Files
flipper/desktop/pkg/src/commands/bundle.ts
Anton Nikolaev 21ab8dc25c "flipper-pkg" option for creating production bundle
Summary:
Development bundle: NODE_ENV=development, disabled minification, enabled source maps.

Production bundle: NODE_ENV=production, enabled minification, disabled source maps.

Changelog: Added "--production" option for "flipper-pkg bundle" command to produce minified plugin packages without source maps.

Reviewed By: mweststrate

Differential Revision: D22158791

fbshipit-source-id: 0f9ac84ca39ac3fb86f0c0b0a3c1be866445a305
2020-06-22 02:40:59 -07:00

122 lines
3.1 KiB
TypeScript

/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {Command, flags} from '@oclif/command';
import {args} from '@oclif/parser';
import fs from 'fs-extra';
import path from 'path';
import {runBuild} from 'flipper-pkg-lib';
import {getPluginDetails} from 'flipper-plugin-lib';
export default class Bundle extends Command {
public static description = 'transpiles and bundles plugin';
public static examples = [`$ flipper-pkg bundle path/to/plugin`];
public static args: args.IArg[] = [
{
name: 'directory',
required: false,
default: '.',
description:
'Path to plugin package directory for bundling. Defaults to the current working directory.',
},
];
public static flags = {
watch: flags.boolean({
description:
'Watch for plugin source code and bundle it after every change.',
default: false,
}),
production: flags.boolean({
description:
'Force env.NODE_ENV=production, enable minification and disable producing source maps.',
default: false,
}),
};
public async run() {
const {args, flags} = this.parse(Bundle);
const inputDirectory: string = path.resolve(process.cwd(), args.directory);
const stat = await fs.lstat(inputDirectory);
if (!stat.isDirectory()) {
this.error(`Plugin source ${inputDirectory} is not a directory.`);
}
const packageJsonPath = path.join(inputDirectory, 'package.json');
if (!(await fs.pathExists(packageJsonPath))) {
this.error(
`package.json is not found in plugin source directory ${inputDirectory}.`,
);
}
const plugin = await getPluginDetails(inputDirectory);
const out = path.resolve(inputDirectory, plugin.main);
await fs.ensureDir(path.dirname(out));
const success = await runBuildOnce(
inputDirectory,
plugin.source,
out,
!flags.production,
);
if (!flags.watch) {
process.exit(success ? 0 : 1);
} else {
enterWatchMode(inputDirectory, plugin.source, out, !flags.production);
}
}
}
async function runBuildOnce(
inputDirectory: string,
source: string,
out: string,
dev: boolean,
) {
try {
await runBuild(inputDirectory, source, out, dev);
console.log('✅ Build succeeded');
return true;
} catch (e) {
console.error(e);
console.error('🥵 Build failed');
return false;
}
}
function enterWatchMode(
inputDirectory: string,
source: string,
out: string,
dev: boolean,
) {
console.log(`⏳ Waiting for changes...`);
let isBuilding = false;
let pendingChanges = false;
fs.watch(
path.join(inputDirectory, 'src'),
{
recursive: true,
},
async () => {
pendingChanges = true;
if (isBuilding) {
return; // prevent kicking of a second build
}
isBuilding = true;
while (pendingChanges) {
pendingChanges = false;
await runBuildOnce(inputDirectory, source, out, dev);
}
isBuilding = false;
console.log(`⏳ Waiting for changes...`);
},
);
}