Summary: `onRegisterDevice` device abstraction was only used by the CrashReporterPlugin, and since with Sandy plugin lifecycles every plugin can do 'on-load' logic, we don't need it anymore.
Reviewed By: priteshrnandgaonkar
Differential Revision: D27046711
fbshipit-source-id: 16c567c60ed29a50017d525a2b707ee696a99e62
Summary:
Fixes https://github.com/facebook/flipper/issues/1989
We had some self healing side effect that would destroy devices when registering a new device with the same serial, if they weren't yet. Redux isn't too happy about that, causing the attached crash.
Instead introduced a utility to destroy devices, and log an error if the device life cycle isn't respected by the device implementations, rather than crashing we will now just waste some memory.
Changelog: Fix a crash when disconnecting metro devices
Reviewed By: passy
Differential Revision: D26749214
fbshipit-source-id: 4c185ac521d44c1337fac8a9145440123b8b784c
Summary:
Renamed actions "star" and "unstar" everywhere to "enable", "disable" and "switch". The logic behind original "star" action changed significantly, so this rename just makes everything much clearer.
Please note that as a part of rename persisted state fields "userStarredPlugins" and "userStarredDevicePlugins" were renamed. I've added a "redux-persist" migration for seamless transition.
Reviewed By: passy
Differential Revision: D26606459
fbshipit-source-id: 83ad475f9b0231194701c40a2cdbda36f02c3d10
Summary: There is a bug right now that even for disabled plugins we're loading them. In particular, this led to the Flipper freezes caused by Logs plugin even if it is disabled.
Reviewed By: passy
Differential Revision: D26503012
fbshipit-source-id: 2068626f4637ced44c457ee1b7ba7fffdcf5aa47
Summary:
T84629221 shows this is quite common and is not something we want
to log errors for.
Reviewed By: mweststrate
Differential Revision: D26371400
fbshipit-source-id: 748a83d8ad484b0ceb1f3bf7e3a447602ae4c961
Summary:
This diff introduces support for keeping clients around after they have disconnected. This is a pretty important debugging improvement, that will allow inspecting a device / app after it crashed for example.
With this diff, the current client is just kept around until it connects again, instead of throwing clients immediately away if they disconnect. After this change, ArchivedClients will only be created by imports / exports, and no longer by disconnects. Initially I played with improving the creation of archived devices, by migrating all plugin state over from the original client to the archive, but I discovered that is very prone, as it would be a lot of pointer redistribution (plugins would point to a different client / device etc). While in contrast, disconnected clients is already an existing concept in Flipper, so reusing that keeps all the changes relatively simple.
Note that we could potentially still reuse old clients around after reconnected, but it would become much harder to reason about how plugins would behave if they missed updates for a while, so throwing away the device / clients and starting with a fresh slate sounds safer. So I figured that chance to be too risky for now, but would probably be good follow up work.
Issues with import / export, UX, and making calls to to a disconnected client will be addressed in follow up diffs
Changelog: Clients will retain their state after being disconnected, until they reconnect again
Reviewed By: nikoant
Differential Revision: D26224677
fbshipit-source-id: feb9d241df2304341c2847fe7fd751ac54c045f6
Summary:
This diff stack introduces support for keeping devices and clients around after they have disconnected. This is a pretty important debugging improvement, that will allow inspecting a device / app after it crashed for example.
This feature existed partially before, but only supported Android, and only support plugins with persisted state; as it replace the current device with an archived version of the same device. In practice this didn't work really well, as most plugins would not be available, and all non-persisted state would be lost.
This diff makes sure we can keep devices around after disconnecting, the next one will keep the clients around as well. And explain some code choices in more detail.
Note that `Device.isArchived` was an overloaded term before, and even more now (both representing imported and disconnected devices), will address that in a later diff.
https://github.com/facebook/flipper/issues/1460https://github.com/facebook/flipper/issues/812https://github.com/facebook/flipper/issues/1487
Changelog: iOS and Android devices will preserve their state after being disconnected
Reviewed By: nikoant
Differential Revision: D26224310
fbshipit-source-id: 7dfc93c2a109a51c2880ec212a00463bc8d32041
Summary: Tests to verify the more complex selection logic resulting from the Metro device exception. Also verifies the logic that computes the available plugins
Reviewed By: nikoant
Differential Revision: D24445555
fbshipit-source-id: 70110c4470e6aa1356e814aa40744b65c21cad89
Summary: When trying to refactor some components, did once again run into circular imports that cause the flipper startup sequence to fail. Added linting rules to make sure this is much less likely to happen in the future, and fixed all resulting errors
Reviewed By: nikoant
Differential Revision: D24390583
fbshipit-source-id: 9b20cf6a4d3555dc68f0069c2950dd7162b17e67
Summary:
Note: this is to be stacked upon https://github.com/facebook/flipper/pull/1479
Note: this PR will probably not succeed against FB internal flipper, as I'm pretty sure there are more call sites that need to be updated. So consider this WIP
Currently connection errors are managed in the connection reducers, and are displayed through their own means, the error bar. Showing console.errors is also hooked up to this mechanism in FB internal flipper, but not at all in the OSS version, which means that some connection errors are never shown to the user.
Besides that there is a notification system that is used by for example the crash reporter and plugin updater.
Having effectively (at least) two notifications mechanisms is confusing and error prone. This PR unifies both approaches, and rather than having the connection reducer manage it's own errors, it leverages the more generic notifications reducer. Since, in the previous PR, console errors and warnings have become user facing (even in OSS and production builds, which wasn't the case before), there is no need anymore for a separate error bar.
I left the notifications mechanism itself as-is, but as discussed in the Sandy project the notification screen will probably be overhauled, and the system wide notifications will become in-app notifications.
## Changelog
Pull Request resolved: https://github.com/facebook/flipper/pull/1483
Test Plan: Only updated the unit tests at this point. Manual tests still need to be done.
Reviewed By: passy
Differential Revision: D23220896
Pulled By: mweststrate
fbshipit-source-id: 8ea37cf69ce9605dc232ca90afe9e2f70da26652
Summary:
Quick notes:
- This looks worse than it is. It adds mandatory parentheses to single argument lambdas. Lots of outrage on Twitter about it, personally I'm {emoji:1f937_200d_2642} about it.
- Space before function, e.g. `a = function ()` is now enforced. I like this because both were fine before.
- I added `eslint-config-prettier` to the config because otherwise a ton of rules conflict with eslint itself.
Close https://github.com/facebook/flipper/pull/915
Reviewed By: jknoxville
Differential Revision: D20594929
fbshipit-source-id: ca1c65376b90e009550dd6d1f4e0831d32cbff03
Summary:
1) moved "sonar/desktop/src" to "sonar/desktop/app/src", so "app" is now a separate package containing the core Flipper app code
2) Configured yarn workspaces with the root in "sonar/desktop": app, static, pkg, doctor, headless-tests. Plugins are not included for now, I plan to do this later.
Reviewed By: jknoxville
Differential Revision: D20535782
fbshipit-source-id: 600b2301960f37c7d72166e0d04eba462bec9fc1