Commit Graph

7 Commits

Author SHA1 Message Date
Michel Weststrate
bde112bf85 Introduce onConnect / onDisconnect hooks
Summary:
Introduced hooks that are called whenever the plugin is connected / disconnected to it's counter part on the device.

There is some logic duplication between `PluginContainer` for old plugins, and `PluginRenderer` for new plugins, mostly caused by the fact that those lifecycles are triggered from the UI rather than from the reducers, but I figured refactoring that to be too risky.

Reviewed By: jknoxville

Differential Revision: D22232337

fbshipit-source-id: a384c45731a4c8d9b8b532a83e2becf49ce807c2
2020-07-01 09:12:36 -07:00
Michel Weststrate
f2c39aed55 Introduce PluginRenderer to render plugins
Summary: PluginContainer will now wrap Sandy plugins in PluginRenderer. PluginRenderer will also be used by plugin unit tests in the future

Reviewed By: jknoxville

Differential Revision: D22159359

fbshipit-source-id: 69f9c8f4bec9392022c1d7a14957f5aca0339d97
2020-07-01 09:12:36 -07:00
Michel Weststrate
ba01fa5bc9 Introduce onDestroy hook
Summary: This diff introduces the `onDestroy` hook that can be used by plugins to listen to the event where a plugin is cleaned up (either because it is disabled, or because the client is being cleaned up)

Reviewed By: jknoxville

Differential Revision: D22208121

fbshipit-source-id: 9c4951ae671be611f21da171c548d4054c481166
2020-07-01 09:12:35 -07:00
Michel Weststrate
1dc9e899b8 Make sure Sandy plugis can be initialized
Summary:
This diff makes sure sandy plugins are initialized.

Sandy plugins are stored directly in the client for two reasons
1. we want to decouple any plugin state updates from our central redux store, as redux is particularly bad in handling high frequency updates.
2. The lifecycle of a plugin is now bound to the lifecycle of a client. This means that we don't need 'persistedStore' to make sure state is preserved; that is now the default. Switching plugins will no longer reinitialize them (but only run specific hooks, see later diffs).
3. PersistedState will be introduced for sandy plugins as well later, but primarily for import / export / debug reasons.

A significant difference with the current persistent state, is that if a client crashes and reconnects, plugins will loose their state. We can prevent this (again, since state persisting will be reintroduced), but I'm not sure we need that for the specific reconnect scenario. Because
1. we should fix reconnecting clients anyway, and from stats it looks to happen less already
2. reconnects are usually caused by plugins that aggregate a lot of data and get slower over time. Restoring old state also restores those unstabilites.

For the overview bringing back the archi picture of earlier diff:
{F241508042}

Also fixed a bug where enabling background plugins didn't enable them on all devices with that app.

Reviewed By: jknoxville

Differential Revision: D22186276

fbshipit-source-id: 3fd42b577f86920e5280aa8cce1a0bc4d5564ed9
2020-07-01 09:12:35 -07:00
Michel Weststrate
12ac29685d make sure plugins can be loaded into Flipper
Summary: Make sure Sandy plugins are loaded properly from disk

Reviewed By: jknoxville

Differential Revision: D22186275

fbshipit-source-id: fd2f560a7bed959b18e05db2a087909ad876ab9d
2020-07-01 09:12:35 -07:00
Michel Weststrate
1029a6c97c Introduce types for Sandy plugins through code base
Summary:
So far there were 2 types of plugins: `FlipperPlugin` and `FlipperDevicePlugin`. This introduces a third kind: `SandyPluginDefinition`.

Unlike with the old plugins, the export of the module is not directly exposed as the plugin definition. Rather, we use class `SandyPluginDefinition` (instance) that holds a loaded definition and its meta data separately (`PluginDetails`). This means that we don't have to mix in and mutate loaded definitions, and that for unit tests we can avoid needing to provide a bunch of meta data. This also prevents a bunch of meta data existing on two places: on the loaded classes as static fields, and in the meta data field of the loaded class as well. Finally, we can now freely extends the `PluginDetails` interface in flipper, without needing to store it on the loaded classes and we are sure that no naming conflicts are caused by this in the future.

For compatibility with the existing code base, common fields are delegated from the `SandyPluginDefinition` class to the meta data.

Also cleaned up types around plugins a little bit and removed some unnecessary casts.

For all features that reason about plugins in general (such as exports), sandy plugins are ignored for now.

`SandyPluginInstance` is worked out in further diffs

The `instanceof` calls are replaced by a utility function in later diffs.

{F241363645}

Reviewed By: jknoxville

Differential Revision: D22091432

fbshipit-source-id: 3aa6b12fda5925268913779f3c3c9e84494438f8
2020-07-01 09:12:35 -07:00
Michel Weststrate
2383dc85f8 Initialized flipper-plugin library
Summary: Set up an initial library which can (should) be used by plugins in the future.

Reviewed By: jknoxville

Differential Revision: D22019554

fbshipit-source-id: 502b14b34b2c9c117cea377ab6ebbf150e6faee9
2020-07-01 09:12:35 -07:00