Summary:
Flipper plugins fail when importing css from third-party dependencies. This diff tries to fix that.
Effectively, the plugin can import the css and export it when is bundled.
When we load the plugin, we check if there's a css file for it. If there's one, we return it and try to use it.
Reviewed By: aigoncharov
Differential Revision: D40758178
fbshipit-source-id: e53afffcc481504905d5eeb1aea1f9114ee2a86b
Summary:
In D39311893 (094c5bdfdd) we started monkey-patching `require` to resolve global dependencies in the plugins. Apparently, patching `globalThis.require` did not work in the electron env. On my local machine it kept working because I had the experimental `flipper-server` feature enabled which embeds flipper-server into the electron build. In flipper-server we properly patch `require` via `Module.prototype.require` which affected the global require in electron.
With this fix we now properly patch require in electron via Module.prototype.require all the time
Changelog: Fix plugin loading with experimental flipper-server disabled
Reviewed By: nikoant
Differential Revision: D39633821
fbshipit-source-id: 9554f643c625620d116075ae87f573d8447850f6
Summary: esbuild references external modules via `require`. We wrap `require` to point the references to built-in modules to global variables
Reviewed By: lblasa
Differential Revision: D39311893
fbshipit-source-id: a99480161c082f4095d78c22271f114532f32c16
Summary: As we stopped bundling plugins in D39276249, we no longer need the entry points for the bundled plugins (these entry points are always going to be empty)
Reviewed By: lblasa
Differential Revision: D39307565
fbshipit-source-id: 43751fe31c8bd962677c226b27cfe52093d3f2d4
Summary: Stop bundling plugins into Flipper Server bundles. In later diffs, we will start building all plugins even in dev mode which removes the need to bundle them.
Reviewed By: lblasa
Differential Revision: D39276249
fbshipit-source-id: 091405cfcf58aa7e1bd2b382da40f8d9841ae6b1
Summary:
- Support loading globally installed DevTools
Background:
1. Initially, I wanted to use react-devtools-core as before. react-devtools-core standalone contains quite a few imports of node.js APIs. After [a conversation with Brian](https://fb.workplace.com/groups/react.devtools/permalink/3131548550392044), I pivoted to react-devtools-inline
2. Technical design doc of react-devtools-inline integration: https://docs.google.com/document/d/1STUSUhXzrW_KkvqSu7Ge-rxjVFF7oU3_NbwzimkO_Z4
3. We support usage of globally installed devtools. Code of react-devtools-inline is not ready to be used by the browser as is. We need to bundle it and substitute React and ReactDOM imports with the globals.
4. As we can't pre-compile what users install globally, we need to bundle global devtools on demand,
5. I tried re-using our Metro bundling pipeline initially, but gave up after fighting it for 2 days. Included, `rollup` instead.
6. Size of a `tgz` archive with a plugin is 2.1MB
allow-large-files
Reviewed By: mweststrate
Differential Revision: D34968770
fbshipit-source-id: 352299964ccc195b8677dbda47db84ffaf38737b
Summary:
This diff adds `types` fields on the compiler config for every project. This way we can make sure that for example node types and packages are not available in flipper-ui-core. Without an explicit types field, all types would be shared between all packages, and implicitly included into the compilation of everything. For the same reason `types/index.d.ts` has been removed, we want to be intentional on which types are being used in which package.
This diff does most of the work, the next diff will fine tune the globals, and do some further cleanup.
As an alternative solution I first tried a `nohoist: **/node_modules/types/**` and make sure every package list explicitly the types used in package json, which works but is much more error prone, as for example two different react types versions in two packages will cause the most unreadable compiler error due to the types not being shared and not literally the same.
Reviewed By: lawrencelomax
Differential Revision: D33124441
fbshipit-source-id: c2b9d768f845ac28005d8331ef5fa1066c7e4cd7
Summary:
Bundled plugins so far didn't load because the defaultPlugins was not generated yet. Fixed follow up errors that resulted from node modules not being available in the browser, and made the process more robust so that one plugin that fails to initialise doesn't kill all bundled plugins from being loaded.
Cleaned up the server scripts, and reused the BUILTINS list that is already maintained in the babel transformer.
Report errors during the build process if modules are referred that are stubbed out (later on we could maybe error on that)
Reviewed By: aigoncharov
Differential Revision: D33020243
fbshipit-source-id: 3ce13b0049664b5fb19c1f45f0b33c1d7fdbea4c
Summary: Since no plugin directly uses adbkit or crc32 anymore, we removed them from the globals. They wouldn't work in the browser anyway
Reviewed By: aigoncharov
Differential Revision: D33019084
fbshipit-source-id: 66ab0756399fdb401c63f5e8271bdd62cb79ab4a
Summary: This diff makes most stuff that is read from the `os` package, and version info etc available from the `serverConfig` object, so that flipper-ui-core no longer needs the `os` package.
Reviewed By: passy
Differential Revision: D32694848
fbshipit-source-id: 93af1e95d898da9aaf351a6970b5a7652ee835c8
Summary: This diff makes plugin loading async, which we'd need in a browser env (either because we'd use `import()` or we need to fetch the source and than eval it), and deals with all the fallout of that
Reviewed By: timur-valiev
Differential Revision: D32669995
fbshipit-source-id: 73babf38a6757c451b8200c3b320409f127b8b5b
Summary:
Follow up of D32665064, this diff moves all plugin management logic from flipper-ui to flipper-server. Things like downloading, installing, querying new plugins.
Loading plugins is handled separately in the next diff.
Reviewed By: nikoant
Differential Revision: D32666537
fbshipit-source-id: 9786b82987f00180bb26200e38735b334dc4d5c3
Summary: Moved all types related to plugin descriptions from plugin-lib (which handles downloads and such) to flipper-common. The goal of that is to remove all plugin-lib usage from ui-core to server-core, so that the UI itself doesn't do any file operations anymore related to plugins. That will be done in next diffs, this just moves types but no code.
Reviewed By: nikoant, aigoncharov
Differential Revision: D32665064
fbshipit-source-id: 86d908e7264569b0229b09290a891171876c8e00
Summary:
This diff moves a lot of stuff from the client to the server. This diff is fairly large, as a lot of concept closely relate, although some things have split off to the earlier diffs in the stack, or are still to follow (like making intern requests).
This diff primarily moves reading and storing settings and GKs from client to server (both flipper and launcher settings). This means that settings are no longer persisted by Redux (which only exists on client). Most other changes are fallout from that. For now settings are just one big object, although we might need to separate settings that are only make sense in an Electron context. For example launcher settings.
Reviewed By: passy, aigoncharov
Differential Revision: D32498649
fbshipit-source-id: d842faf7a7f03774b621c7656e53a9127afc6192
Summary:
This diff moves all UI code from app/src to app/flipper-ui-core. That is now slightly too much (e.g. node deps are not removed yet), but from here it should be easier to move things out again, as I don't want this diff to be open for too long to avoid too much merge conflicts.
* But at least flipper-ui-core is Electron free :)
* Killed all cross module imports as well, as they where now even more in the way
* Some unit test needed some changes, most not too big (but emotion hashes got renumbered in the snapshots, feel free to ignore that)
* Found some files that were actually meaningless (tsconfig in plugins, WatchTools files, that start generating compile errors, removed those
Follow up work:
* make flipper-ui-core configurable, and wire up flipper-server-core in Electron instead of here
* remove node deps (aigoncharov)
* figure out correct place to load GKs, plugins, make intern requests etc., and move to the correct module
* clean up deps
Reviewed By: aigoncharov
Differential Revision: D32427722
fbshipit-source-id: 14fe92e1ceb15b9dcf7bece367c8ab92df927a70