Commit Graph

33 Commits

Author SHA1 Message Date
Michel Weststrate
bf65da0e72 Check if plugin status before opening
Summary:
This diff takes care of current plugin status when handling deeplinks. It checks:
1. if the plugin failed to load
2. if the plugin is behind GK
3. if the plugin is installable from bundle
4. if the plugin is installable from marketplace

Reviewed By: passy

Differential Revision: D29875483

fbshipit-source-id: 8dac1aab63822f43a0d002b10efa5b4a756fce41
2021-08-17 04:44:39 -07:00
Michel Weststrate
5e8c968222 Move devices to server folder
Summary:
This is the first of many diffs that extracts the connection, device, client detection out of the flipper core, to create a reusable flipper-server library that can be used in e.g. flipper-dump.

To keep diffs a little smaller, the current connection logic is first moved to the `server/` directory, and decoupled manually from the rest of the core, before moving it over to a separate package.

This first diffs moves the `comms/`, `devices/` and certificate utilities to the `server` directory.

Further untangling will follow in next diffs

Reviewed By: timur-valiev

Differential Revision: D30246551

fbshipit-source-id: c84259bfb1239119b3267a51b015e30c3c080866
2021-08-12 05:43:43 -07:00
Anton Nikolaev
2a3b9c9e43 Fixed a bug with React Native plugins loading
Summary:
Fixed bug with "Hermes Debugger" and "React Dev Tools" plugin loading reported on GitHub: https://github.com/facebook/flipper/issues/2545.

Changelog: Fixed bug with React Native plugins not loaded: Hermes Debugger, React Dev Tools etc.

Reviewed By: mweststrate

Differential Revision: D29516394

fbshipit-source-id: 4620e3d2b49ca2a1d3a5b2dd76d40d4667a0980b
2021-07-01 06:24:08 -07:00
Michel Weststrate
8e0d3cf779 Removed some old ui/ components
Summary: Removing old components that are no longer used, and cleaning up index.tsx to prevent future for some of those

Reviewed By: nikoant

Differential Revision: D29428621

fbshipit-source-id: 78ae51c09510738cf2d75982fdae35b9ef6d2d7e
2021-06-30 10:42:32 -07:00
Michel Weststrate
16154e1343 Remove classic plugin infra
Summary:
This removes all code duplication / old plugin infra that isn't needed anymore when all plugin run on the Sandy plugin infra structure.

The diff is quite large, but the minimal one that passes tests and compiles. Existing tests are preserved by wrapping all remaining tests in `wrapSandy` for classic plugins where needed

Reviewed By: passy

Differential Revision: D29394738

fbshipit-source-id: 1315fabd9f048576aed15ed5f1cb6414d5fdbd40
2021-06-30 10:42:32 -07:00
Anton Nikolaev
7a1b2ecc73 Basic plugin info view for open-source builds
Summary: Show a new view when a disabled/uninstalled plugin is selected in open-source Flipper build. I'm going to improve it later with additional info from npm packages metadata. For now it just shows status of the plugin and button to install/enable it.

Reviewed By: mweststrate

Differential Revision: D29482937

fbshipit-source-id: 45d207d3f6e846c354184f2b5fd911751d3164b0
2021-06-30 04:16:30 -07:00
Anton Nikolaev
e36eec82b2 Change PluginContainer to allow selecting unavailable plugins
Summary: Changed PluginContainer implementation to allow selecting unavailable/uninstalled plugins which was impossible before that. Please note that for now something is shown only for enabled and disabled plugins. In next diff I'm also adding content for unavailable and uninstalled plugins.

Reviewed By: mweststrate

Differential Revision: D29254788

fbshipit-source-id: da639e5efddc821061abb69df534ffdce8ccd4e0
2021-06-29 13:02:05 -07:00
Anton Nikolaev
ff5d8ba29f Use selectors to compute plugin lists according to the selected device and app
Summary: Use selectors to re-compute and cache plugin lists according to the selected device and app.

Reviewed By: mweststrate

Differential Revision: D29247845

fbshipit-source-id: 4bc669d5d441d605c4090086c4ce59b6d9684a4c
2021-06-29 13:02:05 -07:00
Anton Nikolaev
fd9b5cc94d Use set instead of array to keep list of supported plugins per client
Summary: Use set instead of array to keep list of supported plugins per client. It is not used as array anyway, in most places it is used to determine whether a plugin is supported or not and it's much faster to use set for that.

Reviewed By: priteshrnandgaonkar

Differential Revision: D29200673

fbshipit-source-id: 5f3c404a1a668c153867d7c1b6c223941f0b3b36
2021-06-29 13:02:05 -07:00
Anton Nikolaev
ac9ef7620a Refactor plugin lists computations
Summary: This is purely refactoring change. Before that we computed plugin lists in-place in PluginList component. Now we will be re-computing them as side effect and will keep computed lists in redux. This makes it easier to re-use plugin lists in other places outside of PluginList component, e.g. in the upcoming Marketplace UI.

Reviewed By: mweststrate

Differential Revision: D29161719

fbshipit-source-id: 5cb06d4d8a553aa856101c78b2311fbc078c6bd7
2021-06-17 07:39:43 -07:00
Anton Nikolaev
a4eb2a56d6 Option for "yarn start" and "yarn build" scripts to pre-install default plugin packages instead of bundling them
Summary:
Sorry for long diff! I can try to split it if necessary, but many changes here are 1-1 replacements / renames.

**Preambule**
Currently we bundle default plugins into the Flipper main bundle. This helps us to reduce bundle size, because of plugin dependencies re-use. E.g. if multiple plugins use "lodash" when they are bundled together, only one copy of "lodash" added. When they are bundled separately, the same dependency might be added to each of them. However as we're not going to include most of plugins into Flipper distributive anymore and going to rely on Marketplace instead, this bundling doesn't provide significant size benefits anymore. In addition to that, bundling makes it impossible to differentiate whether thrown errors are originated from Flipper core or one of its plugins.

Why don't we remove plugin bundling at all? Because for "dev mode" it actually quite useful. It makes dev build start much faster and also enables using of Fast Refresh for plugin development (fast refresh won't work for plugins loaded from disk).

**Changes**
This diff introduces new option "no-bundled-plugins" for "yarn start" and "yarn build" commands. For now, by default, we will continue bundling default plugins into the Flipper main bundle, but if this option provided then we will build each default plugin separately and include their packages into the Flipper distributive as "pre-installed" to be able to load them from disk even without access to Marketplace.

For "yarn start", we're adding symlinks to plugin folders in "static/defaultPlugins" and then they are loaded by Flipper. For "yarn build" we are dereferencing these symlinks to include physical files of plugins into folder "defaultPlugins" of the produced distributive. Folder "defaultPlugins" is excluded from asar, because loading of plugins from asar archive might introduce some unexpected issues depending on their implementation.

Reviewed By: mweststrate

Differential Revision: D28431838

fbshipit-source-id: f7757e9f5ba9183ed918d70252de3ce0e823177d
2021-05-18 08:08:30 -07:00
Anton Nikolaev
252322f525 Fix a bug with duplicated device plugins in "Detected in App" list
Summary: When crash reporter plugin is not installed in Flipper, it can appear duplicated in "Detected in App" list. This diff fixes that.

Reviewed By: passy

Differential Revision: D28325072

fbshipit-source-id: 92011f1f10c6633fbd31ea886fe53f352057f4f8
2021-05-12 07:49:13 -07:00
Michel Weststrate
2ca52f81d2 Introduce pluginKey
Summary: Exposed the `pluginKey` to sandy plugins (which we will use later for storing table preferences per plugin). And a little moving code around because circular deps problem roared its ugly head again.

Reviewed By: nikoant

Differential Revision: D27009721

fbshipit-source-id: 7ad29e72ff8028c9daae270c4749b657bd8ff049
2021-03-16 15:03:47 -07:00
Anton Nikolaev
fa3ff83595 Rename star/unstar actions to enable/disable/switch
Summary:
Renamed actions "star" and "unstar" everywhere to "enable", "disable" and "switch". The logic behind original "star" action changed significantly, so this rename just makes everything much clearer.

Please note that as a part of rename persisted state fields "userStarredPlugins" and "userStarredDevicePlugins" were renamed. I've added a "redux-persist" migration for seamless transition.

Reviewed By: passy

Differential Revision: D26606459

fbshipit-source-id: 83ad475f9b0231194701c40a2cdbda36f02c3d10
2021-02-24 05:30:57 -08:00
Anton Nikolaev
4541cdc23b Device plugin management (2/n): enable/disable, install/uninstall
Summary:
*Stack summary*: this stack adds ability to manage device plugins in the same way as client plugins: install, update, uninstall, enable (star) and disable (unstar) them.

*Diff summary*: implemented all plugin management actions for device plugins.

Changelog: it is now possible to enable/disable and install/uninstall device plugins

Reviewed By: mweststrate

Differential Revision: D26337377

fbshipit-source-id: 7d1ed61a8dc5f3339e5e548c613b67bca0c27f4f
2021-02-16 10:50:18 -08:00
Anton Nikolaev
899fcd0783 Device plugin management (1/n): use static metadata for checking plugin compatibility with devices
Summary:
*Stack summary*: this stack adds ability to manage device plugins in the same way as client plugins: install, update, uninstall, enable (star) and disable (unstar) them.

*Diff summary*: changed the way how plugin compatibility with devices is checked from dynamic call to "supportsDevice" to static checks of "supportedDevices" metadata property which make it possible to check compatibility without even downloading plugin from Marketplace.

Changelog: plugin compatibility with devices is now checked according to metadata in property "supportedDevices" in package.json

Reviewed By: mweststrate

Differential Revision: D26315848

fbshipit-source-id: 6e4b052c4ea0507ee185fc17999b6211cdb11093
2021-02-16 10:50:18 -08:00
Michel Weststrate
43c68c0e7c Separate the concepts of archived and disconnected devices
Summary:
Minor code cleanup to avoid future confusion:

- archived: a device that was imported from a Flipper trace, and only has persisted state
- (dis)connected: a real stateful device that might or might not have an active connection

Reviewed By: nikoant

Differential Revision: D26275459

fbshipit-source-id: eba554b37c39711e367c3795ff4456329a303c22
2021-02-09 04:16:26 -08:00
Michel Weststrate
1bb1cae167 Don't send messages to disconnected clients. Make exportPersistedState compatible with disconnected devices.
Summary:
This diff addresses two problems:

1. Since clients plugins can be active beyond having a connection, we have to make it possible for plugin authors to check if they are connected before they make a call.
2. if there is a custom `exportPersistedState`, plugins should be able to skip making calls if the device has disconnected.

Introducing this change makes it possible to interact with a reasonable level with disconnected clients, and makes it possible to create Flipper traces for disconnected clients.

Note that both items were already problems before supporting offline clients; as there can be a noticeable delay between disconnecting and Flipper detecting that (i've seen up to 30 secs). What happend previously in those cases is that the export would simply hang, as would other user interactions, as loosing the connection in the middle of a process would cause the promise chains to be neither rejected or resolved, which is pretty iffy.

Before this diff, trying to export a disconnected device would hang forever like:

{F369600601}

Reviewed By: nikoant

Differential Revision: D26250895

fbshipit-source-id: 177624a116883c3cba14390cd0fe164e243bb97c
2021-02-09 04:16:26 -08:00
Michel Weststrate
ff7997b3fa Make sure disconnected devices / apps can be imported and exported
Summary:
It should be possible to exported disconnected devices, so that flipper traces / support form reports can be created from them. This diff introduces this functionality. Support for plugins with custom export logic is introduced in a later diff.

Issues fixed in this diff:
- don't try to take a screenshot for a disconnected device (this would hang forever)
- device plugins were always exported, regardless whether the user did select them or not
- sandy plugins were never part of exported disconnected clients
- increased the amount of data exported for device logs to ~10 MB. This makes more sense now as the logs will no longer be included in all cases
- fixed issue where are plugins would appear to be enabled after the client disconnected (this bug is the result of some unfortunate naming of `isArchived` vs `isConnected` semantics. Will clean up those names in a later diff.

Changelog: It is now possible to create a Flipper trace for disconnected devices and apps

Reviewed By: nikoant

Differential Revision: D26250894

fbshipit-source-id: 4dd0ec0cb152b1a8f649c31913e80efc25bcc5dd
2021-02-09 04:16:25 -08:00
Michel Weststrate
e1daa449ba Unify computation of available plugins
Summary:
While trying to change something, discovered we have 3 different mechanisms in our code base to compute active plugins; the plugin list component, support form, and export flipper trace form had all their own, subtly different implementations of computing which plugins are available to the user.

Also removed some hardcoded exceptions for e.g. Logs plugin, which in the next diff and onward will be just a vanilla plugin without special casing

Unified that, which some how went a bit deeper than hoped, trough some hoops in in circular deps. Also unified to use the same testing utils, to avoid some gobbling objects manually together, with resulted in a bunch of unexpected NPEs. Found out that we actually still have unit tests using Flow in the process :-P. Converted one to TS.

Reviewed By: nikoant

Differential Revision: D26103172

fbshipit-source-id: 2fce2577d97d98543cb9312b3d013f24faee43aa
2021-02-01 11:43:29 -08:00
Michel Weststrate
45db64f0d0 Make sure that limited top-level exports are exposed from flipper-plugin
Summary: This prefixes APIs of `flipper-plugin`, that are used by Flipper, but should not be used by plugins directly, with `_`. Also added tests to make sure we are always intentional when extending the exposed APIs

Reviewed By: passy

Differential Revision: D24991700

fbshipit-source-id: ed3700efa188fca7f5a14d5c68250598cf011e42
2020-11-16 13:10:33 -08:00
Michel Weststrate
532f151c4c Enable support form for Flipper Support
Reviewed By: passy

Differential Revision: D24826802

fbshipit-source-id: cbf6a20db8a861505e9e2ace81b8a91981bdafda
2020-11-09 07:23:29 -08:00
Michel Weststrate
8a7323b9f8 Render plugin list
Summary:
This diff adds the rough navigation to open pugins, there are some rough egdes still, and tests will be added later, but wanted to keep diffs small, and land the feature early to get some initial dogfooding going on early.

Note that we now also show all disabled plugins to help people with trouble shooting.

Reviewed By: nikoant

Differential Revision: D24418411

fbshipit-source-id: 1402d69efe2e52bc2c81336cfb4f4c9928ea4d80
2020-10-22 09:41:11 -07:00
Michel Weststrate
489dd1521e Make sure Sandy Devices Plugins are loaded in Flipper devices
Summary:
This diff makes sure that devices will actually instantiate applicable sandy device plugins. Similar to how client plugins are owned by Client, device plugins are directly owned by BaseDevice, which significantly simplifies life cycle management and doesn't dispatch updates to all Redux connect components whenever something irrelevant changes.

Also made sure `device.teardown()` is called. That API already existed, but wasn't used or implemented before.

Updated Flipper test utils to support testing device plugins as well (both Sandy and classic ones)

Reviewed By: passy, nikoant

Differential Revision: D22693929

fbshipit-source-id: 73b2b8666ef7a0e748ea89360db84734d37eb5be
2020-08-04 07:08:31 -07:00
Michel Weststrate
6fe477f19b Make sure Sandy plugins are selectable during export
Summary:
This diff makes sure Sandy plugins show up as well in the plugin selector when making exports (and in support form as well).

Also verified that this works with the Sandy updated section plugin.

Note that persisted state now didn't need any changes in the plugin code to work :)

Commented / simplified the calculation of available plugins a little bit and fixed a confusing issue where two different redux stores where created in one unit test, which caused an issue in the new implementation.

Reviewed By: jknoxville

Differential Revision: D22434301

fbshipit-source-id: c911196bc5b105309e82204188f124f40aab487a
2020-07-14 09:06:59 -07:00
Michel Weststrate
44f99eb304 Support export data
Summary:
Made Sandy plugins part of the export / import logic

Note that in the export format there is now a `pluginStates2` field. It could have been put in `pluginStates` as well, but I started with that and it felt very weird, as the `pluginStates` are supposed to reflect what is living in the Redux stores, where sandy state doesn't live in the Redux store (not directly at least). Trying to store it in the same field made things overcomplicated and confusing.

Reviewed By: jknoxville

Differential Revision: D22432769

fbshipit-source-id: d9858e561fad4fadbf0f90858874ed444e3a836c
2020-07-14 09:06:59 -07:00
Michel Weststrate
04a29315e2 Remove instanceof checks
Summary: Replaced `instanceof` checks with `isSandyPlugin` utility. That is cleaner to read and makes it easier to find places where we make exceptions for Sandy plugins

Reviewed By: jknoxville

Differential Revision: D22206707

fbshipit-source-id: b44a1b585424f3b9bf0d7ce200c34107f03ed55e
2020-07-01 09:12:35 -07:00
Michel Weststrate
1029a6c97c Introduce types for Sandy plugins through code base
Summary:
So far there were 2 types of plugins: `FlipperPlugin` and `FlipperDevicePlugin`. This introduces a third kind: `SandyPluginDefinition`.

Unlike with the old plugins, the export of the module is not directly exposed as the plugin definition. Rather, we use class `SandyPluginDefinition` (instance) that holds a loaded definition and its meta data separately (`PluginDetails`). This means that we don't have to mix in and mutate loaded definitions, and that for unit tests we can avoid needing to provide a bunch of meta data. This also prevents a bunch of meta data existing on two places: on the loaded classes as static fields, and in the meta data field of the loaded class as well. Finally, we can now freely extends the `PluginDetails` interface in flipper, without needing to store it on the loaded classes and we are sure that no naming conflicts are caused by this in the future.

For compatibility with the existing code base, common fields are delegated from the `SandyPluginDefinition` class to the meta data.

Also cleaned up types around plugins a little bit and removed some unnecessary casts.

For all features that reason about plugins in general (such as exports), sandy plugins are ignored for now.

`SandyPluginInstance` is worked out in further diffs

The `instanceof` calls are replaced by a utility function in later diffs.

{F241363645}

Reviewed By: jknoxville

Differential Revision: D22091432

fbshipit-source-id: 3aa6b12fda5925268913779f3c3c9e84494438f8
2020-07-01 09:12:35 -07:00
Anton Nikolaev
db3f04a2d7 Use the single type representing plugins
Summary: Use interface PluginDetails everywhere where plugins are handled and removed PluginDefinition type which was effectively a subset of PluginDetails

Reviewed By: mweststrate

Differential Revision: D21927456

fbshipit-source-id: 434ebeef955b922cc11757e78fbba8dec05f1060
2020-06-08 08:57:07 -07:00
Michel Weststrate
dba480ce74 Preserve Navigation plugin as background plugin eevn when disabled
Summary:
This diff fixes an issue where we don't want to have the Navigation plugin be disabled as background plugins like all other plugins, so that the breadcrumb navigation keeps working.

Yet another hack concerning the super useful Navigation plugin. On a positive note, since connection management for background is not entirely managed by the Desktop and not the native said, these kind of exceptions are fairly easy to make :)

Reviewed By: passy

Differential Revision: D21089537

fbshipit-source-id: 209954ff35c95e066fe688a60ad46ccfc3835c44
2020-04-27 09:46:14 -07:00
Michel Weststrate
f803cb3cb1 Avoid dropping plugin messages if the connected device is not found
Summary:
Before we dropped all messages if the client connected before the device has been registered. Which happens typically on iOS (it can actually take very long, will investigate that as well, but not in this diff).
However, we don't need to wait for the device to process messages, we just need its serial, which we already know (given that we use that query id to find the matching device in the first place).

I think this will greatly improved perceived stability for iOS

Reviewed By: jknoxville

Differential Revision: D20734892

fbshipit-source-id: f98e8d31558ef606b9a8287e03fc41ab6c3a087d
2020-03-30 07:58:40 -07:00
Pascal Hartig
fc9ed65762 prettier 2
Summary:
Quick notes:

- This looks worse than it is. It adds mandatory parentheses to single argument lambdas. Lots of outrage on Twitter about it, personally I'm {emoji:1f937_200d_2642} about it.
- Space before function, e.g. `a = function ()` is now enforced. I like this because both were fine before.
- I added `eslint-config-prettier` to the config because otherwise a ton of rules conflict with eslint itself.

Close https://github.com/facebook/flipper/pull/915

Reviewed By: jknoxville

Differential Revision: D20594929

fbshipit-source-id: ca1c65376b90e009550dd6d1f4e0831d32cbff03
2020-03-24 09:38:11 -07:00
Anton Nikolaev
863f89351e Yarn workspaces
Summary:
1) moved "sonar/desktop/src" to "sonar/desktop/app/src", so "app" is now a separate package containing the core Flipper app code
2) Configured yarn workspaces with the root in "sonar/desktop": app, static, pkg, doctor, headless-tests. Plugins are not included for now, I plan to do this later.

Reviewed By: jknoxville

Differential Revision: D20535782

fbshipit-source-id: 600b2301960f37c7d72166e0d04eba462bec9fc1
2020-03-20 13:37:41 -07:00