Summary: Utility class to obtain device information. Reviewed By: antonk52 Differential Revision: D39054479 fbshipit-source-id: 9e237e2a45cf46ceb5fb8fd8a9da5d87837e61b6
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "FlipperReactDeviceInfo.h"
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#include <winrt/Windows.ApplicationModel.h>
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#include <winrt/Windows.Security.ExchangeActiveSyncProvisioning.h>
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using namespace winrt::Windows::Foundation;
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namespace facebook {
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namespace flipper {
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std::string FlipperReactDeviceInfo::getDevice() {
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try {
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return winrt::to_string(
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winrt::Windows::Security::ExchangeActiveSyncProvisioning::
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EasClientDeviceInformation()
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.SystemProductName());
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} catch (...) {
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return "unknown";
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}
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}
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std::string FlipperReactDeviceInfo::getDeviceId() {
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try {
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return winrt::to_string(
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winrt::Windows::Security::ExchangeActiveSyncProvisioning::
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EasClientDeviceInformation()
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.SystemSku());
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} catch (...) {
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return "unknown";
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}
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}
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std::string FlipperReactDeviceInfo::getHost() {
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return "localhost";
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}
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std::string FlipperReactDeviceInfo::getAppName() {
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return winrt::to_string(
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winrt::Windows::ApplicationModel::Package::Current().DisplayName());
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}
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std::string FlipperReactDeviceInfo::getAppId() {
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return winrt::to_string(
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winrt::Windows::ApplicationModel::Package::Current().Id().Name());
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}
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} // namespace flipper
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} // namespace facebook
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