Summary:
`usePlugin(pluginFactory)` returns the current plugin instance's api that was exposed by the plugin directory.
Passing `pluginFactory` is technically strictly not needed, but having the user pass it, we can make sure it is strongly typed
Reviewed By: nikoant
Differential Revision: D22286293
fbshipit-source-id: 4268b6849b8cd3d524103de7eadbd6c0a65c7a61
Summary: This diffs adds the capability to listen to messages in Sandy plugins. Although API wise it looks more like the old `this.subscribe`, semantically it behaves like the `persistedStateReducer`; messages are queued if the plugin is enabled but not active.
Reviewed By: nikoant
Differential Revision: D22282711
fbshipit-source-id: 885faa702fe779ac8d593c1d224b2be13e688d47
Summary: Sandy plugins can now send messages to plugins. The methods and params are strongly typed in implementation and unit tests, based on the <Methods> generic of FlipperClient.
Reviewed By: nikoant
Differential Revision: D22256972
fbshipit-source-id: 549523a402949b3eb6bb4b4ca160dedb5c5e722d
Summary:
Upgrading to TypeScript 3.9 so that we can use `// ts-expect-error`, that allows us to basically write unit tests for typings.
Fixed the typescript path in `settings.json`, because otherwise VSCode kept picking the built-in version (3.8.3 atm) of ts when opening the `sonar` folder as workspace.
Reviewed By: passy
Differential Revision: D22255818
fbshipit-source-id: ae54aedb237445f32f1797b4290656dbfb0e528f
Summary:
This sets up the initial infra that is to be used by plugin devs to test plugins.
There is not much yet to see, as there is no state or message sending yet. But at least the life cycle of plugins can be test, things are strongly typed and everything is in the place where it should be :)
N.b. the import difference with these utils and the createFlipperMock utilities in Flipper are
1. this testing infra is entirely inside flipper-plugin package, so that plugin devs don't need flipper as a dependency
2. this testing infra doesn't provide abstractions for plugin / device / client switching; it tests plugins purely in isolation of the rest of the world (except for firing `onConnect` / `onDisconnect` which is normally the effect of switching plugins)
Reviewed By: nikoant
Differential Revision: D22255262
fbshipit-source-id: b94ccbab720d2b49428a646aed3c55af71a5bc80
Summary:
Introduced hooks that are called whenever the plugin is connected / disconnected to it's counter part on the device.
There is some logic duplication between `PluginContainer` for old plugins, and `PluginRenderer` for new plugins, mostly caused by the fact that those lifecycles are triggered from the UI rather than from the reducers, but I figured refactoring that to be too risky.
Reviewed By: jknoxville
Differential Revision: D22232337
fbshipit-source-id: a384c45731a4c8d9b8b532a83e2becf49ce807c2
Summary: PluginContainer will now wrap Sandy plugins in PluginRenderer. PluginRenderer will also be used by plugin unit tests in the future
Reviewed By: jknoxville
Differential Revision: D22159359
fbshipit-source-id: 69f9c8f4bec9392022c1d7a14957f5aca0339d97
Summary: This diff introduces the `onDestroy` hook that can be used by plugins to listen to the event where a plugin is cleaned up (either because it is disabled, or because the client is being cleaned up)
Reviewed By: jknoxville
Differential Revision: D22208121
fbshipit-source-id: 9c4951ae671be611f21da171c548d4054c481166
Summary:
This diff makes sure sandy plugins are initialized.
Sandy plugins are stored directly in the client for two reasons
1. we want to decouple any plugin state updates from our central redux store, as redux is particularly bad in handling high frequency updates.
2. The lifecycle of a plugin is now bound to the lifecycle of a client. This means that we don't need 'persistedStore' to make sure state is preserved; that is now the default. Switching plugins will no longer reinitialize them (but only run specific hooks, see later diffs).
3. PersistedState will be introduced for sandy plugins as well later, but primarily for import / export / debug reasons.
A significant difference with the current persistent state, is that if a client crashes and reconnects, plugins will loose their state. We can prevent this (again, since state persisting will be reintroduced), but I'm not sure we need that for the specific reconnect scenario. Because
1. we should fix reconnecting clients anyway, and from stats it looks to happen less already
2. reconnects are usually caused by plugins that aggregate a lot of data and get slower over time. Restoring old state also restores those unstabilites.
For the overview bringing back the archi picture of earlier diff:
{F241508042}
Also fixed a bug where enabling background plugins didn't enable them on all devices with that app.
Reviewed By: jknoxville
Differential Revision: D22186276
fbshipit-source-id: 3fd42b577f86920e5280aa8cce1a0bc4d5564ed9
Summary: Make sure Sandy plugins are loaded properly from disk
Reviewed By: jknoxville
Differential Revision: D22186275
fbshipit-source-id: fd2f560a7bed959b18e05db2a087909ad876ab9d
Summary:
So far there were 2 types of plugins: `FlipperPlugin` and `FlipperDevicePlugin`. This introduces a third kind: `SandyPluginDefinition`.
Unlike with the old plugins, the export of the module is not directly exposed as the plugin definition. Rather, we use class `SandyPluginDefinition` (instance) that holds a loaded definition and its meta data separately (`PluginDetails`). This means that we don't have to mix in and mutate loaded definitions, and that for unit tests we can avoid needing to provide a bunch of meta data. This also prevents a bunch of meta data existing on two places: on the loaded classes as static fields, and in the meta data field of the loaded class as well. Finally, we can now freely extends the `PluginDetails` interface in flipper, without needing to store it on the loaded classes and we are sure that no naming conflicts are caused by this in the future.
For compatibility with the existing code base, common fields are delegated from the `SandyPluginDefinition` class to the meta data.
Also cleaned up types around plugins a little bit and removed some unnecessary casts.
For all features that reason about plugins in general (such as exports), sandy plugins are ignored for now.
`SandyPluginInstance` is worked out in further diffs
The `instanceof` calls are replaced by a utility function in later diffs.
{F241363645}
Reviewed By: jknoxville
Differential Revision: D22091432
fbshipit-source-id: 3aa6b12fda5925268913779f3c3c9e84494438f8
Summary: Set up an initial library which can (should) be used by plugins in the future.
Reviewed By: jknoxville
Differential Revision: D22019554
fbshipit-source-id: 502b14b34b2c9c117cea377ab6ebbf150e6faee9