Summary:
The code used the hovered node and selected node somewhere inconsistently for keyboard controls, this led to subitle bugs where if you moused over the next keybaord jump point would be the hovered node sometimes. This straightens it all out
Changelog: [UIDebugger] Fixed bug with keyboard tree controls
Reviewed By: aigoncharov
Differential Revision: D47832249
fbshipit-source-id: 7697c97a817ed5b70250c0c4f12fc1c59bdb96b9
Summary: Previously we would run the effect even if search term hadnt changed causing us to scorll to a search term rather than the selected node when selecting in the visualiser
Reviewed By: antonk52
Differential Revision: D47831188
fbshipit-source-id: 5700d49aea219a1229bcc8df462e55d8508c6c1a
Summary: This looks a lot neater and allows us to have separate dedicated visualiser header
Reviewed By: mweststrate
Differential Revision: D47626867
fbshipit-source-id: 843721853e0ff88837afbb9bf3f510a908160d12
Summary:
1. Add indent guidess to all tree depths
2. Monospaced font
3. cleaned up alignment of icons
4. Gave everything a bit more space to breathe
Changelog: UI Debugger Tree UI refresh, added indent guides and fixed alignment
Reviewed By: mweststrate
Differential Revision: D47626869
fbshipit-source-id: e4509621cda6c254f7dd5a7ec9b99c13efb577f4
Summary: The previous names made no sense after they drifted over time
Reviewed By: lblasa
Differential Revision: D47550916
fbshipit-source-id: fa7df17b090c52b68ab4af9388d87365da6e8ff3
Summary: preparing to split this up a bit
Reviewed By: lblasa
Differential Revision: D47548840
fbshipit-source-id: 907b9cd6a7a044e4aad97f9755fd9b43b81768f1