Summary: I've noticed that Flipper is trying to schedule auto-update for some plugins on every startup even though they are already updated. I found this happens because of a race condition when the auto-updater can be triggered before plugins initialised. This diff fixes that.
Reviewed By: passy
Differential Revision: D28312086
fbshipit-source-id: 66b0bd2aa9dfede1737d565b1e7e7845c940405e
Summary:
*Stack summary*: this stack adds ability to manage device plugins in the same way as client plugins: install, update, uninstall, enable (star) and disable (unstar) them.
*Diff summary*: changed the way how plugin compatibility with devices is checked from dynamic call to "supportsDevice" to static checks of "supportedDevices" metadata property which make it possible to check compatibility without even downloading plugin from Marketplace.
Changelog: plugin compatibility with devices is now checked according to metadata in property "supportedDevices" in package.json
Reviewed By: mweststrate
Differential Revision: D26315848
fbshipit-source-id: 6e4b052c4ea0507ee185fc17999b6211cdb11093
Summary:
*Stack summary*: this stack refactors plugin management actions to perform them in a dispatcher rather than in the root reducer (store.tsx) as all of these actions has side effects. To do that, we store requested plugin management actions (install/update/uninstall, star/unstar) in a queue which is then handled by pluginManager dispatcher. This dispatcher then dispatches all required state updates.
*Diff summary*: refactored "uninstall plugin" operation to perform it in pluginManager dispatcher
Reviewed By: mweststrate
Differential Revision: D26166198
fbshipit-source-id: d74a1d690102d9036c6d3d8612d2428f5ecef4e6
Summary:
During testing I noticed that even though plugin queues were flushed, the processed messages didn't end up in the export snapshots. This was caused by holding a ref of an older snapshot of the state
Changelog: Fixed an issue where data that arrived in the background was not part of the generated Flipper export.
Reviewed By: nikoant
Differential Revision: D26250897
fbshipit-source-id: ddd3f5bb19e38a1b13498d03f235bf63858eb8f8
Summary:
It should be possible to exported disconnected devices, so that flipper traces / support form reports can be created from them. This diff introduces this functionality. Support for plugins with custom export logic is introduced in a later diff.
Issues fixed in this diff:
- don't try to take a screenshot for a disconnected device (this would hang forever)
- device plugins were always exported, regardless whether the user did select them or not
- sandy plugins were never part of exported disconnected clients
- increased the amount of data exported for device logs to ~10 MB. This makes more sense now as the logs will no longer be included in all cases
- fixed issue where are plugins would appear to be enabled after the client disconnected (this bug is the result of some unfortunate naming of `isArchived` vs `isConnected` semantics. Will clean up those names in a later diff.
Changelog: It is now possible to create a Flipper trace for disconnected devices and apps
Reviewed By: nikoant
Differential Revision: D26250894
fbshipit-source-id: 4dd0ec0cb152b1a8f649c31913e80efc25bcc5dd
Summary:
This diff stack introduces support for keeping devices and clients around after they have disconnected. This is a pretty important debugging improvement, that will allow inspecting a device / app after it crashed for example.
This feature existed partially before, but only supported Android, and only support plugins with persisted state; as it replace the current device with an archived version of the same device. In practice this didn't work really well, as most plugins would not be available, and all non-persisted state would be lost.
This diff makes sure we can keep devices around after disconnecting, the next one will keep the clients around as well. And explain some code choices in more detail.
Note that `Device.isArchived` was an overloaded term before, and even more now (both representing imported and disconnected devices), will address that in a later diff.
https://github.com/facebook/flipper/issues/1460https://github.com/facebook/flipper/issues/812https://github.com/facebook/flipper/issues/1487
Changelog: iOS and Android devices will preserve their state after being disconnected
Reviewed By: nikoant
Differential Revision: D26224310
fbshipit-source-id: 7dfc93c2a109a51c2880ec212a00463bc8d32041
Summary:
Unlike non-sandy plugins, non-sandy plugins weren't serialized using our serialization utility yet. This diff addresses that, meaning that users don't have to bother about how to serialize maps, sets and dates.
Unlike the old fashioned plugins, the `makeObjectSerialize` utility is used, rather than `serialize`. This normalizes the objects, but doesn't serialize them, which is done at the end of the export data process anyway for the whole tree. This avoids creating a double JSON serialization which is fully of ugly escape characters.
This makes the onImport / onExport definition of the logs plugin nicer.
Also improved the docs.
Reviewed By: nikoant
Differential Revision: D26146421
fbshipit-source-id: 6abfb6ee2e3312e2a13a11832ff103dc62fd844c
Summary:
Logs were stored hardcoded on the Device object first, this diff makes it normal plugin state.
This makes sure that we can use the same abstractions as in all plugins that store large data sets, and that we can leverage the upcoming DataSource abstraction.
Reviewed By: nikoant
Differential Revision: D26127243
fbshipit-source-id: 7c386a615fa7989f35ba0df5b7c1d218d37b57a2
Summary: Per title, this allows for pre-processing data after it is deserialized and before it is stored in the plugin
Reviewed By: nikoant
Differential Revision: D26126423
fbshipit-source-id: bc08a6ab205d2a0d551515563cd85a197595ddb2
Summary:
Sandy plugins can now set up an `onExport` handler to enable customizing the export format of a plugin: `client.onExport(callback: (idler, onStatusMessage) => Promise<state>)`
Import will be done in next diff
Reviewed By: nikoant
Differential Revision: D26124440
fbshipit-source-id: c787c79d929aa8fb484f15a9340d7c87545793cb
Summary: Sandy device plugins weren't exported till now (the only stateful plugin so far was Logs, but logs were stored hardcoded on the device rather than using the plugin export mechanisms). This diff makes sure that SandyDevicePlugins will be exported as well if they are persistable.
Reviewed By: nikoant
Differential Revision: D22724822
fbshipit-source-id: a10354a9c7e02f3e696d0cdda0f2c6be6f5ac61e
Summary:
Allow "uninstallation" of bundled plugins which means we mark them as uninstalled and not auto-updating anymore. Uninstalled bundled plugins are shown in "Detected in App" section together with Marketplace plugins where user can install them back.
Changelog:
Plugins can be uninstalled from sidebar in new Sandy UI.
Reviewed By: passy
Differential Revision: D25557789
fbshipit-source-id: 751cad68456313c069af639584541086efc7102b
Summary: After unbudling plugins users will need to manually install them. To simlify this transition we can auto-install favorite plugins on every app connection, so users won't need to install plugins which they marked as favorite before.
Reviewed By: passy
Differential Revision: D25538638
fbshipit-source-id: 4ac3ad0c8c026d149f7ce0c4af07da3e8b909772
Summary:
Separate dispatcher for periodic refreshing available plugins data from the Marketplace backend and caching it locally.
The plugin auto update downloader subscribes to these state refreshes and automatically schedules plugin update downloads when required.
Reviewed By: passy
Differential Revision: D25360897
fbshipit-source-id: 5b6d95b63ff47b8ae9ad8b12e2480d1fed524ca5
Summary: This prefixes APIs of `flipper-plugin`, that are used by Flipper, but should not be used by plugins directly, with `_`. Also added tests to make sure we are always intentional when extending the exposed APIs
Reviewed By: passy
Differential Revision: D24991700
fbshipit-source-id: ed3700efa188fca7f5a14d5c68250598cf011e42
Summary:
devices not always being readily available is causes a lot of complication in the api,
figured to resolve devices first before construction clients,
since clients not attached to a device are shown uncategorized anyway, making them practically un-interactable.
For more background info, see following chat.
{F344388883}
This diff will make it possible to only expose a synchronous api in Sandy
n.b. didn't update Navigation plugin, as that is done in a next diff
Reviewed By: jknoxville
Differential Revision: D24858332
fbshipit-source-id: 8339f831fbbc9c219add56a199364fde67adafc7
Summary:
Some non-semantic changes. Mostly an earlier rename that was accidentally done only locally rather than across the codebase
Also support `.spec` test extension, which is more idiomatic Jest, since we don't use the `.node` and `.electron` distinction anymore anyway.
Reviewed By: jknoxville
Differential Revision: D22976438
fbshipit-source-id: f3abedb36cbac1e835295177117ccbca492a67a1
Summary:
This diff adds upload and download logic for certs. It makes changes on both Flipper Client and Desktop side. With this we enable cert exchange through WWW.
Next Diffs:
1) Add Flipper state in cert provider for more debug data
2) Tests
Reviewed By: jknoxville
Differential Revision: D23092706
fbshipit-source-id: e576253606b64b62848b70203db7e09a3bd77fd9
Summary:
The device type enum was mixing two different concepts (emulator vs physical) and (archived vs not), and we already have a separate `isArchived` field. So cleaned this up to not leak it into sandy.
If anybody can think of any unforeseen consequences of this, lemme know :)
Reviewed By: jknoxville
Differential Revision: D22763506
fbshipit-source-id: bd2f7dbd1d2d2e6942ba7c6ddd8dc91ee34d591d
Summary:
Made Sandy plugins part of the export / import logic
Note that in the export format there is now a `pluginStates2` field. It could have been put in `pluginStates` as well, but I started with that and it felt very weird, as the `pluginStates` are supposed to reflect what is living in the Redux stores, where sandy state doesn't live in the Redux store (not directly at least). Trying to store it in the same field made things overcomplicated and confusing.
Reviewed By: jknoxville
Differential Revision: D22432769
fbshipit-source-id: d9858e561fad4fadbf0f90858874ed444e3a836c
Summary:
Turns out, we don't have any tests that _actually_ depend on Electron. What is more, the one test suite that was still left was actually failing for a long time, but somehow CI didn't pick and reported that :-P.
Note that I dropped the file `xplat/sonar/scripts/facebook/lego/run-sc-yarn-targets-with-electron.sh` entirely, as it appeared unused
Reviewed By: nikoant
Differential Revision: D22434441
fbshipit-source-id: 34df79a580a64904116ae93069bbc8fafc53d9d0