/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @format */ import React, {useEffect, useRef} from 'react'; import {fpsEmitter} from '../dispatcher/tracking'; export default function FpsGraph({ width, height, sampleRate = 200, }: { width: number; height: number; sampleRate?: number; }) { const canvasRef = useRef(null); useEffect(() => { const graphWidth = width - 20; const fps: number[] = new Array(graphWidth).fill(0, 0, graphWidth); let lastFps = 0; let lastDraw = Date.now(); const handler = (xfps: number) => { // at any interval, take the lowest to better show slow downs lastFps = Math.min(lastFps, xfps); }; const interval = setInterval(() => { const ctx = canvasRef.current!.getContext('2d')!; ctx.clearRect(0, 0, width, height); ctx.strokeStyle = '#ccc'; const now = Date.now(); let missedFrames = 0; // check if we missed some measurements, in that case the CPU was fully choked! for (let i = 0; i < Math.floor((now - lastDraw) / sampleRate) - 1; i++) { fps.push(0); fps.shift(); missedFrames++; } lastDraw = now; // latest measurement fps.push(lastFps); fps.shift(); ctx.strokeText( '' + (missedFrames ? // if we were chocked, show FPS based on frames missed Math.floor((1000 / sampleRate) * missedFrames) : lastFps), width - 15, 5 + height / 2, ); ctx.beginPath(); ctx.moveTo(0, height); ctx.lineWidth = 1; fps.forEach((num, idx) => { ctx.lineTo(idx, height - (Math.min(60, num) / 60) * height); }); ctx.strokeStyle = missedFrames ? '#ff0000' : '#ccc'; ctx.stroke(); lastFps = 60; }, sampleRate); fpsEmitter.on('fps', handler); return () => { clearInterval(interval); fpsEmitter.off('fps', handler); }; }, []); return (
); }