Summary:
Builds in flipper-public are failing, because duplicate imports: https://our.intern.facebook.com/intern/sandcastle/job/22517998213713260
That's most likely because the `flipper-public` is not blacklisted in metro, so let's add it!
Reviewed By: passy
Differential Revision: D14134423
fbshipit-source-id: 52f87196957c8578b8ac7f578efa74e3c13fe1bb
Summary:
- create a zip-file when building the headless version of Flipper
- restore pkg cache in Sandcastle from pantri
- run build script in sandcastle.
Changes need to go together with D13942919
Reviewed By: passy
Differential Revision: D13942701
fbshipit-source-id: caac7d6cda99fec2a6836c652957ff609a0bf8bb
Summary:
* The generation of the version number is moved to build-utils so it can be used from the headless build process as well.
* The prelude script for the headless version exposes the version number on `global.__VERSION__`
* While at this file, moving some functions in the build process to use the Sync version. Doesn't matter for the build process anyways and the syntax is much nicer.
Reviewed By: passy
Differential Revision: D13843678
fbshipit-source-id: 7df8364044ab6ebc83a4060aab2e3a42ae48a934
Summary:
For the electron build, plugins are bundled with the app and loaded from there at launch. The headless version can't require from its binary, so plugins need to be required from another path.
This diff makes the path where bundled plugins are loaded from adjustable via an environment variable: `BUNDLED_PLUGIN_PATH`. If it's set, the plugins are loaded from this path, otherwise we default to the old behaviour of including them from `./defaultPlugins`.
For the headless version we expect the plugins to be in a folder called `plugins` next to the executable. This should later be configurable via an argument passed to the CLI.
Reviewed By: passy
Differential Revision: D13843676
fbshipit-source-id: 04237ae6631b4f2ba56887fe992a56f860724edc
Summary: Moving a couple of build function from `build-release` to `build-utils` so they can be shared between the desktop build process and the headless build process.
Reviewed By: passy
Differential Revision: D13786575
fbshipit-source-id: df0a0da6d9a643e3e1c65470e1e96254e8966dd9