Summary:
This Diff introduces an example for how to develop a React Native pure JS plugin and will be used in the docs. See the attached project as demo. The RN sources for the plugin component are:
```
import React, {useState, useEffect} from "react";
import {
StyleSheet,
View,
Text,
Button,
} from 'react-native';
import {addPlugin} from "react-native-flipper";
const initialState = {
cells: [" ", " ", " "," ", " ", " "," ", " ", " ",],
turn: ' ',
winner: ' ',
}
export default function FlipperTicTacToe() {
const [status, setStatus] = useState("Waiting for Flipper Desktop Player...")
const [gameState, setGameState] = useState(initialState);
const [connection, setConnection] = useState(null);
useEffect(() => {
addPlugin({
getId() {
return 'ReactNativeTicTacToe';
},
onConnect(connection) {
setStatus("Desktop player present");
setConnection(connection);
// listen to updates
connection.receive('SetState', (gameState, responder) => {
if (gameState.winner !== " ") {
setStatus(`Winner is ${gameState.winner}! Waiting for a new game...`);
} else {
setStatus(gameState.turn === "X" ? "Your turn...": "Awaiting desktop players turn...");
}
setGameState(gameState);
responder.success();
})
// request initial state
connection.send('GetState');
},
onDisconnect() {
setConnection(null);
setStatus("Desktop player gone...");
}
})
}, []);
return (
<View style={styles.container}>
<Text style={styles.title}>Flipper Tic-Tac-Toe</Text>
<Text>{status}</Text>
<View style={styles.board}>
{gameState.cells.map((state, idx) =>
<View
key={idx}
style={styles.cell}>
<Button
title={state}
disabled={gameState.turn !== 'X' || state !== ' '}
onPress={() => {
connection.send('XMove', { move: idx });
}}
/>
</View>
)}
</View>
</View>
)
}
// Omitted styling
```
Reviewed By: passy
Differential Revision: D19410138
fbshipit-source-id: 93266a1ef7b86dcf043a744c3563dab0c585c8fd
191 lines
4.2 KiB
TypeScript
191 lines
4.2 KiB
TypeScript
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @format
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*/
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import React from 'react';
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import {
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FlipperPlugin,
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RoundedSection,
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Button,
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produce,
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CenteredView,
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Info,
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colors,
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styled,
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FlexRow,
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Text,
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brandColors,
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} from 'flipper';
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import {Draft} from 'immer';
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type Player = ' ' | 'X' | 'O';
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type State = {
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cells: readonly [
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Player,
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Player,
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Player,
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Player,
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Player,
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Player,
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Player,
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Player,
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Player,
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];
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winner: Player;
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turn: 'X' | 'O';
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};
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function initialState(): State {
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return {
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// Cells
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// 0 1 2
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// 3 4 5
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// 6 7 8
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cells: [' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '] as const,
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turn: Math.random() < 0.5 ? 'O' : 'X',
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winner: ' ',
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} as const;
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}
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const computeNextState = produce(
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(draft: Draft<State>, cell: number, player: 'X' | 'O') => {
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draft.cells[cell] = player;
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draft.turn = player === 'X' ? 'O' : 'X';
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draft.winner = computeWinner(draft.cells);
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},
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);
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function computeWinner(c: State['cells']): Player {
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// check the 2 diagonals
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if ((c[0] === c[4] && c[0] === c[8]) || (c[2] === c[4] && c[2] === c[6])) {
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return c[4];
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}
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for (let i = 0; i < 3; i++) {
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// check vertical
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if (c[i] === c[3 + i] && c[i] === c[6 + i]) {
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return c[i];
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}
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// check horizontal
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if (c[i * 3] === c[i * 3 + 1] && c[i * 3] === c[i * 3 + 2]) {
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return c[i * 3];
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}
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}
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return ' ';
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}
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export default class ReactNativeTicTacToe extends FlipperPlugin<
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State,
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any,
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any
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> {
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state = initialState();
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componentDidMount() {
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this.client.subscribe('XMove', ({move}: {move: number}) => {
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this.makeMove('X', move);
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});
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this.client.subscribe('GetState', () => {
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this.sendUpdate();
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});
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this.sendUpdate();
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}
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makeMove(player: 'X' | 'O', move: number) {
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if (this.state.turn === player && this.state.cells[move] === ' ') {
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this.setState(computeNextState(this.state, move, player), () =>
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this.sendUpdate(),
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);
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}
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}
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sendUpdate() {
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this.client.call('SetState', this.state);
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}
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handleCellClick(move: number) {
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this.makeMove('O', move);
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}
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handleReset() {
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this.setState(initialState(), () => this.sendUpdate());
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}
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render() {
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const {winner, turn, cells} = this.state;
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return (
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<CenteredView>
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<RoundedSection title="React Native Tic-Tac-Toe">
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<Info type="info">
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This plugin demonstrates how to create pure JavaScript Flipper
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plugins for React Native. Find out how to create a similar plugin at{' '}
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<a
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href="https://fbflipper.com/docs/tutorial/intro.html"
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target="blank">
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fbflipper.com
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</a>
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.
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</Info>
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<Container>
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<Text size={24}>Flipper Tic-Tac-Toe</Text>
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<br />
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<br />
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<Text size={18}>
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{winner !== ' '
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? `Winner! ${winner}`
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: turn === 'O'
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? 'Your turn'
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: 'Mobile players turn..'}
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</Text>
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<GameBoard>
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{cells.map((c, idx) => (
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<Cell
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key={idx}
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disabled={c !== ' ' || turn != 'O' || winner !== ' '}
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onClick={() => this.handleCellClick(idx)}>
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{c}
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</Cell>
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))}
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</GameBoard>
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<Button onClick={() => this.handleReset()}>Start new game</Button>
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</Container>
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</RoundedSection>
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</CenteredView>
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);
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}
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}
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const Container = styled('div')({
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border: `4px solid ${brandColors.Flipper}`,
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borderRadius: 4,
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padding: 20,
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marginTop: 20,
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});
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const GameBoard = styled(FlexRow)({
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flexWrap: 'wrap',
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justifyContent: 'space-between',
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marginTop: 20,
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marginBottom: 20,
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});
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const Cell = styled('button')({
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padding: 20,
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height: 80,
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minWidth: 80,
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fontSize: 24,
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margin: 20,
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flex: 0,
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borderRadius: 4,
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backgroundColor: colors.highlight,
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color: 'white',
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':disabled': {
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backgroundColor: colors.greyTint2,
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},
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});
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