Files
flipper/xplat/Sonar/SonarConnection.h
Daniel Büchele fbbf8cf16b Initial commit 🎉
fbshipit-source-id: b6fc29740c6875d2e78953b8a7123890a67930f2
Co-authored-by: Sebastian McKenzie <sebmck@fb.com>
Co-authored-by: John Knox <jknox@fb.com>
Co-authored-by: Emil Sjölander <emilsj@fb.com>
Co-authored-by: Pritesh Nandgaonkar <prit91@fb.com>
2018-06-01 11:03:58 +01:00

55 lines
1.2 KiB
C++

/*
* Copyright (c) 2018-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the LICENSE
* file in the root directory of this source tree.
*
*/
#pragma once
#include <Sonar/SonarResponder.h>
#include <folly/json.h>
#include <functional>
#include <string>
namespace facebook {
namespace sonar {
/**
Represents a connection between the Desktop and mobile plugins
with corresponding identifiers.
*/
class SonarConnection {
public:
using SonarReceiver = std::function<
void(const folly::dynamic&, std::unique_ptr<SonarResponder>)>;
virtual ~SonarConnection() {}
/**
Invoke a method on the Sonar desktop plugin with with a matching identifier.
*/
virtual void send(
const std::string& method,
const folly::dynamic& params) = 0;
/**
Report an error to the Sonar desktop app
*/
virtual void error(
const std::string& message,
const std::string& stacktrace) = 0;
/**
Register a receiver to be notified of incoming calls of the given
method from the Sonar desktop plugin with a matching identifier.
*/
virtual void receive(
const std::string& method,
const SonarReceiver& receiver) = 0;
};
} // namespace sonar
} // namespace facebook