray<SKNamed<NSDictionary*>*>*)extraInfoForNode:(T)node;
/**
Get the attributes for this node. Attributes will be showed in the Sonar
application right next to the name of the node.
*/
- (NSArray<SKNamed<NSString*>*>*)attributesForNode:(T)node;
/**
A mapping of the path for a specific value, and a block responsible for
updating its corresponding value for a specific node.
The paths (string) is dependent on what `dataForNode` returns (e.g
"SKNodeDescriptor.name").
*/
- (NSDictionary<NSString*, SKNodeUpdateData>*)dataMutationsForNode:(T)node;
/**
This is used in order to highlight any specific node which is currently
selected in the Sonar application. The plugin automatically takes care of
de-selecting the previously highlighted node.
*/
- (void)setHighlighted:(BOOL)highlighted forNode:(T)node;
/**
Perform hit testing on the given node. Either continue the search in
one of the children of the node, or finish the hit testing on this
node.
*/
- (void)hitTest:(SKTouch*)point forNode:(T)node;
/**
Invalidate a specific node. This is called once a node is removed or added
from or to the layout hierarchy.
*/
- (void)invalidateNode:(T)node;
/**
The decoration for this node. Valid values are defined in the Sonar
applictation.
*/
- (NSString*)decorationForNode:(T)node;
/**
Whether the node matches the given query.
Used for layout search.
*/
- (BOOL)matchesQuery:(NSString*)query forNode:(T)node;
@end