Summary: Implementation was missing for the browser. This provides a default implementation.
Reviewed By: aigoncharov
Differential Revision: D48311198
fbshipit-source-id: fd067600f571234e0fbccfb90853b62f175ff8fb
Summary:
Flipper plugins fail when importing css from third-party dependencies. This diff tries to fix that.
Effectively, the plugin can import the css and export it when is bundled.
When we load the plugin, we check if there's a css file for it. If there's one, we return it and try to use it.
Reviewed By: aigoncharov
Differential Revision: D40758178
fbshipit-source-id: e53afffcc481504905d5eeb1aea1f9114ee2a86b
Summary: As we stopped bundling plugins in D39276249, we no longer need the entry points for the bundled plugins (these entry points are always going to be empty)
Reviewed By: lblasa
Differential Revision: D39307565
fbshipit-source-id: 43751fe31c8bd962677c226b27cfe52093d3f2d4
Summary:
CHANGELOG: Upgrade electron to 18.2.0.
In Electron 18.2.0 we no longer have access to `remote`. Instead, we are recommended to implement IPC communications. We re-implement `remote` methods used before as IPC commands. To support type-safe execution of the commands, we create electron IPC clients on both sides: the main process and renderer process. We also move the main menu creation to the main process and track its usage via sending IPC messages to the renderer process where the logging happens.
Reviewed By: mweststrate
Differential Revision: D36593625
fbshipit-source-id: 6dcf531461ef2edceb9cac372a650f84f3370953
Summary:
^
I noticed this issue whilst using the Desktop app connected to flipper-server.
So, Flipper Desktop should run as usual with icons being displayed. If connected to flipper-server, behaviour should be the same.
https://pxl.cl/24j73
Reviewed By: passy
Differential Revision: D36440268
fbshipit-source-id: 4c79852d94c8bde95c6e82e2a56bef35a337599d
Summary:
I find it pretty odd that TypeScript just happily accepts
flags that don't exist?
This ensures Flipper properly restarts through Launcher when relevant settings change, which had caused a few support issues.
Reviewed By: lawrencelomax
Differential Revision: D33587139
fbshipit-source-id: d92392e87855b1267abeb374631c85cf3c86ded7
Summary: This diff is some boyscouting on cleaning up our globals, and stop using them inconsistently icmw global or window
Reviewed By: aigoncharov
Differential Revision: D33171108
fbshipit-source-id: 400893e5f31523631a7ab6fda428524c751901f1
Summary:
This diff removes most deps from the root package.json, which now only contains electron and shared build / test infra structure: lint, prettier, jest, typescript.
This makes it possible to control much better which packages are used where, as all sub packages now have their deps explicitly in their package.json instead of incidentally shared. This allows for example to disable DOM types for all packages by default (flipper-plugin, ui(-core) and app still request it), and in the next diff I hope to add to this that nodeJS types are no longer shared either, so that UI oriented packages will generate compile errors when using Node built-ins
This diff removes most deps that were currently unused, and dedupes a bunch of other ones, so the build should probably be a bit smaller now as well:
{F686704253}
{F686704295}
Reviewed By: antonk52
Differential Revision: D33062859
fbshipit-source-id: 5afaa4f2103d055188382a3370c1fffa295a298a
Summary:
Changelog: Register shortcuts only for Flipper application instead of globally. Fixes https://github.com/facebook/flipper/issues/3090
As reported, during decapitation we accidentally started registering shortcuts globally, rather per app as it used to be in the menu's. This diff fixes that and also makes sure shortcuts are supported in the browser version of flipper
Reviewed By: lawrencelomax
Differential Revision: D33158445
fbshipit-source-id: 8371e5b96e772152eeb93ba990e1f5edb9e67085
Summary: Removed process, adbkit and electron usages that were still remaining. Verified changes by disabling the built-in module stubbing (will be cleaned up further later in this stack).
Reviewed By: aigoncharov
Differential Revision: D33019083
fbshipit-source-id: 8bfce31f4b5ed349cb4fd86d34c9b41b9b8b8360
Summary: This diff stubs all node modules when running in the browser, so that, albeit with a lot of errors and without plugins, the UI loads in a browser. To be continued in the rest of this diff
Reviewed By: antonk52
Differential Revision: D32665705
fbshipit-source-id: 4632e241f59c5b9712a41d01a26878afb01f69b5
Summary: Define unload module on RenderHost. Not sure how to do that the browser and not sure how meaning full it is in a browser context.
Reviewed By: nikoant
Differential Revision: D32827050
fbshipit-source-id: 87025c6f5c2b950880712bff8df1c92a044a222e
Summary:
This diff splits Facebook management into a ui-core and electron part:
* Cleaned up code and introduces a uniform Icon type to describe a requested icon
* Computing icon urls is done in the ui-core
* Introduced a RenderHost hook that can transform the request icon into a different url, in this case, a url to load icons from disk in production builds
For the browser UI, the urls are currently no rewritten since we have only dev builds (which always used only FB urls already). We could do the same rewrite in the future and download the static assets during build time. But for now this means that in the browser implementation we depend on normal browser caching, with the biggest downside that icons might not appear if the user has no internet connections.
With this change we lost our last usage of staticPath computations in ui-core
Reviewed By: aigoncharov
Differential Revision: D32767426
fbshipit-source-id: d573b6a373e649c7dacd380cf63a50c2dbbd9e70
Summary: Introduced an API that converts a filepath, relatively to the `desktop/static/` folder in a url that can be resolved by the render environment. This will generate `file://` urls in Electron, and root relative `/` urls in browser envs
Reviewed By: aigoncharov
Differential Revision: D32767427
fbshipit-source-id: 378da7709bcb19449873358a8703b9c5a5809c57
Summary: This diff makes plugin loading async, which we'd need in a browser env (either because we'd use `import()` or we need to fetch the source and than eval it), and deals with all the fallout of that
Reviewed By: timur-valiev
Differential Revision: D32669995
fbshipit-source-id: 73babf38a6757c451b8200c3b320409f127b8b5b
Summary:
This diff moves RenderHost initialisation to jest, which is thereby treated as just another 'Host' like flipper-ui, the electron app etc. A benefit is that it provides a mocked flipperServer by default that can be used to mock or intercept requests. See LaunchEmulator.spec as example.
Also made the jest setup scripts strongly typed by converting them to TS.
This change allows the test stub configuration, which was OS dependent, out of flipper-ui-core.
Reviewed By: nikoant
Differential Revision: D32668632
fbshipit-source-id: fac0c09812b000fd7d1acb75010c35573087c99f
Summary: The previous started up a dev / web server for bundling in flipper-server, this diff starts the flipper server itself, so that we can connect the client to it (done in next diffs)
Reviewed By: passy, aigoncharov
Differential Revision: D32627390
fbshipit-source-id: b48de20f076e1e13842368d16a090708d533b69e
Summary: This diff moves keychain storage to the server. Figured to leave request logic itself in the UI-core, as basically all use cases happen there, except for streaming download for mobile build plugin, so sending the requests from the backend doesn't really seem to add value, unless we run into some CORS issues later.
Reviewed By: passy
Differential Revision: D32596715
fbshipit-source-id: f5ab9d794f91a6eb8a8dc07ae723bf2890726771
Summary:
This diff moves a lot of stuff from the client to the server. This diff is fairly large, as a lot of concept closely relate, although some things have split off to the earlier diffs in the stack, or are still to follow (like making intern requests).
This diff primarily moves reading and storing settings and GKs from client to server (both flipper and launcher settings). This means that settings are no longer persisted by Redux (which only exists on client). Most other changes are fallout from that. For now settings are just one big object, although we might need to separate settings that are only make sense in an Electron context. For example launcher settings.
Reviewed By: passy, aigoncharov
Differential Revision: D32498649
fbshipit-source-id: d842faf7a7f03774b621c7656e53a9127afc6192
Summary: This diff makes sure flipper-ui-core no longer depends on flipper-server-core. Currently server config is still transferred from UI to server, which doesn't really make sense in future scenarios where server might start before client, but will address that separately
Reviewed By: timur-valiev, aigoncharov
Differential Revision: D32462835
fbshipit-source-id: 498a944256ba1aabbf963b896953e64d11e27214
Summary:
1. Replace old FileSelector with the new FileSelector
2. Remove showOpenDialog from FlipperLib
Reviewed By: mweststrate
Differential Revision: D32667103
fbshipit-source-id: be8da034c2695f83b397b6c7d35bc6aee78d66e5
Summary:
1. Remove fs.readFile from some plugins
2. Add "importFile" to FlipperLib and RenderHost
See D32492149 for context
Followups:
1. Decapitate Stella's sendToPhone
2. Decapitate crash reporter
3. Figure out how to approach navigation
4. Figure out how to approach FileSelector
Reviewed By: mweststrate
Differential Revision: D32496775
fbshipit-source-id: e150aa56a2c2c1eb12a4c03c801f76cd76485a9d
Summary:
1. Remove "fs.writeFile" from plugins
2. Remove "showSaveDialog" from "FlipperLib"
3. Add "exportFile" to "FlipperLib" and "RenderHost"
As we are going to use Flipper in a browser as well, instead of providing low-level abstraction like "showSaveDialog", we should provide more high-level ones like "exportFile". In browsers it does not make too much sense to expose "showSaveDialog" as there is not way to use the returned file path to write to it.
In the end, "exportFile" is going to trigger a file download for browsers and show the save dialog and write to the returned file path for Electron.
Reviewed By: mweststrate
Differential Revision: D32492149
fbshipit-source-id: 0673119bdb7670a5872f5982c7d82dfc44eb7906
Summary:
This diff moves all UI code from app/src to app/flipper-ui-core. That is now slightly too much (e.g. node deps are not removed yet), but from here it should be easier to move things out again, as I don't want this diff to be open for too long to avoid too much merge conflicts.
* But at least flipper-ui-core is Electron free :)
* Killed all cross module imports as well, as they where now even more in the way
* Some unit test needed some changes, most not too big (but emotion hashes got renumbered in the snapshots, feel free to ignore that)
* Found some files that were actually meaningless (tsconfig in plugins, WatchTools files, that start generating compile errors, removed those
Follow up work:
* make flipper-ui-core configurable, and wire up flipper-server-core in Electron instead of here
* remove node deps (aigoncharov)
* figure out correct place to load GKs, plugins, make intern requests etc., and move to the correct module
* clean up deps
Reviewed By: aigoncharov
Differential Revision: D32427722
fbshipit-source-id: 14fe92e1ceb15b9dcf7bece367c8ab92df927a70
Summary:
This diff removes most remaining Electron imports, by storing env and path constants on the RenderHost. As nice side effect those paths are all cached now as well.
To make sure RenderHost is initialised before Flipper itself, forced loading Flipper through a require. Otherwise the setup is super sensitive to circular import statements, since a lot of module initialisation code depends on those paths / env vars.
Reviewed By: nikoant
Differential Revision: D31992230
fbshipit-source-id: 91beb430902272aaf4b051b35cdf12d2fc993347