/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the LICENSE * file in the root directory of this source tree. */ #import #import "SKDescriptorMapper.h" #import "SKNamed.h" #import "SKTouch.h" typedef void (^SKNodeUpdateData)(id value); /** A SKNodeDescriptor is an object which know how to expose an Object of type T to SonarKitLayoutPlugin. This class is the extension point for SonarKitLayoutPlugin and is how custom objects or data can be exposed to Sonar. */ @interface SKNodeDescriptor<__covariant T> : NSObject /** If the descriptor class is dependent on some set-up, use this. This is invoked once Sonar connects. */ - (void)setUp; /** Initializes the node-descriptor with a SKDescriptorMapper which contains mappings between Class -> SKNodeDescriptor. */ - (instancetype)initWithDescriptorMapper:(SKDescriptorMapper *)mapper; /** Gets the node-descriptor registered for a specific class. */ - (SKNodeDescriptor *)descriptorForClass:(Class)cls; /** A globally unique ID used to identify a node in the hierarchy. This is used in the communication between SonarKitLayoutPlugin and the Sonar desktop application in order to identify nodes. */ - (NSString *)identifierForNode:(T)node; /** An ID which is equal between reflowing components is needed to get the identifier of root node of a tree which need to be invalidated on FlipperKitLayoutPlugin side. */ - (NSString *)identifierForInvalidation:(T)node; /** The name used to identify this node in the Sonar desktop application. This is what will be visible in the hierarchy. */ - (NSString *)nameForNode:(T)node; /** The number of children this node exposes in the layout hierarchy. */ - (NSUInteger)childCountForNode:(T)node; /** Get the child for a specific node at a specified index. */ - (id)childForNode:(T)node atIndex:(NSUInteger)index; /** Get the data to show for this node in the sidebar of the Sonar application. The objects will be shown in order by SKNamed.name as their header. */ - (NSArray *> *)dataForNode:(T)node; /** Get the attributes for this node. Attributes will be showed in the Sonar application right next to the name of the node. */ - (NSArray *> *)attributesForNode:(T)node; /** A mapping of the path for a specific value, and a block responsible for updating its corresponding value for a specific node. The paths (string) is dependent on what `dataForNode` returns (e.g "SKNodeDescriptor.name"). */ - (NSDictionary *)dataMutationsForNode:(T)node; /** This is used in order to highlight any specific node which is currently selected in the Sonar application. The plugin automatically takes care of de-selecting the previously highlighted node. */ - (void)setHighlighted:(BOOL)highlighted forNode:(T)node; /** Perform hit testing on the given node. Either continue the search in one of the children of the node, or finish the hit testing on this node. */ - (void)hitTest:(SKTouch *)point forNode:(T)node; /** Invalidate a specific node. This is called once a node is removed or added from or to the layout hierarchy. */ - (void)invalidateNode:(T)node; /** The decoration for this node. Valid values are defined in the Sonar applictation. */ - (NSString *)decorationForNode:(T)node; /** Whether the node matches the given query. Used for layout search. */ - (BOOL)matchesQuery:(NSString *)query forNode:(T)node; @end