Fix bug where client plugins weren't always started
Summary: Changelog: Fixed issue where occasionally a plugin wouldn't open after starting Flipper This fixes a long standing issue where rarely Flipper wouldn't show the selected plugin. This turned out to be a raise condition, that was easy to reproduce in the Flipper browser version; if a client register before all the plugins are loaded, the plugins that are enabled for that client, but not loaded yet, will not instantiate and hence not show up. This diff fixes that Reviewed By: timur-valiev, aigoncharov Differential Revision: D32987162 fbshipit-source-id: f3179cd9b6f2e4e79d05be1f2236f63acdf50495
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@@ -46,6 +46,7 @@ import {
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isFlipperMessageDebuggingEnabled,
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registerFlipperDebugMessage,
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} from './chrome/FlipperMessages';
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import {waitFor} from './utils/waitFor';
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type Plugins = Set<string>;
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type PluginsArr = Array<string>;
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@@ -173,6 +174,8 @@ export default class Client extends EventEmitter {
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async init() {
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await this.loadPlugins();
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// if a client arrives before all plugins are loaded, we'll have to wait
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await waitFor(this.store, (state) => state.plugins.initialized);
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// this starts all sandy enabled plugins
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this.plugins.forEach((pluginId) =>
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this.startPluginIfNeeded(this.getPlugin(pluginId)),
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