Summary: Removed the swift files in Sample app and instead added swift library paths in search paths
Reviewed By: passy
Differential Revision: D19877848
fbshipit-source-id: fdaeba8ba4ed58216e413125b29fe20bad9d03f5
Summary: This releases glog and DoubleConversion under "Flipper" preappended name as it solves the issues with Flipper integration with RN under use_frameworks! keyword.
Reviewed By: passy
Differential Revision: D19392941
fbshipit-source-id: ebdcdc23fcce45cec9bfc6d4f18c14a734caf24f
Summary:
This diff fixes the broken sample app for xcode 11. Followed the remediation mentioned in the following links
https://github.com/Carthage/Carthage/issues/2825https://twitter.com/krzyzanowskim/status/1151549874653081601?s=21
Remediation:
Adding Dummy swift file and assigning `"LD_VERIFY_BITCODE": "NO"` solves the problem as suggested in the above links
Reviewed By: jknoxville
Differential Revision: D18420954
fbshipit-source-id: e87930790329ffb2bb92c40aa197552efeedecd3
Summary:
I have released pods for Folly and RSocket on cocoapods. Thus we won't need to host different versions of these pods on our repository. I haven't removed those pods from `Specs` folder, as the current users of `0.16.2` would still be referring the Specs folder on the master branch. I will remove the specs folder once, all our pods are on cocoapods and we no longer need to host any pods.
Pull Request resolved: https://github.com/facebook/flipper/pull/379
Reviewed By: jknoxville
Differential Revision: D14185931
Pulled By: priteshrnandgaonkar
fbshipit-source-id: ea285024123e41c2d110827e26f79a72ef22c008
Summary:
This PR updates the installation instruction. It missed few crucial information and thus the projects installing flipper as a dependency were facing issues. It addresses the issue #341. It also brings the sample application at par with the documentation.
Pull Request resolved: https://github.com/facebook/flipper/pull/343
Reviewed By: danielbuechele
Differential Revision: D13507298
Pulled By: priteshrnandgaonkar
fbshipit-source-id: 5a4b23d79930cb7eeb491e359b616d3558e260fb
Summary:
Added a basic communication flows and a button to trigger notification
{F142016937}
Reviewed By: jknoxville
Differential Revision: D10492428
fbshipit-source-id: b65fc46b3be695852f9197771a253d9e8596f328
Summary:
I have a few details left, but its almost done. This PR addresses #145
- The NSUserDefaults plugin uses the SharedPreferences Desktop Part since we can reuse all of it.
- The NSUserDefaults plugin uses swizzling in order to be notified of what specific event changed at runtime.
- Added Test harness in both Sample Swift and Sample apps for iOS in order to test the plugin.
- Updated the documentation in `docs/shared-preferences-plugin.md` and` README.md`
I am open to suggestions since the desktop sharedPreferences version doesn't support deletion of preferences. Most likely I would have to modify the UI, and for that matter, I might as well build a user defaults desktop version
I wanted to add xiphirx in this MR since he developed the shared preferences plugin for Android and Desktop. I don't see a way to remove preferences from the flipper desktop app so I was wondering if you would be OK with me adding that.
Pull Request resolved: https://github.com/facebook/flipper/pull/291
Reviewed By: passy
Differential Revision: D10334685
Pulled By: priteshrnandgaonkar
fbshipit-source-id: d798c01a46df7ddecf713924799f046b560ea922
Summary:
Part of the Sonar -> Flipper rename
Intentionally left externally visible buck target as Sonar for now to minimize diff size.
Reviewed By: passy
Differential Revision: D9871684
fbshipit-source-id: 6926eb62c578a05cd895745c75ed7da3cfe965b5
Summary:
Solves #173
- [x] Add plugins in the sonarkit xcodeproj so that its easy to debug
- [x] Get rid off the c++ in the headers
- [x] Add example to hit network requests and validate
Have a look at the screen shot below ✨⭐️⚡️
<img width="1677" alt="screen shot 2018-08-02 at 12 46 07 pm" src="https://user-images.githubusercontent.com/3865908/43581809-22efe4fe-9652-11e8-9424-f279d07c5c81.png">
Pull Request resolved: https://github.com/facebook/flipper/pull/201
Reviewed By: danielbuechele
Differential Revision: D9132157
Pulled By: priteshrnandgaonkar
fbshipit-source-id: 2b425506961f02eb2bf629c2bcab0da6e7ce5bb0
Summary:
Solves #203
- [x] Sample Objc and Swift apps now have default configs(i.e non-recursive header search paths)
- [x] Fix for the cocoapods default config by adding FBMacros.h file in `Core` subspec
- [x] Updated the Spec(0.6.15) so that 0.6.15 works for default configs
- [x] Updated the doc
Pull Request resolved: https://github.com/facebook/flipper/pull/205
Reviewed By: passy
Differential Revision: D9148358
Pulled By: priteshrnandgaonkar
fbshipit-source-id: e6d32d9cde7b100573bd9a9996f0ec850b269d28
Summary:
This PR adds support for using SonarKit clients in Swift apps. Fixes#13, fixes#87
1. Swift can't import Obj-C modules which have C++ headers. For this reason, we use SonarKit as an Obj-C++ wrapper around Sonar, which is written in C++. Due to search path misconfiguration, trying to import SonarKit into a Swift project would import `xplat/Sonar/SonarPlugin.h` instead of `iOS/SonarKit/SonarPlugin.h`, which caused `file not found` errors for C++ stdlib imports like #28 because new projects don't have their search paths set up correctly.
2. The network and layout plugins have C++ definitions (struct methods, classes) in some of their headers. This causes the compiler to get confused for Swift projects, because it only supports importing Objective-C files in umbrella headers, meaning that the `SonarKit` won't build.
1. I updated the `HEADER_SEARCH_PATHS` of SonarKit.podspec's build configuration to include `${PODS_ROOT}/Headers/Private/SonarKit/**` first, which alleviates the search path issue. The Obj-C `Sample` project seems to have worked around this by including a hardcoded `${PODS_ROOT}/SonarKit/**` search path in the pbxproj, which is why Sample works but new projects (like those referenced in #28) don't. I removed this since it's no longer necessary.
2. I added a `SampleSwift` app to demonstrate using Sonar with a Swift project.
3. Because the Podfiles for `Sample` and `SampleSwift` referenced podspecs using `:podspec` instead of a concrete version, Cocoapods wouldn't copy local header files (instead, it downloads them from the source). To enable local development of these sample apps using `:path`, I added a symlink to SonarKit.podspec in the root of the directory.
4. I changed SonarKit.podspec to use a tag-based `source`, since v0.0.1 pulls from the master branch of this repo.
The layout and network plugins still don't work with Swift - in order to fix this, we'll need to work on extracting the C++ out of their headers and writing Obj-C++ wrappers for them. I decided to push this off to a later PR since this one is quite large already.
This means that we need to be able to `import SonarKit` without importing all the network/layout plugin headers. In order to make this work, I made "SonarKit/Core" the spec's `default_subspecs`.
priteshrnandgaonkar, let me know if you have any thoughts on this implementation. You can verify that the SampleSwift app works by checking out this branch, `pod install`ing in the SampleSwift directory, and building it :)

Pull Request resolved: https://github.com/facebook/Sonar/pull/106
Reviewed By: jknoxville
Differential Revision: D8890010
Pulled By: priteshrnandgaonkar
fbshipit-source-id: 449305bcc5cbeb5787c23f51b1ecb80a5cbdad32