--- id: send-data title: Sending Data to Plugins sidebar_label: Send Data --- It is often useful to get an instance of a Flipper plugin to send data to it. Flipper makes this simple with built-in support. Plugins should be treated as singleton instances as there can only be one `SonarClient` and each `SonarClient` can only have one instance of a certain plugin. The Flipper API makes this simple by offering a way to get the current client and query it for plugins. Plugins are identified by the string that their identifier method returns, in this example, "MySonarPlugin": ### Android ```java final SonarClient client = AndroidSonarClient.getInstance(context); // Client may be null if AndroidSonarClient.createInstance() was never called // which is the case in production builds. if (client != null) { final MySonarPlugin plugin = client.getPlugin("MySonarPlugin"); plugin.sendData(myData); } ``` ### iOS ```objective-c SonarClient *client = [SonarClient sharedClient]; MySonarPlugin *myPlugin = [client pluginWithIdentifier:@"MySonarPlugin"]; [myPlugin sendData:myData]; ``` ### C++ ```c++ auto &client = SonarClient::instance(); // "MySonarPlugin is the return value of MySonarPlugin::identifier() auto aPlugin = client.getPlugin("MySonarPlugin"); // aPlugin is a std::shared_ptr. Downcast to expected type. auto myPlugin = std::static_pointer_cast(aPlugin); // Alternatively, use the templated version myPlugin = client.getPlugin("MySonarPlugin"); myPlugin->sendData(myData); ``` Here, `sendData` is an example of a method that might be implemented by the Flipper plugin.