Summary:
Sandy plugins can now set up an `onExport` handler to enable customizing the export format of a plugin: `client.onExport(callback: (idler, onStatusMessage) => Promise<state>)`
Import will be done in next diff
Reviewed By: nikoant
Differential Revision: D26124440
fbshipit-source-id: c787c79d929aa8fb484f15a9340d7c87545793cb
Summary: Plugin metadata format extended to include type of each plugin (client / device) and list of supported devices (android/ios/..., emulator/physical, etc). This will allow to detect plugins supported by device even if they are not installed and only available on Marketplace.
Reviewed By: mweststrate
Differential Revision: D26073531
fbshipit-source-id: e331f1be1af1046cd4220a286a1d52378c26cc53
Summary:
I've re-designed interfaces describing plugins as I found that mental overhead working with them became too expensive because of slightly flawed design. However this cascaded changes in many files so you can see how extensively these interfaces used in our codebase.
Before this change we had one interface PluginDetails which described three different entities: 1) plugins installed on the disk 2) plugins bundled into Flipper 3) plugins available on Marketplace. It's hard to use this "general" PluginDetails interface because of this as you always need to think about all three use cases everywhere.
After this change we have 3 separate interfaces: InstalledPluginDetails, BundledPluginDetails and DownloadablePluginDetails and things became much type-safer now.
Reviewed By: mweststrate
Differential Revision: D25530383
fbshipit-source-id: b93593916a980c04e36dc6ffa168797645a0ff9c
Summary:
Introduced API to replace the deprecated `selectPlugin` in Sandy.
The API can be used to navigate from `device plugin -> device plugin`, or` client plugin -> device / client plugin`
Introduced `isPluginAvailable` as well, so that the user interaction an be fine tuned in case the plugin is not disabled.
Reviewed By: jknoxville
Differential Revision: D25422370
fbshipit-source-id: c6c603f1c68e6291280b3d0883e474448754ded1
Summary:
`activatePlugin` events where not recorded correctly for Sandy plugins. Although the starting measuerments is fired the `connections` reducer, the completing event fires from `PluginContainer`. Since this is done as part of a ref-update (!!), see [here](https://www.internalfb.com/intern/diffusion/FBS/browse/master/xplat/sonar/desktop/app/src/PluginContainer.tsx?commit=65a625ea9941&lines=155), and the ref to the corresponding element is not set for Sandy plugins, the event was never marked as completed.
Fixed this by making it part of the `activate` life-cycle event of Sandy plugins.
Reviewed By: passy
Differential Revision: D25421537
fbshipit-source-id: 5cbfeb91cc12e4520fa271bab24034094d7ddb39
Summary: When exposing new top-level APIs from `flipper-plugin`, they should be documented. Added a unit test to enforce this and added documentation for all missing APIs.
Reviewed By: passy
Differential Revision: D25421401
fbshipit-source-id: f5cafc1881de846c8a5dd86e5d094ebd27a66f2a
Summary: In the Flipper chrome there is a lot of `logger={logger}` prop drilling. Let's not do that anymore in the future by using a proper hook, which is exposed from `flipper-plugin`.
Reviewed By: passy
Differential Revision: D25421304
fbshipit-source-id: 01ec8563c67f7e2fac359c2f8216eba722bff8d9
Summary: Make sure that GKs can be used in pure sandy plugins.
Reviewed By: jknoxville
Differential Revision: D25368358
fbshipit-source-id: c7c6aa4ecf0443cb3b5d90e22e8aca9a73a69389
Summary: Wired up tracking to all chrome sections and some import UI elements
Reviewed By: jknoxville
Differential Revision: D25219089
fbshipit-source-id: c75bed91894609dafc5fcc6423a5228211fb92d8
Summary:
This wires up tracking directly to the ANT component library for the following components:
1. `Button`
2. `Collapse.Panel`
3. `Tabs`
Other less commonly used elements can be connected in the future if needed.
I played a bit with different patterns, but in testing the patch-package patching give the most reliable results. Alternatives considered:
1. Expect users to explicitly wrap there components, e.g. `<Tracked><Button>Hi</Button></Tracked>`
1. Didn't implement this because it would be very common to forget, and at the moment you want to make some analysis you'll discover there is no interesting data available. I think for tracking we want to have opt-out rather than opt-in
2. The additional wrapping can cause some subtile layout issues due to static field inspection / forwarded refs (e.g. Ant often has an assumption that relevant children types are _directly_ nested under their parent element. For examle `<Tooltip><Tracked><Button>` does not work as expected
2. Expose our own `Button` / `Collapse` / `Tabs` that applies `Tracked` to an underlying Ant component.
1. also suffers from 1.b.
2. It is gonna be quite confusing for other devs that some elements would need to be imported from `flipper-plugin`, ant some from `antd`, and that this is likely to change over time. We could lint against it, but it will be still suboptimal
Reviewed By: jknoxville
Differential Revision: D25196321
fbshipit-source-id: b559356498c3191a283062a88daacb354b0f79f4
Summary:
Set up basic primitives for user interaction tracking. I hope the docs and unit tests in this diff are self explanatory :)
In upcoming diffs:
* Wire up to scuba events
* Annotate all important parts of Flipper Chrome
* Investigate if we can wrap important interactions of ANT by default
Reviewed By: jknoxville
Differential Revision: D25120234
fbshipit-source-id: 9849d565d7be27e498cc2b4db33e7d6e6938ee06
Summary: To control bundle size and the amount of different versions used, we want plugins to use emotion's styled and immer's produce from flipper-plugin, rather than bringing their own
Reviewed By: passy
Differential Revision: D25087286
fbshipit-source-id: d2cc8b2cb1a17c520d05d99048cd94338984a913
Summary: `unstablebatched_updates` should be used whenever a non-react originating event might affect multiple components, to make sure that React batches them optimally. Applied it to the most import events that handle incoming device events
Reviewed By: nikoant
Differential Revision: D25052937
fbshipit-source-id: b2c783fb9c43be371553db39969280f9d7c3e260
Summary: This prefixes APIs of `flipper-plugin`, that are used by Flipper, but should not be used by plugins directly, with `_`. Also added tests to make sure we are always intentional when extending the exposed APIs
Reviewed By: passy
Differential Revision: D24991700
fbshipit-source-id: ed3700efa188fca7f5a14d5c68250598cf011e42
Summary: This diff adds the `client.onUnhandledMessage` handler, to be able to handle messages for which we don't know the names upfront. Some existing plugins that only send one kind of message can benefit from this, as can generic plugins, like the createTablePlugin
Reviewed By: passy
Differential Revision: D24949453
fbshipit-source-id: 0fed81e28aee350632c09ee3bb834f306dc8b100
Summary:
This diff adds support for finding appPatterns (not sure how the feature is called) in the device, and auto completing on it.
Also improved the styling of bookmark sections.
This diff also adds support of showing a dialog in which params an be filled out if needed.
The behavior around optional arguments seems buggy, as in, no dialog will show up, but since I didn't want to change the logic around this unilaterally, left it as-is for now.
Updated the dialog to Ant so that the renderReactRoot utility could be used safely
Reviewed By: cekkaewnumchai
Differential Revision: D24889855
fbshipit-source-id: 6af264abec2e9e5b921ef7da6deb1d0021615e9e
Summary:
Converted the Navigation plugin to Sandy, and updated Locations bookmark accordingly.
This is a prerequisite step of supporting the bookmarkswidgetin the new AppInspect tab.
Updated LocationsButton accordingly, and overal simplified implementation a bit; locationsbutton now reuses the logic of the NavigationPlugin, rather than reimplemting it. This reduces code duplication and also makes sure the state between plugin and location button stays in sync.
Made sure that search providers are derived and cached rather than stored, again simplifying logic
That being said, the navigation plugin is buggy, but all these things failed before this diff as well:
* No events happening when using iOS, despite the plugin being enabled. But these seems to be a long time know issue, looks like it was never implemented
* Not sure if the parameterized bookmarks is working correctly
* screenshots not always happening at the right time (but fixed a race condition where the wrong bookmark might get updated)
* Locations button doesn't show up if the navigation plugin is supported but not enabled (will try to fix in next diff)
Would be great if bnelo12 could do some exploratory testing to verify what ought to be working, but currently isn't.
Reviewed By: cekkaewnumchai
Differential Revision: D24860757
fbshipit-source-id: e4b56072de8c42af2ada0f5bb022cb9f8c04bb47
Summary: expose `appName`, `appId` and `device` to Sandy plugins. Will be used in next diff to migrate navigation plugin
Reviewed By: cekkaewnumchai
Differential Revision: D24857253
fbshipit-source-id: 03ac3d376d5d1950bcf3d78386a65ce167b517e3
Summary:
allow-large-files
This diff introces the `NUX` element that can be wrapped around any other element to give a first-time usage hint.
Hint dismissal is stored by taking a hash of the hint contents, and scoped per plugin.
Users can reset the 'read' status in the settings page
Example usage:
```
<NUX
title="Use bookmarks to directly navigate to a location in the app."
placement="right">
<Input addonAfter={<SettingOutlined />} defaultValue="mysite" />
</NUX>
```
Reviewed By: nikoant
Differential Revision: D24622276
fbshipit-source-id: 0265634f9ab50c32214b74f033f59482cd986f23
Summary: This blesses the `Layout` and `theme` components and exposes them from `flipper-plugin`, so that they can be used in (public) Sandy plugins. Also marked old abstractions as going to be deprecated.
Reviewed By: cekkaewnumchai
Differential Revision: D24503560
fbshipit-source-id: a8f384667b8f66e3b9f00771a123fe5c9d755eb3
Summary:
per title
In addition, this diff adds `startUnactivated` option to allow setting up `onSend` mock implementation.
Reviewed By: mweststrate
Differential Revision: D24477989
fbshipit-source-id: f913574ebacdd436e8511baa43744249a014e90b
Summary: `supportsMethod` wasn't implemented in the new sandy APIs so far, but is needed for D24108772
Reviewed By: cekkaewnumchai
Differential Revision: D24109496
fbshipit-source-id: 694344b423c1805baa193e4f2e1ad5f28483378b
Summary:
I noticed that after the typescript upgrade, I got several weird positives from ESLint (like unused parameters in a type definition, which are obviously always unused, e.g. `type onClick = (e: Event) => void`). After some investigation, it turned out these warnings are generated by eslint, but that those rules should be performaned by typescript/eslint instead. For future reference to which rules this applies:
https://github.com/typescript-eslint/typescript-eslint/blob/master/packages/eslint-plugin/README.md#extension-rules
Updated the config, and while at it, fixed all warnings in our codebase, except for `react-hooks/exhaustive-deps` warnings, since those require semantic changes.
This reduces the amount of eslint warnings from 86 to 39.
Reviewed By: passy
Differential Revision: D23905630
fbshipit-source-id: 0557708fd9ec6b17840a3c191e7d3baf225bdf23
Summary: In the attached task an IPv6 address ended up in the URL send from IG. Since that URL couldn't be parsed, it crashed the network plugin. This change makes sure the plugin doesn't crash on invalid urls.
Reviewed By: cekkaewnumchai
Differential Revision: D23344503
fbshipit-source-id: c7ac2068e407a764d59e632bef1be7c4239c8c8a
Summary:
Documented all exposed Sandy APIs plugin developers should know about.
Honestly didn't proof-read it myself yet, but wanted to publish this diff at least before PTO, so that the information is available to anyone interested / playing with sandy
Reviewed By: jknoxville
Differential Revision: D22976373
fbshipit-source-id: c30918201d2feeb306ca0d9a3ae1ec10bdf7e2f5
Summary:
Some non-semantic changes. Mostly an earlier rename that was accidentally done only locally rather than across the codebase
Also support `.spec` test extension, which is more idiomatic Jest, since we don't use the `.node` and `.electron` distinction anymore anyway.
Reviewed By: jknoxville
Differential Revision: D22976438
fbshipit-source-id: f3abedb36cbac1e835295177117ccbca492a67a1
Summary: Little ux tweak, there are some rare scenarios where you can end up in an empty plugin screen, made a small message.
Reviewed By: jknoxville
Differential Revision: D22846396
fbshipit-source-id: 0ad19f1c252112d78a5587e6633fee2d9542d5e1
Summary:
Converted the DeviceLogs plugin to sandy.
Kept logic and UI the same (so same batching, localstorage mechanisms etc). But used sandy api's for log subscribing, state, and separating the logical part of the component from the UI.
Note that some mechanisms work slightly different, like deeplinking and scrollToBottom handling, to reflect the fact that plugins are now long lived
Reviewed By: jknoxville
Differential Revision: D22845466
fbshipit-source-id: 7c98b2ddd9121dc730768ee1bece7e71bb5bec16
Summary:
Added support for `createPaste` in Sandy plugins
Nice minimalistic example of how to expose a Flipper api to Sandy.
Note that some indirection could be removed by having an interface that is shared directly between `BasePluginClient` and `FlipperLib` (e.g. `PublicFlipperLib`). In contrast to `addMenuEntries` from the previous diff, `createPaste` is basically exposed verbatim to Sandy without additional wrapping, so those cases could be made simpler. Maybe will do that later.
Reviewed By: passy
Differential Revision: D22815873
fbshipit-source-id: e6d0773a35341edfe5de0898317eaadf88de79d0
Summary:
[interesting] since it shows how Flipper APIs are exposed through sandy. However, the next diff is a much simpler example of that
This diff adds support for adding menu entries for sandy plugin (renamed keyboard actions to menus, as it always creates a menu entry, but not necessarily a keyboard shortcut)
```
client.addMenuEntry(
// custom entry
{
label: 'Reset Selection',
topLevelMenu: 'Edit',
handler: () => {
selectedID.set(null);
},
},
// based on built-in action (sets standard label, shortcut)
{
action: 'createPaste',
handler: () => {
console.log('creating paste');
},
},
);
```
Most of this diff is introducing the concept of FlipperUtils, a set of static Flipper methods (not related to a device or client) that can be used from Sandy. This will for example be used to implement things as `createPaste` as well
Reviewed By: nikoant
Differential Revision: D22766990
fbshipit-source-id: ce90af3b700e6c3d9a779a3bab4673ba356f3933
Summary:
The device type enum was mixing two different concepts (emulator vs physical) and (archived vs not), and we already have a separate `isArchived` field. So cleaned this up to not leak it into sandy.
If anybody can think of any unforeseen consequences of this, lemme know :)
Reviewed By: jknoxville
Differential Revision: D22763506
fbshipit-source-id: bd2f7dbd1d2d2e6942ba7c6ddd8dc91ee34d591d
Summary: Introducing a base abstract class (blegh) to share some life cycle management between Device- and normal plugins. Cleaned up the test utils a bit as well + some old TODO's that now have been taken care of
Reviewed By: nikoant
Differential Revision: D22727089
fbshipit-source-id: 507816f1bfdbc6e7e71d4bd365b881b6710ca917
Summary:
Device plugins have an activate and deactivate hook, that reflects the plugin being selected in the UI. Added these same hooks to client plugins as well. In practice they are called at the same times as `onConnect` and `onDisconnect`, except for background plugins, which connect only once, so it is pretty useful to be still able to make the distinction.
Since there is now quite some common functionality between plugins and device plugins, will clean things a bit up in a next diff
[Interesting] as it explains the difference between the different lifecycle methods of plugins, and the impact of being a background plugin
LIfecycle summary:
1. app connects
2. for background plugins: connect them (`onConnect`)
3. user selects a plugin, triggers `onActivate`. will also trigger `onConnect` the plugin if it _isnt_ a bg plugin
4. user selects a different plugin, triggers `onDeactivate`. will also trigger `onDisconnect` if it isn't a bg plugin.
5. app is unloaded. Triggers `onDisconnect` for bg plugins. Triggers `onDestroy` for all plugins,
Reviewed By: jknoxville
Differential Revision: D22724791
fbshipit-source-id: 9fe2e666eb37fa2e0bd00fa61d78d2d4b1080137
Summary:
Make sure device plugins can be deeplinked as well.
(note that the duplication between `Plugin` and `DevicePlugin` is cleaned up again in D22727089, first wanted to make it work and tested, then clean)
DeepLink no longer have to be strings, per popular requests, as that makes direct linking between plugins easier (online links from the outside world have to arrive as strings)
Reviewed By: jknoxville, nikoant
Differential Revision: D22727091
fbshipit-source-id: 523c90b1e1fbf3700fdb4f62699dd57070cbc980
Summary: Now that we can load device plugins, let's make sure they are rendered as well.
Reviewed By: passy, nikoant
Differential Revision: D22693927
fbshipit-source-id: 22574ec6e629e6dd66e42193b406ceb7dfcf1836
Summary:
This diff makes sure that devices will actually instantiate applicable sandy device plugins. Similar to how client plugins are owned by Client, device plugins are directly owned by BaseDevice, which significantly simplifies life cycle management and doesn't dispatch updates to all Redux connect components whenever something irrelevant changes.
Also made sure `device.teardown()` is called. That API already existed, but wasn't used or implemented before.
Updated Flipper test utils to support testing device plugins as well (both Sandy and classic ones)
Reviewed By: passy, nikoant
Differential Revision: D22693929
fbshipit-source-id: 73b2b8666ef7a0e748ea89360db84734d37eb5be
Summary: Add unit tests to verify that the unit test utilities for for Sandy device plugins work as expected. Fixed a bug revealed by that and cleaned up some TODO's
Reviewed By: jknoxville, passy, nikoant
Differential Revision: D22693928
fbshipit-source-id: 93162db19d826d0cd7f642cef1447fd756261ac8
Summary:
This stack introduces Sandy device plugins, they are quite similar to normal plugins, but, a devicePlugin module is organized as
```
export function supportsDevice(device): boolean
export function devicePlugin(devicePluginClient)
export function Component
```
Device plugins get access to the device meta data and can subscribe to the `onLogEntry` callback and `onDestroy` lifecycle.
They will be able to store state just as normal plugins, but can't send or receive methods, so devicePluginClient is a bit limited.
This diff only sets up most of the new data structures, and makes sure everything still compiles and no existing tests fail.
To prevent this diff from becoming to big, actually loading, rendering and testing device plugins will be done in next diffs
Please take a critical look at the api proposed and the (especially) the public names used :)
Reviewed By: passy, nikoant
Differential Revision: D22691351
fbshipit-source-id: bdbbd7f86d14b646fc9a693ad19f33583a76f26d
Summary:
This adds support for handling incoming deeplinks in a Sandy plugin, which can be done by using a `client.onDeepLink(deepLink => { } )` listener
Also generalized deeplinks to not just support strings, but also richer objects, which is beneficial to plugin to plugin linking.
Reviewed By: jknoxville
Differential Revision: D22524749
fbshipit-source-id: 2cbe8d52f6eac91a1c1c8c8494706952920b9181
Summary:
This diff makes sure Sandy plugins show up as well in the plugin selector when making exports (and in support form as well).
Also verified that this works with the Sandy updated section plugin.
Note that persisted state now didn't need any changes in the plugin code to work :)
Commented / simplified the calculation of available plugins a little bit and fixed a confusing issue where two different redux stores where created in one unit test, which caused an issue in the new implementation.
Reviewed By: jknoxville
Differential Revision: D22434301
fbshipit-source-id: c911196bc5b105309e82204188f124f40aab487a
Summary:
Made Sandy plugins part of the export / import logic
Note that in the export format there is now a `pluginStates2` field. It could have been put in `pluginStates` as well, but I started with that and it felt very weird, as the `pluginStates` are supposed to reflect what is living in the Redux stores, where sandy state doesn't live in the Redux store (not directly at least). Trying to store it in the same field made things overcomplicated and confusing.
Reviewed By: jknoxville
Differential Revision: D22432769
fbshipit-source-id: d9858e561fad4fadbf0f90858874ed444e3a836c
Summary:
This plugin adds serialization capabilities to Sandy plugins buy setting the a `persist: <key>` flag. This shouldn't be used for state that is unserializable, too big, too sensitive, or irrelevant during export / import.
Using an explicit `persist` flag is done to make plugins robust to changes over time; as long as the key is kept the same, state variables can be renamed and reordered without breaking the import / export format. Also it allows us to detect some changes in the import / export format and warn about it.
Alternative designs considered but not implemented would be:
1. requiring the user to explicitly return the state from the factory (e.g. `const todos = createState([]); return { todos }`,
2. or construct the state from client (e.g. `const todos = client.createState([])`)
3. enable persistence by default, and store states in the order the states were created (much like useState in React). This was implemented in the first versions of this diff, but as pointed out in the discussions, this is too sensitive too (accidental) format changes, as the storage format would be quite implicit
A nice benefit of the current approach, especially compared with alternative approach 1, is that state being restored is immediately visible in the plugin factory. In other words, directly after initialization `const todos = createState([])`, the `todos.get()` is actually set to the state that is being restored, rather than having still the initial state which is only overridden rather. So this behaves very much like the `useState` hook in React.
Furthermore, in the future we could use the same `persist` key in combination with other options, such as `saveToLocalStorage`, in case some state acts as a 'preference' (T69989583).
`TestUtils.startPlugin` supports starting plugins with an initial state by using the optional `initialState` field
Actually wiring up the serialization and deserialization into the export / import functionality of Flipper is done in the next diff.
Reviewed By: jknoxville
Differential Revision: D22432770
fbshipit-source-id: 9a4849582c2f6f54d1e40f65a6cba73092c28fe8
Summary:
Created a few breakages. Would appreciate some closer eyes on this.
Pull Request resolved: https://github.com/facebook/flipper/pull/1366
Reviewed By: mweststrate
Differential Revision: D22501454
fbshipit-source-id: 9b882a12aecc65da85f29101bf87bf27519a7d2a
Summary:
Converted the Seammammals plugin to use Sandy plugin infra (but the old components). Also updated lock file.
Added unittests have been added as well. The UI snapshots in there are kinda overkill, but nice demo that it works.
This completes the full roundtrip of the new Sandy infra, so this will be the last diff of this stack. I promise. I think.
Reviewed By: nikoant
Differential Revision: D22308265
fbshipit-source-id: 260e91a1951d486f6689880fe25281e80a71806a
Summary: While testing manually discovered the sandy plugin infra din't cover the case that a plugin can be selected but not enabled at the same time. Added test and fixed that.
Reviewed By: nikoant
Differential Revision: D22308597
fbshipit-source-id: 6cef2b543013ee81cee449396d523dd9a657ad1c
Summary:
Introduced a minimal state abstraction so that state can be maintained in the plugin instance, but subscribe to by the UI.
At a later point we could pick an off the shelve solution like Recoil or MobX, or introduce cursors to read something deep etc etc, but for now that doesn't seem to be needed at all, and I think this will be pretty comprehensible for plugin authors (see also the 25th diff in this stack).
The api
```
createState(initialValue): Atom
Atom {
get() // returns current value
set(newValue) // sets a new value
update(draft => { }) // updates a complex value using Immer behind the scenes
}
// hook, subscribes to the updates of the Atom and always returns the current value
useValue(atom)
```
Reviewed By: nikoant
Differential Revision: D22306673
fbshipit-source-id: c49f5af85ae9929187e4d8a051311a07c1b88eb5
Summary:
`usePlugin(pluginFactory)` returns the current plugin instance's api that was exposed by the plugin directory.
Passing `pluginFactory` is technically strictly not needed, but having the user pass it, we can make sure it is strongly typed
Reviewed By: nikoant
Differential Revision: D22286293
fbshipit-source-id: 4268b6849b8cd3d524103de7eadbd6c0a65c7a61