Summary:
Some non-semantic changes. Mostly an earlier rename that was accidentally done only locally rather than across the codebase
Also support `.spec` test extension, which is more idiomatic Jest, since we don't use the `.node` and `.electron` distinction anymore anyway.
Reviewed By: jknoxville
Differential Revision: D22976438
fbshipit-source-id: f3abedb36cbac1e835295177117ccbca492a67a1
Summary:
This diff adds upload and download logic for certs. It makes changes on both Flipper Client and Desktop side. With this we enable cert exchange through WWW.
Next Diffs:
1) Add Flipper state in cert provider for more debug data
2) Tests
Reviewed By: jknoxville
Differential Revision: D23092706
fbshipit-source-id: e576253606b64b62848b70203db7e09a3bd77fd9
Summary:
The device type enum was mixing two different concepts (emulator vs physical) and (archived vs not), and we already have a separate `isArchived` field. So cleaned this up to not leak it into sandy.
If anybody can think of any unforeseen consequences of this, lemme know :)
Reviewed By: jknoxville
Differential Revision: D22763506
fbshipit-source-id: bd2f7dbd1d2d2e6942ba7c6ddd8dc91ee34d591d
Summary:
This diff makes sure Sandy plugins show up as well in the plugin selector when making exports (and in support form as well).
Also verified that this works with the Sandy updated section plugin.
Note that persisted state now didn't need any changes in the plugin code to work :)
Commented / simplified the calculation of available plugins a little bit and fixed a confusing issue where two different redux stores where created in one unit test, which caused an issue in the new implementation.
Reviewed By: jknoxville
Differential Revision: D22434301
fbshipit-source-id: c911196bc5b105309e82204188f124f40aab487a
Summary:
Made Sandy plugins part of the export / import logic
Note that in the export format there is now a `pluginStates2` field. It could have been put in `pluginStates` as well, but I started with that and it felt very weird, as the `pluginStates` are supposed to reflect what is living in the Redux stores, where sandy state doesn't live in the Redux store (not directly at least). Trying to store it in the same field made things overcomplicated and confusing.
Reviewed By: jknoxville
Differential Revision: D22432769
fbshipit-source-id: d9858e561fad4fadbf0f90858874ed444e3a836c
Summary:
This plugin adds serialization capabilities to Sandy plugins buy setting the a `persist: <key>` flag. This shouldn't be used for state that is unserializable, too big, too sensitive, or irrelevant during export / import.
Using an explicit `persist` flag is done to make plugins robust to changes over time; as long as the key is kept the same, state variables can be renamed and reordered without breaking the import / export format. Also it allows us to detect some changes in the import / export format and warn about it.
Alternative designs considered but not implemented would be:
1. requiring the user to explicitly return the state from the factory (e.g. `const todos = createState([]); return { todos }`,
2. or construct the state from client (e.g. `const todos = client.createState([])`)
3. enable persistence by default, and store states in the order the states were created (much like useState in React). This was implemented in the first versions of this diff, but as pointed out in the discussions, this is too sensitive too (accidental) format changes, as the storage format would be quite implicit
A nice benefit of the current approach, especially compared with alternative approach 1, is that state being restored is immediately visible in the plugin factory. In other words, directly after initialization `const todos = createState([])`, the `todos.get()` is actually set to the state that is being restored, rather than having still the initial state which is only overridden rather. So this behaves very much like the `useState` hook in React.
Furthermore, in the future we could use the same `persist` key in combination with other options, such as `saveToLocalStorage`, in case some state acts as a 'preference' (T69989583).
`TestUtils.startPlugin` supports starting plugins with an initial state by using the optional `initialState` field
Actually wiring up the serialization and deserialization into the export / import functionality of Flipper is done in the next diff.
Reviewed By: jknoxville
Differential Revision: D22432770
fbshipit-source-id: 9a4849582c2f6f54d1e40f65a6cba73092c28fe8
Summary:
Turns out, we don't have any tests that _actually_ depend on Electron. What is more, the one test suite that was still left was actually failing for a long time, but somehow CI didn't pick and reported that :-P.
Note that I dropped the file `xplat/sonar/scripts/facebook/lego/run-sc-yarn-targets-with-electron.sh` entirely, as it appeared unused
Reviewed By: nikoant
Differential Revision: D22434441
fbshipit-source-id: 34df79a580a64904116ae93069bbc8fafc53d9d0
Summary:
While writing unit tests discovered a bug that disabling a plugin doesn't guarantee cleaning the messagequeues (both the buffer in client and the messagequeue reducer).
Fixed that. That was thanks to @#%@#$@#%@ Redux a lot harder than it should be; as 'STAR_PLUGIN' reasons about a plugin + app name, while the message queue reducer would need to deduct the plugin keys from that, but it can't because that mapping is stored in the connections reducers. So I moved the `STAR_PLUGIN` action handling to the root reducer, sot that it can reason about the state of multiple reducers, which looked like the least of all evils. For more ranting about that and possible alternative solutions: https://twitter.com/mweststrate/status/1277556309706117122
Reviewed By: nikoant
Differential Revision: D22284043
fbshipit-source-id: 35d0a8ba3a21a5959d2bb6ef17da3ff5077f48fd
Summary: This diffs adds the capability to listen to messages in Sandy plugins. Although API wise it looks more like the old `this.subscribe`, semantically it behaves like the `persistedStateReducer`; messages are queued if the plugin is enabled but not active.
Reviewed By: nikoant
Differential Revision: D22282711
fbshipit-source-id: 885faa702fe779ac8d593c1d224b2be13e688d47
Summary:
This diff makes sure sandy plugins are initialized.
Sandy plugins are stored directly in the client for two reasons
1. we want to decouple any plugin state updates from our central redux store, as redux is particularly bad in handling high frequency updates.
2. The lifecycle of a plugin is now bound to the lifecycle of a client. This means that we don't need 'persistedStore' to make sure state is preserved; that is now the default. Switching plugins will no longer reinitialize them (but only run specific hooks, see later diffs).
3. PersistedState will be introduced for sandy plugins as well later, but primarily for import / export / debug reasons.
A significant difference with the current persistent state, is that if a client crashes and reconnects, plugins will loose their state. We can prevent this (again, since state persisting will be reintroduced), but I'm not sure we need that for the specific reconnect scenario. Because
1. we should fix reconnecting clients anyway, and from stats it looks to happen less already
2. reconnects are usually caused by plugins that aggregate a lot of data and get slower over time. Restoring old state also restores those unstabilites.
For the overview bringing back the archi picture of earlier diff:
{F241508042}
Also fixed a bug where enabling background plugins didn't enable them on all devices with that app.
Reviewed By: jknoxville
Differential Revision: D22186276
fbshipit-source-id: 3fd42b577f86920e5280aa8cce1a0bc4d5564ed9
Summary: Unit tests tend to randomly bail out once FBLogger is (indirectly) required by some module under test. This makes sure FBLogger is stubbed by default. We might want to do the same for `User` in the future.
Reviewed By: jknoxville
Differential Revision: D22186274
fbshipit-source-id: 2ede364c4b691d69826781355592226b075d8367
Summary: The test mock utilities now return a promise, rather than taking a callback, which makes tests slightly nicer to read (similar to react-testing-library). No semantic changes.
Reviewed By: jknoxville
Differential Revision: D22186278
fbshipit-source-id: ec5b9f4e6bfeee9160e331f8c20a1d4fdcbfeede
Summary:
App Names can contain special characters. Escape them (and unescape later) so that device ID strings don't break.
Simpler is better - thanks to mweststrate for keeping me out of the rabbit hole
## Changelog
Escape app name to account for special characters in name
Pull Request resolved: https://github.com/facebook/flipper/pull/1268
Test Plan:
Added test to test character escaping: `cd desktop && yarn test -- -i app/src/utils/__tests__/clientUtils.node.tsx`
closes https://github.com/facebook/flipper/issues/1252
Reviewed By: passy
Differential Revision: D22066263
Pulled By: jknoxville
fbshipit-source-id: c820d055700ca6f55d35265528ce874eeb159216
Summary:
If the analytics plugin was in the foreground, and messages arrived in quick succession, some messages would not be processed.
Although the code was tested, there were not enough assertions to make sure the loop was correct. coverage !== correctness {emoji:1f605}
This fixes T68101450
Changelog: Fixed regression where analytics messages where lost
Reviewed By: jknoxville
Differential Revision: D21929679
fbshipit-source-id: c9fe2b18a249e40085d99914a809abf14fa7cf8f
Summary: Use interface PluginDetails everywhere where plugins are handled and removed PluginDefinition type which was effectively a subset of PluginDetails
Reviewed By: mweststrate
Differential Revision: D21927456
fbshipit-source-id: 434ebeef955b922cc11757e78fbba8dec05f1060
Summary:
See previous diff, let's store the collapsed state of sidebar sections in local storage.
Introduced a reusable hook to take care of that.
Changelog: Device plugins are now expanded by default, and the expand / collapse state will now be remembered across restarts
Reviewed By: passy
Differential Revision: D21903394
fbshipit-source-id: a3c0231acc0aa0877522ec328eedd09cb11aedb1
Summary:
See previous diff.
Achieves the same optimization as in the mentioned diff, but this time by only debouncing the messages as they arrive over the socket, and not the state updates caused by Redux directly. This means that plugin rendering won't be debounced anymore until we address this more fundamentally.
With this change there is a double level buffering:
1. A buffer that stores all incoming messages (that are not replies to requests)
2. A buffer that stores messages we are interested in in the plugin queue, unless the plugin is active (this we already had).
This still fixes the issue that too chatty plugins cause to many updates foreground plugin (the problem we tried to fix originally), without debouncing plugin rendering if it is needed to update for any other reason.
Another nice benefit is that previously every received message would trigger a store update in Redux which would cause all connected components to evaluate their subscriptions (and then bail out in the typical case). Now we will only update the redux store every 200 ms.
Changelog: Foreground plugins will burn less CPU when they're very chatty
Reviewed By: jknoxville
Differential Revision: D21858849
fbshipit-source-id: c72352e569a8a803bbedffb71b17b11fcefee043
Summary: Fixes a regression (D20679687) of the main menu not loading immediately after application start
Reviewed By: passy, priteshrnandgaonkar
Differential Revision: D21227817
fbshipit-source-id: 37e4ddfcb73de3eac04d6162a3e028864d3e9e7f
Summary:
This diff adds supportsMethod as a closure which can be used to verify a method is implemented on the client side.
It will be used in the next diff
Reviewed By: jknoxville
Differential Revision: D21176415
fbshipit-source-id: fe16d966c58d36558034ce4ade8f58f8031aab18
Summary:
Pull Request resolved: https://github.com/facebook/flipper/pull/998
After this diff all the default plugins (which are distributed with Flipper) will be included into the main app bundle instead of bundling each of them separately and then loading from file system. This is done by auto-generating plugins index in build-time and importing it from Flipper app bundle, so Metro can follow these imports and bundle all the plugins to the app bundle.
This provides several benefits:
1) reduced Flipper bundle size (~10% reduction of zipped Flipper archive), because Metro bundles each of re-used dependencies only once instead of bundling them for each plugin where such dependency used.
2) Faster Flipper startup because of reduced bundle and the fact that we don't need to load each plugin bundle from disk - just need to load the single bundle where everything is already included.
3) Metro dev server for plugins works in the same way as for Flipper app itself, e.g. simple refresh automatically recompiles bundled plugins too if there are changes. This also potentially should allow us to enable "fast refresh" for quicker iterations while developing plugins.
4) Faster build ("yarn build --mac" is 2 times faster on my machine after this change)
Potential downsides:
1) Currently all the plugins are identically loaded from disk. After this change some of plugins will be bundled, and some of them (third-party) will be loaded from disk.
2) In future when it will be possible to publish new versions of default plugins separately, installing new version of such plugin (e.g. with some urgent fix) will mean the "default" pre-built version will still be bundled (we cannot "unbundle" it :)), but we'll skip it and instead load new version from disk.
Changelog: Internals: include default plugins into the main bundle instead producing separate bundles for them.
Reviewed By: passy
Differential Revision: D20864002
fbshipit-source-id: 2968f3b786cdd1767d6223996090143d03894b92
Summary:
* Fixed issue where the test wouldn't be reliable if it fired to quickly since the process has started
* Increased all test timings with a factor 10, to make the test less sensitive to system load
Reviewed By: passy
Differential Revision: D20914978
fbshipit-source-id: a3870e6374e61cf9ec1b11da529077876ef85bf8
Summary:
This diff introducing the sideEffect abstractions, that creates a fundamental solution for the problem in D20619226: If a subscription to the store errors, the entire store can't be updated anymore, bringing the entire app to a halt.
Applying this abstraction will be done in a next diff.
To essential idea of sideEffect is that it fixes a few problems:
1. I decouples and throttles the effect so that no arbitrary expensive burden is added to every store update
2. It makes sure that a crashing side effect doesn't crash the entire store update
3. It helps with tracing and monitoring perf problems
4. It puts the side effect behind a selector so that the side effect is only triggered if a relevant part of the store changes, like we do for components.
Note that if some subscription _must_ be handled synchronously, than that logic should be in a reducer, not in a subscription or side effect. Luckily we don't have any examples of that in our code base.
This abstraction might actually be intesting to be shared wider for fun and profit.
Reviewed By: passy
Differential Revision: D20625872
fbshipit-source-id: adaf8356950594d50e6a99a17a862f757c3777db
Summary:
This gets us on the latest Prettier 2.x:
https://prettier.io/blog/2020/03/21/2.0.0.html
Notably, this adds support for TypeScript 3.8,
which introduces new syntax, such as `import type`.
Reviewed By: zertosh
Differential Revision: D20636268
fbshipit-source-id: fca5833d003804333a05ba16325bbbe0e06d6c8a
Summary:
Quick notes:
- This looks worse than it is. It adds mandatory parentheses to single argument lambdas. Lots of outrage on Twitter about it, personally I'm {emoji:1f937_200d_2642} about it.
- Space before function, e.g. `a = function ()` is now enforced. I like this because both were fine before.
- I added `eslint-config-prettier` to the config because otherwise a ton of rules conflict with eslint itself.
Close https://github.com/facebook/flipper/pull/915
Reviewed By: jknoxville
Differential Revision: D20594929
fbshipit-source-id: ca1c65376b90e009550dd6d1f4e0831d32cbff03
Summary: Did run for 2 months stable now, time to remove some dead code.
Reviewed By: passy
Differential Revision: D20556785
fbshipit-source-id: 514673995212d62d21744f304286caa6e91007fb
Summary:
1) moved "sonar/desktop/src" to "sonar/desktop/app/src", so "app" is now a separate package containing the core Flipper app code
2) Configured yarn workspaces with the root in "sonar/desktop": app, static, pkg, doctor, headless-tests. Plugins are not included for now, I plan to do this later.
Reviewed By: jknoxville
Differential Revision: D20535782
fbshipit-source-id: 600b2301960f37c7d72166e0d04eba462bec9fc1