--- id: getting-started title: Getting Started sidebar_label: Getting Started --- Flipper helps you debug Android and iOS apps running in an emulator/simulator or connected physical development devices. Flipper consists of two parts: - The desktop app for macOS - The native mobile SDKs for Android and iOS To use Flipper, you need to add the mobile SDK to your app. ## Setup ### Desktop app The desktop part of Flipper doesn't need any particular setup. Simply [download the latest build](https://www.facebook.com/fbflipper/public/mac) of our app and launch it. The desktop app is available for macOS and requires a working installation of the Android/iOS development tools on your system. Once you start Flipper and launch an emulator/simulator or connect a device, you will already be able to see the device logs in Flipper. To see app specific data, you need to integrate our native SDKs with your app. ![Logs plugin](/docs/assets/initial.png) ### Setup your Android app Add the following permissions to your AndroidManifest.xml. The SDK needs these to communicate with the desktop app on localhost via adb. It won't make any external internet requests. ```xml ``` It's recommended that you add the following activity to the manifest too, which can help diagnose integration issues and other problems: ```xml ``` Flipper is distributed via JCenter. Add dependencies to your `build.gradle` file. ```groovy repositories { jcenter() } dependencies { debugImplementation 'com.facebook.flipper:flipper:0.8.0' } ``` Now you can initialize Flipper in your Application's `onCreate`-method like this: ```java public class MyApplication extends Application { @Override public void onCreate() { super.onCreate(); SoLoader.init(this, false); if (BuildConfig.DEBUG && FlipperUtils.shouldEnableFlipper(this)) { final FlipperClient client = AndroidFlipperClient.getInstance(this); client.addPlugin(new InspectorFlipperPlugin(this, DescriptorMapping.withDefaults())); client.start(); } } } ``` ### Android Snapshots Feeling adventurous? We publish Android snapshot releases directly off of `master`. You can get the latest version by adding the Maven Snapshot repository to your sources and pointing to the most recent `-SNAPSHOT` version. ```groovy repositories { maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' } } dependencies { debugImplementation 'com.facebook.flipper:flipper:0.8.0' } ``` ### Setup your iOS app To integrate with an iOS app, you can use [CocoaPods](https://cocoapods.org). Add the mobile Flipper SDK and its dependencies to your `Podfile`: ```ruby project 'MyApp.xcodeproj' source 'https://github.com/facebook/flipper.git' source 'https://github.com/CocoaPods/Specs' swift_version = "4.1" flipperkit_version = '0.8.0' target 'MyApp' do pod 'FlipperKit', '~>'+flipperkit_version # Layout and network plugins are not yet supported for swift projects pod 'FlipperKit/FlipperKitLayoutComponentKitSupport', '~>' + flipperkit_version pod 'FlipperKit/SKIOSNetworkPlugin', '~>' + flipperkit_version post_install do |installer| installer.pods_project.targets.each do |target| if ['YogaKit'].include? target.name target.build_configurations.each do |config| config.build_settings['SWIFT_VERSION'] = swift_version end end end end end ``` and install the dependencies by running `pod install`. When you open the Xcode workspace file for your app, you now can import and initialize Flipper in your AppDelegate. ```objective-c #import @implementation AppDelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { #if DEBUG FlipperClient *client = [FlipperClient sharedClient]; SKDescriptorMapper *layoutDescriptorMapper = [[SKDescriptorMapper alloc] initWithDefaults]; [client addPlugin:[[FlipperKitLayoutPlugin alloc] initWithRootNode: application withDescriptorMapper: layoutDescriptorMapper]]; [client start]; #endif ... } @end ```
- We haven't released the dependency to CocoaPods yet, here is the [issue](https://github.com/facebook/flipper/issues/132) by which you can track. - If you do not use CocoaPods as a dependency management tool then currently there is no way to integrate FlipperKit other than manually including all the dependencies and building it. - For Android, Flipper works with both emulators and physical devices connected through USB. However on iOS, we don't yet support physical devices. - The Flipper layout plugin isn't supported in Swift projects since they include C++ dependencies. We're working on supporting it for Swift apps. You can join the discussion on the [issues page](https://github.com/facebook/flipper/issues).
## Ready for takeoff Finally, you need to add plugins to your Flipper client. Above we have only added the Layout Inspector plugin to get you started. See [Network Plugin](network-plugin.md) and [Layout Inspector Plugin](layout-plugin.md) for information on how to add them, and also enable Litho or ComponentKit support. You can check the sample apps in the [GitHub repo](https://github.com/facebook/flipper) for examples of integrating other plugins. ## Having trouble? See the [troubleshooting page](troubleshooting.html) for help with known problems.