Summary:
This change addresses some obvious issues which made the ui-debugger unusable with dark mode on.
There may more things that need changing, but at the very least this should be a good place to start.
Reviewed By: fabiomassimo
Differential Revision: D43083218
fbshipit-source-id: 8e4338b79178d3a0f05f9bcaffa2fc6f35eb0e21
Summary:
Before this change, attributes and attribute metadata were intermingled and sent as one unit via subtree update event.
This represented a few issues:
- Repetitiveness. For each declared and dynamic attribute, metadata was included on each value unit.
- Metadata can vary in size and thus can have a negative impact on payload size.
- The attribute name which is part of metadata is a string which always overhead on processing.
- Metadata instantiation is not cheap thus this also incurs in processing overhead i.e. even instantiating a single string can have an impact.
The proposal is to separate metadata of attributes from the actual node reported attributes. This solves the problems mentioned above.
Reviewed By: LukeDefeo
Differential Revision: D40674156
fbshipit-source-id: 0788551849fbce53065f819ba503e7e4afc03cc0
Summary:
Replace draft inspectors with read-only components.
This is a first step into having a richer UI. At the moment, these are read-only components but will likely be extended in the future as to allow editing of values.
Reviewed By: LukeDefeo
Differential Revision: D40345016
fbshipit-source-id: a6aef5861474b4aa8353c00ef257ab17b4cff00e
Summary:
^
This laids the foundation for the inspector. It just reorganises a few bits.
Reviewed By: LukeDefeo
Differential Revision: D40319611
fbshipit-source-id: 8cf9b151c631faa1f26a7a6dfaa86b01abc42fe5