Summary:
1. Identify if device supports screenshots/screen recording when it is created.
2. Disable screen recording/screenshot buttons when they are not supported
Reviewed By: passy
Differential Revision: D34611133
fbshipit-source-id: 82ad2d67e4af482d9becf7995187667b5d99bc36
Summary:
Changelog: Allow only a single crash watcher and a single log listener per device. Start log listener and crash watcher for every device upon connection. Remove commands to start/stop them externally.
Monitored CPU load for a physical Android device with the log listener on and off. Did not notice any real difference.
Resolved crashing adbkit-logcat by forcing the usage of 2.0.1. A proper fix would be to unify babel transforms for browser flipper and electron flipper, but we might re-think how we distribute flipper in the next half, so a simple hot fix might be a better use of time and resources.
Reviewed By: mweststrate
Differential Revision: D33132506
fbshipit-source-id: 39d422682a10a64830ac516e30f43f32f416819d
Summary: When bundling a production bundle of flipper-ui / flipper-server, noticed that a lot of irrelevant stuff ends up. Like: `jest`, `metro`, `testing-library`. The whole jungle basically. Will add safety checks in the next diffs that this no longer happens
Reviewed By: passy
Differential Revision: D33186531
fbshipit-source-id: 1e2034153c8c4a3fac02cd9ce27d99224223df7a
Summary:
This diff adds `types` fields on the compiler config for every project. This way we can make sure that for example node types and packages are not available in flipper-ui-core. Without an explicit types field, all types would be shared between all packages, and implicitly included into the compilation of everything. For the same reason `types/index.d.ts` has been removed, we want to be intentional on which types are being used in which package.
This diff does most of the work, the next diff will fine tune the globals, and do some further cleanup.
As an alternative solution I first tried a `nohoist: **/node_modules/types/**` and make sure every package list explicitly the types used in package json, which works but is much more error prone, as for example two different react types versions in two packages will cause the most unreadable compiler error due to the types not being shared and not literally the same.
Reviewed By: lawrencelomax
Differential Revision: D33124441
fbshipit-source-id: c2b9d768f845ac28005d8331ef5fa1066c7e4cd7
Summary:
Removed remaining path / fs imports from Flipper core.
`expand-tide` needed replacement too, but noticed that it never actually rewrites paths since all use cases were already using absolute paths, so removed it instead.
Reviewed By: aigoncharov
Differential Revision: D33017654
fbshipit-source-id: e12f66ef68b5f9e4279411c94445a2fb87249e9a
Summary: This diff makes plugin loading async, which we'd need in a browser env (either because we'd use `import()` or we need to fetch the source and than eval it), and deals with all the fallout of that
Reviewed By: timur-valiev
Differential Revision: D32669995
fbshipit-source-id: 73babf38a6757c451b8200c3b320409f127b8b5b
Summary: Moved all types related to plugin descriptions from plugin-lib (which handles downloads and such) to flipper-common. The goal of that is to remove all plugin-lib usage from ui-core to server-core, so that the UI itself doesn't do any file operations anymore related to plugins. That will be done in next diffs, this just moves types but no code.
Reviewed By: nikoant, aigoncharov
Differential Revision: D32665064
fbshipit-source-id: 86d908e7264569b0229b09290a891171876c8e00
Summary:
This diff moves a lot of stuff from the client to the server. This diff is fairly large, as a lot of concept closely relate, although some things have split off to the earlier diffs in the stack, or are still to follow (like making intern requests).
This diff primarily moves reading and storing settings and GKs from client to server (both flipper and launcher settings). This means that settings are no longer persisted by Redux (which only exists on client). Most other changes are fallout from that. For now settings are just one big object, although we might need to separate settings that are only make sense in an Electron context. For example launcher settings.
Reviewed By: passy, aigoncharov
Differential Revision: D32498649
fbshipit-source-id: d842faf7a7f03774b621c7656e53a9127afc6192
Summary: This diff makes sure flipper-ui-core no longer depends on flipper-server-core. Currently server config is still transferred from UI to server, which doesn't really make sense in future scenarios where server might start before client, but will address that separately
Reviewed By: timur-valiev, aigoncharov
Differential Revision: D32462835
fbshipit-source-id: 498a944256ba1aabbf963b896953e64d11e27214
Summary:
This diff moves all UI code from app/src to app/flipper-ui-core. That is now slightly too much (e.g. node deps are not removed yet), but from here it should be easier to move things out again, as I don't want this diff to be open for too long to avoid too much merge conflicts.
* But at least flipper-ui-core is Electron free :)
* Killed all cross module imports as well, as they where now even more in the way
* Some unit test needed some changes, most not too big (but emotion hashes got renumbered in the snapshots, feel free to ignore that)
* Found some files that were actually meaningless (tsconfig in plugins, WatchTools files, that start generating compile errors, removed those
Follow up work:
* make flipper-ui-core configurable, and wire up flipper-server-core in Electron instead of here
* remove node deps (aigoncharov)
* figure out correct place to load GKs, plugins, make intern requests etc., and move to the correct module
* clean up deps
Reviewed By: aigoncharov
Differential Revision: D32427722
fbshipit-source-id: 14fe92e1ceb15b9dcf7bece367c8ab92df927a70