Files
flipper/desktop/flipper-ui-core/src/utils/messageQueue.tsx
Andres Suarez 79023ee190 Update copyright headers from Facebook to Meta
Reviewed By: bhamodi

Differential Revision: D33331422

fbshipit-source-id: 016e8dcc0c0c7f1fc353a348b54fda0d5e2ddc01
2021-12-27 14:31:45 -08:00

130 lines
4.0 KiB
TypeScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {FlipperDevicePlugin} from '../plugin';
import type {MiddlewareAPI} from '../reducers/index';
import {
clearMessageQueue,
queueMessages,
Message,
DEFAULT_MAX_QUEUE_SIZE,
} from '../reducers/pluginMessageQueue';
import {IdlerImpl} from './Idler';
import {isPluginEnabled, getSelectedPluginKey} from '../reducers/connections';
import {deconstructPluginKey} from 'flipper-common';
import {defaultEnabledBackgroundPlugins} from './pluginUtils';
import {batch, Idler, _SandyPluginInstance} from 'flipper-plugin';
import {addBackgroundStat} from './pluginStats';
function processMessagesImmediately(
plugin: _SandyPluginInstance,
messages: Message[],
) {
const reducerStartTime = Date.now();
try {
plugin.receiveMessages(messages);
addBackgroundStat(plugin.definition.id, Date.now() - reducerStartTime);
} catch (e) {
console.error(
`Failed to process event for plugin ${plugin.definition.id}`,
e,
);
}
}
export function processMessagesLater(
store: MiddlewareAPI,
pluginKey: string,
plugin: _SandyPluginInstance,
messages: Message[],
) {
const pluginId = plugin.definition.id;
const isSelected =
pluginKey === getSelectedPluginKey(store.getState().connections);
switch (true) {
// Navigation events are always processed immediately, to make sure the navbar stays up to date, see also T69991064
case pluginId === 'Navigation':
case isSelected && getPendingMessages(store, pluginKey).length === 0:
processMessagesImmediately(plugin, messages);
break;
case isSelected:
case plugin instanceof _SandyPluginInstance:
case plugin instanceof FlipperDevicePlugin:
case (plugin as any).prototype instanceof FlipperDevicePlugin:
case isPluginEnabled(
store.getState().connections.enabledPlugins,
store.getState().connections.enabledDevicePlugins,
deconstructPluginKey(pluginKey).client,
pluginId,
):
store.dispatch(
queueMessages(pluginKey, messages, DEFAULT_MAX_QUEUE_SIZE),
);
break;
default:
// In all other cases, messages will be dropped...
if (!defaultEnabledBackgroundPlugins.includes(pluginId))
console.warn(
`Received message for disabled plugin ${pluginId}, dropping..`,
);
}
}
export async function processMessageQueue(
plugin: _SandyPluginInstance,
pluginKey: string,
store: MiddlewareAPI,
progressCallback?: (progress: {current: number; total: number}) => void,
idler: Idler = new IdlerImpl(),
): Promise<boolean> {
const total = getPendingMessages(store, pluginKey).length;
let progress = 0;
do {
const messages = getPendingMessages(store, pluginKey);
if (!messages.length) {
break;
}
// there are messages to process! lets do so until we have to idle
let offset = 0;
batch(() => {
do {
// Optimization: we could send a batch of messages here
processMessagesImmediately(plugin, [messages[offset]]);
offset++;
progress++;
progressCallback?.({
total: Math.max(total, progress),
current: progress,
});
} while (offset < messages.length && !idler.shouldIdle());
// save progress
// by writing progress away first and then idling, we make sure this logic is
// resistent to kicking off this process twice; grabbing, processing messages, saving state is done synchronosly
// until the idler has to break
store.dispatch(clearMessageQueue(pluginKey, offset));
});
if (idler.isCancelled()) {
return false;
}
await idler.idle();
// new messages might have arrived, so keep looping
} while (getPendingMessages(store, pluginKey).length);
return true;
}
function getPendingMessages(
store: MiddlewareAPI,
pluginKey: string,
): Message[] {
return store.getState().pluginMessageQueue[pluginKey] || [];
}