Summary: This change adds the template for a RNW module to the existing react-native flipper project. Basically, the changes in this diff are the product of executing the react-native-windows init for the existing library. See: https://microsoft.github.io/react-native-windows/docs/getting-started https://microsoft.github.io/react-native-windows/docs/native-modules-setup Notes: There's some auto-generated module code contained in this change: ReactNativeModule (.h/.cpp) allow-large-files Reviewed By: passy Differential Revision: D36751772 fbshipit-source-id: 41207bedb00ea147883f6d13336ed6c1da4454d7
29 lines
756 B
C++
29 lines
756 B
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#define NOMINMAX
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#include <CppWinRTIncludes.h>
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#include <hstring.h>
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#include <restrictederrorinfo.h>
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#include <unknwn.h>
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#include <windows.h>
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#if __has_include(<VersionMacros.h>)
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#include <VersionMacros.h>
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#endif
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#include <winrt/Microsoft.ReactNative.h>
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#include <winrt/Microsoft.UI.Xaml.Automation.Peers.h>
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#include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h>
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#include <winrt/Microsoft.UI.Xaml.Controls.h>
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#include <winrt/Microsoft.UI.Xaml.Media.h>
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#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
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using namespace winrt::Windows::Foundation;
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